cogl-pipeline/cogl-pango: Added forgotten includes
It seems that cogl-context-private.h needs to be included before including any of the pipeline-related stuff to avoid build errors on C89 compilers. This is due to the recent cogl-pipeline decoupling, seems like. Reviewed-by: Robert Bragg <robert@linux.intel.com>
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10 changed files with 12 additions and 1 deletions
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@ -35,6 +35,7 @@
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#include <cairo.h>
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#include "cogl/cogl-debug.h"
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#include "cogl/cogl-context-private.h"
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#include "cogl/cogl-texture-private.h"
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#include "cogl-pango-private.h"
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#include "cogl-pango-glyph-cache.h"
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@ -29,9 +29,9 @@
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#include "config.h"
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#endif
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#include "cogl-context-private.h"
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#include "cogl-pipeline-private.h"
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#include "cogl-pipeline-cache.h"
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#include "cogl-context-private.h"
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struct _CoglPipelineCache
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{
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@ -30,6 +30,7 @@
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#endif
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#include "cogl-debug.h"
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#include "cogl-context-private.h"
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#include "cogl-pipeline-private.h"
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#include "cogl-pipeline-layer-private.h"
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#include "config.h"
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#endif
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#include "cogl-context-private.h"
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#include "cogl-pipeline-private.h"
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#include "cogl-pipeline-opengl-private.h"
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@ -32,6 +32,7 @@
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#include <string.h>
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#include "cogl-context-private.h"
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#include "cogl-pipeline-private.h"
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#include "cogl-pipeline-layer-private.h"
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#include "cogl-shader-private.h"
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#include "config.h"
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#endif
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#include "cogl-context-private.h"
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#include "cogl-pipeline-private.h"
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#include "cogl-blend-string.h"
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#include "cogl-util.h"
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@ -29,6 +29,9 @@
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#include "config.h"
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#endif
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#include "cogl-context-private.h"
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#include "cogl-texture-private.h"
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#include "cogl-pipeline.h"
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#include "cogl-pipeline-layer-private.h"
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#include "cogl-pipeline-layer-state-private.h"
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@ -29,6 +29,7 @@
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#include "config.h"
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#endif
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#include "cogl-context-private.h"
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#include "cogl-pipeline-private.h"
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#include "cogl-pipeline-opengl-private.h"
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@ -29,6 +29,7 @@
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#include "config.h"
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#endif
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#include "cogl-context-private.h"
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#include "cogl-pipeline-private.h"
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#include "cogl-pipeline-opengl-private.h"
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@ -29,6 +29,7 @@
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#include "config.h"
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#endif
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#include "cogl-context-private.h"
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#include "cogl-pipeline-private.h"
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#include "cogl-pipeline-opengl-private.h"
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