hrm, I fixed this wrong the other day. Fixes static gravity when moving
2001-08-18 Havoc Pennington <hp@pobox.com> * src/window.c (meta_window_get_gravity_position): hrm, I fixed this wrong the other day. Fixes static gravity when moving windows.
This commit is contained in:
parent
9acaa50f59
commit
922749e5b3
4 changed files with 137 additions and 7 deletions
|
@ -1,10 +1,16 @@
|
|||
2001-08-18 Havoc Pennington <hp@pobox.com>
|
||||
|
||||
* src/window.c (meta_window_get_gravity_position): hrm, I fixed
|
||||
this wrong the other day. Fixes static gravity when moving
|
||||
windows.
|
||||
|
||||
2001-08-18 Havoc Pennington <hp@pobox.com>
|
||||
|
||||
* src/ui.c (meta_image_window_set_position): also set the current
|
||||
size. Lame hack of the day.
|
||||
|
||||
* src/effects.c (effects_draw_box_animation_timeout): use the
|
||||
delay exposes feature to avoid the scren dirt
|
||||
delay exposes feature to avoid the screen dirt
|
||||
|
||||
* src/ui.c
|
||||
(meta_ui_push_delay_exposes):
|
||||
|
|
16
src/window.c
16
src/window.c
|
@ -1616,12 +1616,22 @@ meta_window_get_gravity_position (MetaWindow *window,
|
|||
w = window->rect.width;
|
||||
h = window->rect.height;
|
||||
|
||||
if (window->frame == NULL ||
|
||||
/* ignore frame for static gravity */
|
||||
window->size_hints.win_gravity == StaticGravity)
|
||||
if (window->size_hints.win_gravity == StaticGravity)
|
||||
{
|
||||
frame_extents = window->rect;
|
||||
if (window->frame)
|
||||
{
|
||||
frame_extents.x = window->frame->rect.x + window->frame->child_x;
|
||||
frame_extents.y = window->frame->rect.y + window->frame->child_y;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (window->frame == NULL)
|
||||
frame_extents = window->rect;
|
||||
else
|
||||
frame_extents = window->frame->rect;
|
||||
}
|
||||
|
||||
x = frame_extents.x;
|
||||
y = frame_extents.y;
|
||||
|
|
|
@ -4,6 +4,10 @@ INCLUDES=@METACITY_CFLAGS@
|
|||
wm_tester_SOURCES= \
|
||||
main.c
|
||||
|
||||
bin_PROGRAMS=wm-tester
|
||||
test_gravity_SOURCES= \
|
||||
test-gravity.c
|
||||
|
||||
bin_PROGRAMS=wm-tester test-gravity
|
||||
|
||||
wm_tester_LDADD= @METACITY_LIBS@
|
||||
test_gravity_LDADD= @METACITY_LIBS@
|
110
src/wm-tester/test-gravity.c
Normal file
110
src/wm-tester/test-gravity.c
Normal file
|
@ -0,0 +1,110 @@
|
|||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <stdio.h>
|
||||
|
||||
int gravities[10] = {
|
||||
NorthWestGravity,
|
||||
NorthGravity,
|
||||
NorthEastGravity,
|
||||
WestGravity,
|
||||
CenterGravity,
|
||||
EastGravity,
|
||||
SouthWestGravity,
|
||||
SouthGravity,
|
||||
SouthEastGravity,
|
||||
StaticGravity
|
||||
};
|
||||
|
||||
Window windows[10];
|
||||
|
||||
int x_offset[3] = { 0, -50, -100 };
|
||||
int y_offset[3] = { 0, -50, -100 };
|
||||
double screen_x_fraction[3] = { 0, 0.5, 1.0 };
|
||||
double screen_y_fraction[3] = { 0, 0.5, 1.0 };
|
||||
int screen_width;
|
||||
int screen_height;
|
||||
|
||||
void calculate_position (int i, int *x, int *y)
|
||||
{
|
||||
if (i == 9)
|
||||
{
|
||||
*x = 150;
|
||||
*y = 150;
|
||||
}
|
||||
else
|
||||
{
|
||||
*x = screen_x_fraction[i % 3] * screen_width + x_offset[i % 3];
|
||||
*y = screen_y_fraction[i / 3] * screen_height + y_offset[i / 3];
|
||||
}
|
||||
}
|
||||
|
||||
int main (int argc, char **argv)
|
||||
{
|
||||
Display *d;
|
||||
Window w;
|
||||
XSizeHints hints;
|
||||
int i;
|
||||
int screen;
|
||||
XEvent ev;
|
||||
|
||||
d = XOpenDisplay (NULL);
|
||||
|
||||
screen = DefaultScreen (d);
|
||||
screen_width = DisplayWidth (d, screen);
|
||||
screen_height = DisplayHeight (d, screen);
|
||||
|
||||
for (i=0; i<10; i++)
|
||||
{
|
||||
int x, y;
|
||||
|
||||
calculate_position (i, &x, &y);
|
||||
|
||||
w = XCreateSimpleWindow(d, RootWindow(d, screen),
|
||||
x, y, 100, 100, 0,
|
||||
WhitePixel(d, screen), WhitePixel(d, screen));
|
||||
|
||||
windows[i] = w;
|
||||
|
||||
XSelectInput (d, w, ButtonPressMask);
|
||||
|
||||
hints.flags = USPosition | PMinSize | PMaxSize | PWinGravity;
|
||||
|
||||
hints.min_width = 100;
|
||||
hints.min_height = 100;
|
||||
hints.max_width = 200;
|
||||
hints.max_height = 200;
|
||||
hints.win_gravity = gravities[i];
|
||||
|
||||
XSetWMNormalHints (d, w, &hints);
|
||||
XMapWindow (d, w);
|
||||
}
|
||||
|
||||
while (1)
|
||||
{
|
||||
XNextEvent (d, &ev);
|
||||
|
||||
if (ev.xany.type == ButtonPress)
|
||||
{
|
||||
for (i=0; i<10; i++)
|
||||
{
|
||||
if (windows[i] == ev.xbutton.window)
|
||||
{
|
||||
if (ev.xbutton.button == Button1)
|
||||
{
|
||||
int x, y;
|
||||
|
||||
calculate_position (i, &x, &y);
|
||||
w = XMoveWindow (d, windows[i], x, y);
|
||||
}
|
||||
else
|
||||
{
|
||||
w = XResizeWindow (d, windows[i], 200, 200);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
Reference in a new issue