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shaped-texture: Paint with the right layer snippet

When we get passed a "snippet" to the shaped texture, it's added as a
pipeline layer snippet to change how the source texture is sampled. When
we draw from a texture tower however we have allocated regular textures
which doesn't need any special layer snippet, so create separate
pipelines for those that doesn't use that snippet.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/528
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2278>
This commit is contained in:
Jonas Ådahl 2022-02-09 12:41:14 +01:00 committed by Marge Bot
parent d4ffaf291f
commit 9d0f612de1

View file

@ -89,8 +89,12 @@ struct _MetaShapedTexture
CoglSnippet *snippet;
CoglPipeline *base_pipeline;
CoglPipeline *unmasked_pipeline;
CoglPipeline *unmasked_tower_pipeline;
CoglPipeline *masked_pipeline;
CoglPipeline *masked_tower_pipeline;
CoglPipeline *unblended_pipeline;
CoglPipeline *unblended_tower_pipeline;
gboolean is_y_inverted;
@ -240,8 +244,12 @@ static void
meta_shaped_texture_reset_pipelines (MetaShapedTexture *stex)
{
g_clear_pointer (&stex->base_pipeline, cogl_object_unref);
g_clear_pointer (&stex->unmasked_pipeline, cogl_object_unref);
g_clear_pointer (&stex->unmasked_tower_pipeline, cogl_object_unref);
g_clear_pointer (&stex->masked_pipeline, cogl_object_unref);
g_clear_pointer (&stex->masked_tower_pipeline, cogl_object_unref);
g_clear_pointer (&stex->unblended_pipeline, cogl_object_unref);
g_clear_pointer (&stex->unblended_tower_pipeline, cogl_object_unref);
}
static void
@ -378,9 +386,6 @@ get_base_pipeline (MetaShapedTexture *stex,
cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
if (stex->snippet)
cogl_pipeline_add_layer_snippet (pipeline, 0, stex->snippet);
stex->base_pipeline = pipeline;
return stex->base_pipeline;
@ -388,47 +393,112 @@ get_base_pipeline (MetaShapedTexture *stex,
static CoglPipeline *
get_unmasked_pipeline (MetaShapedTexture *stex,
CoglContext *ctx)
CoglContext *ctx,
CoglTexture *tex)
{
return get_base_pipeline (stex, ctx);
if (stex->texture == tex)
{
CoglPipeline *pipeline;
if (stex->unmasked_pipeline)
return stex->unmasked_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
if (stex->snippet)
cogl_pipeline_add_layer_snippet (pipeline, 0, stex->snippet);
stex->unmasked_pipeline = pipeline;
return pipeline;
}
else
{
CoglPipeline *pipeline;
if (stex->unmasked_tower_pipeline)
return stex->unmasked_tower_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
stex->unmasked_tower_pipeline = pipeline;
return pipeline;
}
}
static CoglPipeline *
get_masked_pipeline (MetaShapedTexture *stex,
CoglContext *ctx)
CoglContext *ctx,
CoglTexture *tex)
{
CoglPipeline *pipeline;
if (stex->texture == tex)
{
CoglPipeline *pipeline;
if (stex->masked_pipeline)
return stex->masked_pipeline;
if (stex->masked_pipeline)
return stex->masked_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
cogl_pipeline_set_layer_combine (pipeline, 1,
"RGBA = MODULATE (PREVIOUS, TEXTURE[A])",
NULL);
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
cogl_pipeline_set_layer_combine (pipeline, 1,
"RGBA = MODULATE (PREVIOUS, TEXTURE[A])",
NULL);
if (stex->snippet)
cogl_pipeline_add_layer_snippet (pipeline, 0, stex->snippet);
stex->masked_pipeline = pipeline;
stex->masked_pipeline = pipeline;
return pipeline;
}
else
{
CoglPipeline *pipeline;
return pipeline;
if (stex->masked_tower_pipeline)
return stex->masked_tower_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
cogl_pipeline_set_layer_combine (pipeline, 1,
"RGBA = MODULATE (PREVIOUS, TEXTURE[A])",
NULL);
stex->masked_tower_pipeline = pipeline;
return pipeline;
}
}
static CoglPipeline *
get_unblended_pipeline (MetaShapedTexture *stex,
CoglContext *ctx)
CoglContext *ctx,
CoglTexture *tex)
{
CoglPipeline *pipeline;
if (stex->texture == tex)
{
CoglPipeline *pipeline;
if (stex->unblended_pipeline)
return stex->unblended_pipeline;
if (stex->unblended_pipeline)
return stex->unblended_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
cogl_pipeline_set_layer_combine (pipeline, 0,
"RGBA = REPLACE (TEXTURE)",
NULL);
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
cogl_pipeline_set_layer_combine (pipeline, 0,
"RGBA = REPLACE (TEXTURE)",
NULL);
if (stex->snippet)
cogl_pipeline_add_layer_snippet (pipeline, 0, stex->snippet);
stex->unblended_pipeline = pipeline;
stex->unblended_pipeline = pipeline;
return pipeline;
}
else
{
CoglPipeline *pipeline;
return pipeline;
if (stex->unblended_tower_pipeline)
return stex->unblended_tower_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
cogl_pipeline_set_layer_combine (pipeline, 0,
"RGBA = REPLACE (TEXTURE)",
NULL);
stex->unblended_tower_pipeline = pipeline;
return pipeline;
}
}
static CoglPipeline *
@ -705,7 +775,7 @@ do_paint_content (MetaShapedTexture *stex,
{
CoglPipeline *opaque_pipeline;
opaque_pipeline = get_unblended_pipeline (stex, ctx);
opaque_pipeline = get_unblended_pipeline (stex, ctx, paint_tex);
cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (opaque_pipeline, 0, filter, filter);
@ -749,11 +819,11 @@ do_paint_content (MetaShapedTexture *stex,
if (stex->mask_texture == NULL)
{
blended_pipeline = get_unmasked_pipeline (stex, ctx);
blended_pipeline = get_unmasked_pipeline (stex, ctx, paint_tex);
}
else
{
blended_pipeline = get_masked_pipeline (stex, ctx);
blended_pipeline = get_masked_pipeline (stex, ctx, paint_tex);
cogl_pipeline_set_layer_texture (blended_pipeline, 1, stex->mask_texture);
cogl_pipeline_set_layer_filters (blended_pipeline, 1, filter, filter);
}