README: s/draw pretty pictures/render/
This tweaks the overview of Cogl to use more technical terminology instead of saying Cogl is used to "draw pretty pictures".
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README.in
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README.in
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@ -8,10 +8,10 @@ sections out for other purposes, such as for release notes.
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DESCRIPTION
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DESCRIPTION
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-------------------------------------------------------------------------------
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-------------------------------------------------------------------------------
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Cogl is a small open source library for using 3D graphics hardware to draw
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Cogl is a small open source library for using 3D graphics hardware for
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pretty pictures. The API departs from the flat state machine style of
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rendering. The API departs from the flat state machine style of OpenGL and is
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OpenGL and is designed to make it easy to write orthogonal components that
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designed to make it easy to write orthogonal components that can render without
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can render without stepping on each others toes.
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stepping on each others toes.
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As well as aiming for a nice API, we think having a single library as opposed
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As well as aiming for a nice API, we think having a single library as opposed
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to an API specification like OpenGL has a few advantages too; like being
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to an API specification like OpenGL has a few advantages too; like being
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@ -95,8 +95,8 @@ The experimental 2.0 API can be found here:
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http://docs.clutter-project.org/docs/cogl-2.0-experimental/stable/
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http://docs.clutter-project.org/docs/cogl-2.0-experimental/stable/
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Note: The conflicting "stable" at the end refers to the fact
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Note: The confusing "stable" at the end refers to the overall Cogl release
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to overall Cogl release status, not the documentation specifically.
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status, not the documentation specifically.
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--
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--
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LICENSE
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LICENSE
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