cogl: Adds experimental CoglPrimitive API
A CoglPrimitive is a retainable object for drawing a single primitive, such as a triangle strip, fan or list. CoglPrimitives build on CoglVertexAttributes and CoglIndices which themselves build on CoglVertexArrays and CoglIndexArrays respectively. A CoglPrimitive encapsulates enough information such that it can be retained in a queue (e.g. the Cogl Journal, or renderlists in the future) and drawn at some later time.
This commit is contained in:
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070d90937b
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5 changed files with 584 additions and 0 deletions
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@ -76,6 +76,7 @@ cogl_public_h = \
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$(srcdir)/cogl-vertex-array.h \
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$(srcdir)/cogl-vertex-array.h \
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$(srcdir)/cogl-indices.h \
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$(srcdir)/cogl-indices.h \
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$(srcdir)/cogl-vertex-attribute.h \
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$(srcdir)/cogl-vertex-attribute.h \
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$(srcdir)/cogl-primitive.h \
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$(srcdir)/cogl.h \
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$(srcdir)/cogl.h \
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$(NULL)
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$(NULL)
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@ -217,6 +218,8 @@ cogl_sources_c = \
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$(srcdir)/cogl-indices.c \
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$(srcdir)/cogl-indices.c \
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$(srcdir)/cogl-vertex-attribute-private.h \
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$(srcdir)/cogl-vertex-attribute-private.h \
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$(srcdir)/cogl-vertex-attribute.c \
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$(srcdir)/cogl-vertex-attribute.c \
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$(srcdir)/cogl-primitive-private.h \
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$(srcdir)/cogl-primitive.c \
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$(srcdir)/cogl-matrix.c \
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$(srcdir)/cogl-matrix.c \
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$(srcdir)/cogl-vector.c \
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$(srcdir)/cogl-vector.c \
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$(srcdir)/cogl-matrix-private.h \
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$(srcdir)/cogl-matrix-private.h \
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46
cogl/cogl-primitive-private.h
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46
cogl/cogl-primitive-private.h
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@ -0,0 +1,46 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifndef __COGL_PRIMITIVE_PRIVATE_H
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#define __COGL_PRIMITIVE_PRIVATE_H
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#include "cogl-object-private.h"
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#include "cogl-vertex-array-private.h"
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struct _CoglPrimitive
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{
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CoglObject _parent;
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CoglVerticesMode mode;
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int first_vertex;
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int n_vertices;
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CoglIndices *indices;
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GArray *attributes;
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};
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#endif /* __COGL_PRIMITIVE_PRIVATE_H */
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223
cogl/cogl-primitive.c
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223
cogl/cogl-primitive.c
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@ -0,0 +1,223 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl-object-private.h"
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#include "cogl-primitive.h"
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#include "cogl-primitive-private.h"
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#include <stdarg.h>
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static void _cogl_primitive_free (CoglPrimitive *primitive);
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COGL_OBJECT_DEFINE (Primitive, primitive);
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/* XXX: should we have an n_attributes arg instead of NULL terminating? */
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CoglPrimitive *
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cogl_primitive_new_with_attributes_array (CoglVerticesMode mode,
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int n_vertices,
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CoglVertexAttribute **attributes)
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{
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CoglPrimitive *primitive = g_slice_new (CoglPrimitive);
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int i;
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primitive->mode = mode;
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primitive->first_vertex = 0;
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primitive->n_vertices = n_vertices;
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primitive->indices = NULL;
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primitive->attributes =
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g_array_new (TRUE, FALSE, sizeof (CoglVertexAttribute *));
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for (i = 0; attributes[i]; i++)
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{
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CoglVertexAttribute *attribute = attributes[i];
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cogl_object_ref (attribute);
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g_return_val_if_fail (cogl_is_vertex_attribute (attributes), NULL);
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g_array_append_val (primitive->attributes, attribute);
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}
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return _cogl_primitive_object_new (primitive);
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}
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CoglPrimitive *
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cogl_primitive_new (CoglVerticesMode mode,
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int n_vertices,
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...)
