window-actor-x11: Invalidate paint volume when shadow changes
The shadow size is factored into the paint volume MetaWindowActorX11 returns in its get_paint_volume() vfunc override, so we should invalidate the paint volume every time that shadow might change. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1829>
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@ -1011,6 +1011,7 @@ invalidate_shadow (MetaWindowActorX11 *actor_x11)
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return;
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clutter_actor_queue_redraw (CLUTTER_ACTOR (actor_x11));
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clutter_actor_invalidate_paint_volume (CLUTTER_ACTOR (actor_x11));
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}
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static void
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