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{
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va_list ap;
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int n_attributes;
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CoglVertexAttribute **attributes;
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int i;
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CoglVertexAttribute *attribute;
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va_start (ap, n_vertices);
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for (n_attributes = 0; va_arg (ap, CoglVertexAttribute *); n_attributes++)
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;
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va_end (ap);
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attributes = g_alloca (sizeof (CoglVertexAttribute *) * (n_attributes + 1));
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attributes[n_attributes] = NULL;
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va_start (ap, n_vertices);
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for (i = 0; (attribute = va_arg (ap, CoglVertexAttribute *)); i++)
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attributes[i] = attribute;
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va_end (ap);
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return cogl_primitive_new_with_attributes_array (mode, n_vertices,
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attributes);
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}
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static void
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free_attributes_list (CoglPrimitive *primitive)
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{
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int i;
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for (i = 0; i < primitive->attributes->len; i++)
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{
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CoglVertexAttribute *attribute =
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g_array_index (primitive->attributes, CoglVertexAttribute *, i);
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cogl_object_unref (attribute);
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}
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g_array_set_size (primitive->attributes, 0);
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}
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static void
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_cogl_primitive_free (CoglPrimitive *primitive)
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{
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free_attributes_list (primitive);
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g_array_free (primitive->attributes, TRUE);
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g_slice_free (CoglPrimitive, primitive);
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}
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void
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cogl_primitive_set_attributes (CoglPrimitive *primitive,
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CoglVertexAttribute **attributes)
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{
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int i;
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free_attributes_list (primitive);
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g_array_set_size (primitive->attributes, 0);
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for (i = 0; attributes[i]; i++)
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{
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cogl_object_ref (attributes[i]);
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g_return_if_fail (cogl_is_vertex_attribute (attributes[i]));
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g_array_append_val (primitive->attributes, attributes[i]);
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}
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}
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int
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cogl_primitive_get_first_vertex (CoglPrimitive *primitive)
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{
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g_return_val_if_fail (cogl_is_primitive (primitive), 0);
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return primitive->first_vertex;
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}
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void
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cogl_primitive_set_first_vertex (CoglPrimitive *primitive,
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int first_vertex)
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{
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g_return_if_fail (cogl_is_primitive (primitive));
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primitive->first_vertex = first_vertex;
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}
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int
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cogl_primitive_get_n_vertices (CoglPrimitive *primitive)
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{
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g_return_val_if_fail (cogl_is_primitive (primitive), 0);
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return primitive->n_vertices;
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}
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void
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cogl_primitive_set_n_vertices (CoglPrimitive *primitive,
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int n_vertices)
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{
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g_return_if_fail (cogl_is_primitive (primitive));
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primitive->n_vertices = n_vertices;
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}
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CoglVerticesMode
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cogl_primitive_get_mode (CoglPrimitive *primitive)
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{
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g_return_val_if_fail (cogl_is_primitive (primitive), 0);
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return primitive->mode;
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}
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void
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cogl_primitive_set_mode (CoglPrimitive *primitive,
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CoglVerticesMode mode)
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{
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g_return_if_fail (cogl_is_primitive (primitive));
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primitive->mode = mode;
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}
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void
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cogl_primitive_set_indices (CoglPrimitive *primitive,
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CoglIndices *indices)
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{
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g_return_if_fail (cogl_is_primitive (primitive));
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if (indices)
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cogl_object_ref (indices);
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if (primitive->indices)
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cogl_object_unref (primitive->indices);
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primitive->indices = indices;
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}
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/* XXX: cogl_draw_primitive() ? */
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void
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cogl_primitive_draw (CoglPrimitive *primitive)
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{
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CoglVertexAttribute **attributes =
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(CoglVertexAttribute **)primitive->attributes->data;
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if (primitive->indices)
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cogl_draw_indexed_vertex_attributes_array (primitive->mode,
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primitive->first_vertex,
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primitive->n_vertices,
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primitive->indices,
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attributes);
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else
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cogl_draw_vertex_attributes_array (primitive->mode,
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primitive->first_vertex,
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primitive->n_vertices,
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attributes);
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}
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311
cogl/cogl-primitive.h
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311
cogl/cogl-primitive.h
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@ -0,0 +1,311 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_PRIMITIVE_H__
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#define __COGL_PRIMITIVE_H__
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#include <cogl/cogl-vertex-buffer.h> /* for CoglVerticesMode */
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#include <cogl/cogl-vertex-attribute.h>
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G_BEGIN_DECLS
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/**
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* SECTION:cogl-primitive
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* @short_description: Functions for creating, manipulating and drawing
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* primitive
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*
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* FIXME
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*/
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typedef struct _CoglPrimitive CoglPrimitive;
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/**
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* CoglV2Vertex:
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* @x: The x component of a position attribute
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* @y: The y component of a position attribute
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*
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* A convenience vertex definition that can be used with
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* cogl_primitive_new_with_v2_attributes().
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*
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* Since: 1.6
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* Stability: Unstable
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*/
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typedef struct
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{
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float x, y;
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} CoglV2Vertex;
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/**
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* CoglV3Vertex:
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* @x: The x component of a position attribute
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* @y: The y component of a position attribute
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* @z: The z component of a position attribute
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*
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* A convenience vertex definition that can be used with
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* cogl_primitive_new_with_v3_attributes().
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*
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* Since: 1.6
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* Stability: Unstable
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*/
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typedef struct
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{
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float x, y, z;
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} CoglV3Vertex;
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/**
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* CoglV2C4Vertex:
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* @x: The x component of a position attribute
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* @y: The y component of a position attribute
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* @r: The red component of a color attribute
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* @b: The green component of a color attribute
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* @g: The blue component of a color attribute
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* @a: The alpha component of a color attribute
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*
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* A convenience vertex definition that can be used with
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* cogl_primitive_new_with_v2c4_attributes().
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*
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* Since: 1.6
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* Stability: Unstable
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*/
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typedef struct
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{
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float x, y;
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guint8 r, g, b, a;
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} CoglV2C4Vertex;
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/**
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* CoglV3C4Vertex:
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||||||
|
* @x: The x component of a position attribute
|
||||||
|
* @y: The y component of a position attribute
|
||||||
|
* @z: The z component of a position attribute
|
||||||
|
* @r: The red component of a color attribute
|
||||||
|
* @b: The green component of a color attribute
|
||||||
|
* @g: The blue component of a color attribute
|
||||||
|
* @a: The alpha component of a color attribute
|
||||||
|
*
|
||||||
|
* A convenience vertex definition that can be used with
|
||||||
|
* cogl_primitive_new_with_v3c4_attributes().
|
||||||
|
*
|
||||||
|
* Since: 1.6
|
||||||
|
* Stability: Unstable
|
||||||
|
*/
|
||||||
|
typedef struct
|
||||||
|
{
|
||||||
|
float x, y, z;
|
||||||
|
guint8 r, g, b, a;
|
||||||
|
} CoglV3C4Vertex;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* CoglV2T2Vertex:
|
||||||
|
* @x: The x component of a position attribute
|
||||||
|
* @y: The y component of a position attribute
|
||||||
|
* @s: The s component of a texture coordinate attribute
|
||||||
|
* @t: The t component of a texture coordinate attribute
|
||||||
|
*
|
||||||
|
* A convenience vertex definition that can be used with
|
||||||
|
* cogl_primitive_new_with_v2t2_attributes().
|
||||||
|
*
|
||||||
|
* Since: 1.6
|
||||||
|
* Stability: Unstable
|
||||||
|
*/
|
||||||
|
typedef struct
|
||||||
|
{
|
||||||
|
float x, y;
|
||||||
|
float s, t;
|
||||||
|
} CoglV2T2Vertex;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* CoglV3T2Vertex:
|
||||||
|
* @x: The x component of a position attribute
|
||||||
|
* @y: The y component of a position attribute
|
||||||
|
* @z: The z component of a position attribute
|
||||||
|
* @s: The s component of a texture coordinate attribute
|
||||||
|
* @t: The t component of a texture coordinate attribute
|
||||||
|
*
|
||||||
|
* A convenience vertex definition that can be used with
|
||||||
|
* cogl_primitive_new_with_v3t2_attributes().
|
||||||
|
*
|
||||||
|
* Since: 1.6
|
||||||
|
* Stability: Unstable
|
||||||
|
*/
|
||||||
|
typedef struct
|
||||||
|
{
|
||||||
|
float x, y, z;
|
||||||
|
float s, t;
|
||||||
|
} CoglV3T2Vertex;
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* CoglV2T2C4Vertex:
|
||||||
|
* @x: The x component of a position attribute
|
||||||
|
* @y: The y component of a position attribute
|
||||||
|
* @s: The s component of a texture coordinate attribute
|
||||||
|
* @t: The t component of a texture coordinate attribute
|
||||||
|
* @r: The red component of a color attribute
|
||||||
|
* @b: The green component of a color attribute
|
||||||
|
* @g: The blue component of a color attribute
|
||||||
|
* @a: The alpha component of a color attribute
|
||||||
|
*
|
||||||
|
* A convenience vertex definition that can be used with
|
||||||
|
* cogl_primitive_new_with_v3t2c4_attributes().
|
||||||
|
*
|
||||||
|
* Since: 1.6
|
||||||
|
* Stability: Unstable
|
||||||
|
*/
|
||||||
|
typedef struct
|
||||||
|
{
|
||||||
|
float x, y;
|
||||||
|
float s, t;
|
||||||
|
guint8 r, g, b, a;
|
||||||
|
} CoglV2T2C4Vertex;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* CoglV3T2C4Vertex:
|
||||||
|
* @x: The x component of a position attribute
|
||||||
|
* @y: The y component of a position attribute
|
||||||
|
* @z: The z component of a position attribute
|
||||||
|
* @s: The s component of a texture coordinate attribute
|
||||||
|
* @t: The t component of a texture coordinate attribute
|
||||||
|
* @r: The red component of a color attribute
|
||||||
|
* @b: The green component of a color attribute
|
||||||
|
* @g: The blue component of a color attribute
|
||||||
|
* @a: The alpha component of a color attribute
|
||||||
|
*
|
||||||
|
* A convenience vertex definition that can be used with
|
||||||
|
* cogl_primitive_new_with_v3t2c4_attributes().
|
||||||
|
*
|
||||||
|
* Since: 1.6
|
||||||
|
* Stability: Unstable
|
||||||
|
*/
|
||||||
|
typedef struct
|
||||||
|
{
|
||||||
|
float x, y, z;
|
||||||
|
float s, t;
|
||||||
|
guint8 r, g, b, a;
|
||||||
|
} CoglV3T2C4Vertex;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* cogl_primitive_new:
|
||||||
|
* @mode: A #CoglVerticesMode defining how to draw the vertices
|
||||||
|
* @n_vertices: The number of vertices to process when drawing
|
||||||
|
* @Varargs: A %NULL terminated list of attributes
|
||||||
|
*
|
||||||
|
* Combines a set of #CoglVertexAttribute<!-- -->s with a specific draw @mode
|
||||||
|
* and defines a vertex count so a #CoglPrimitive object can be retained and
|
||||||
|
* drawn later with no addition information required.
|
||||||
|
*
|
||||||
|
* Returns: A newly allocated #CoglPrimitive object
|
||||||
|
*
|
||||||
|
* Since: 1.6
|
||||||
|
* Stability: Unstable
|
||||||
|
*/
|
||||||
|
CoglPrimitive *
|
||||||
|
cogl_primitive_new (CoglVerticesMode mode,
|
||||||
|
int n_vertices,
|
||||||
|
...);
|
||||||
|
|
||||||
|
/* XXX: how about just: cogl_primitive_new_with_attributes () ? */
|
||||||
|
CoglPrimitive *
|
||||||
|
cogl_primitive_new_with_attributes_array (CoglVerticesMode mode,
|
||||||
|
int n_vertices,
|
||||||
|
CoglVertexAttribute **attributes);
|
||||||
|
|
||||||
|
int
|
||||||
|
cogl_primitive_get_first_vertex (CoglPrimitive *primitive);
|
||||||
|
|
||||||
|
void
|
||||||
|
cogl_primitive_set_first_vertex (CoglPrimitive *primitive,
|
||||||
|
int first_vertex);
|
||||||
|
|
||||||
|
int
|
||||||
|
cogl_primitive_get_n_vertices (CoglPrimitive *primitive);
|
||||||
|
|
||||||
|
void
|
||||||
|
cogl_primitive_set_n_vertices (CoglPrimitive *primitive,
|
||||||
|
int n_vertices);
|
||||||
|
|
||||||
|
CoglVerticesMode
|
||||||
|
cogl_primitive_get_mode (CoglPrimitive *primitive);
|
||||||
|
|
||||||
|
void
|
||||||
|
cogl_primitive_set_mode (CoglPrimitive *primitive,
|
||||||
|
CoglVerticesMode mode);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* cogl_primitive_set_attributes:
|
||||||
|
* @primitive: A #CoglPrimitive object
|
||||||
|
* @attributes: A %NULL terminated array of #CoglVertexAttribute
|
||||||
|
* pointers
|
||||||
|
*
|
||||||
|
* Replaces all the attributes of the given #CoglPrimitive object.
|
||||||
|
*
|
||||||
|
* Since: 1.6
|
||||||
|
* Stability: Unstable
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
cogl_primitive_set_attributes (CoglPrimitive *primitive,
|
||||||
|
CoglVertexAttribute **attributes);
|
||||||
|
|
||||||
|
|
||||||
|
void
|
||||||
|
cogl_primitive_set_indices (CoglPrimitive *primitive,
|
||||||
|
CoglIndices *indices);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* cogl_primitive_draw:
|
||||||
|
* @primitive: A #CoglPrimitive object
|
||||||
|
*
|
||||||
|
* Draw the given @primitive with the current source material.
|
||||||
|
*
|
||||||
|
* Since: 1.6
|
||||||
|
* Stability: Unstable
|
||||||
|
*/
|
||||||
|
void
|
||||||
|
cogl_primitive_draw (CoglPrimitive *primitive);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* cogl_is_primitive:
|
||||||
|
* @object: A #CoglObject
|
||||||
|
*
|
||||||
|
* Gets whether the given object references a #CoglPrimitive.
|
||||||
|
*
|
||||||
|
* Returns: %TRUE if the handle references a #CoglPrimitive,
|
||||||
|
* %FALSE otherwise
|
||||||
|
*
|
||||||
|
* Since: 1.6
|
||||||
|
* Stability: Unstable
|
||||||
|
*/
|
||||||
|
gboolean
|
||||||
|
cogl_is_primitive (void *object);
|
||||||
|
|
||||||
|
G_END_DECLS
|
||||||
|
|
||||||
|
#endif /* __COGL_PRIMITIVE_H__ */
|
||||||
|
|
|
@ -58,6 +58,7 @@
|
||||||
#include <cogl/cogl-vertex-array.h>
|
#include <cogl/cogl-vertex-array.h>
|
||||||
#include <cogl/cogl-indices.h>
|
#include <cogl/cogl-indices.h>
|
||||||
#include <cogl/cogl-vertex-attribute.h>
|
#include <cogl/cogl-vertex-attribute.h>
|
||||||
|
#include <cogl/cogl-primitive.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
G_BEGIN_DECLS
|
||||||
|
|
Loading…
Reference in a new issue