Move macros to their own headers
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4e6ff76a77
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5 changed files with 63 additions and 26 deletions
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@ -93,6 +93,7 @@ source_h = \
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$(srcdir)/clutter-layout-manager.h \
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$(srcdir)/clutter-layout-meta.h \
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$(srcdir)/clutter-list-model.h \
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$(srcdir)/clutter-macros.h \
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$(srcdir)/clutter-main.h \
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$(srcdir)/clutter-media.h \
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$(srcdir)/clutter-model.h \
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56
clutter/clutter-macros.h
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56
clutter/clutter-macros.h
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@ -0,0 +1,56 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_MACROS_H__
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#define __CLUTTER_MACROS_H__
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/* these macros are used to mark deprecated functions, and thus have to be
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* exposed in a public header.
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*
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* do *not* use them in other libraries depending on Clutter: use G_DEPRECATED
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* and G_DEPRECATED_FOR, or use your own wrappers around them.
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*/
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#ifdef CLUTTER_DISABLE_DEPRECATION_WARNINGS
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#define CLUTTER_DEPRECATED
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#define CLUTTER_DEPRECATED_FOR(f)
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#else
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#define CLUTTER_DEPRECATED G_DEPRECATED
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#define CLUTTER_DEPRECATED_FOR(f) G_DEPRECATED_FOR(f)
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#endif
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/* some structures are meant to be opaque and still be allocated on the stack;
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* in order to avoid people poking at their internals, we use this macro to
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* ensure that users don't accidentally access a struct private members.
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*
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* we use the CLUTTER_COMPILATION define to allow us easier access, though.
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*/
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#ifdef CLUTTER_COMPILATION
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#define CLUTTER_PRIVATE_FIELD(x) x
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#else
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#define CLUTTER_PRIVATE_FIELD(x) clutter_private_ ## x
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#endif
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#endif /* __CLUTTER_MACROS_H__ */
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@ -30,36 +30,11 @@
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#include <cairo.h>
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#include <clutter/clutter-macros.h>
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#include <clutter/clutter-enums.h>
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G_BEGIN_DECLS
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/* these macros are used to mark deprecated functions, and thus have to be
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* exposed in a public header.
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*
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* do *not* use them in other libraries depending on Clutter: use G_DEPRECATED
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* and G_DEPRECATED_FOR, or use your own wrappers around them.
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*/
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#ifdef CLUTTER_DISABLE_DEPRECATION_WARNINGS
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#define CLUTTER_DEPRECATED
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#define CLUTTER_DEPRECATED_FOR(f)
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#else
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#define CLUTTER_DEPRECATED G_DEPRECATED
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#define CLUTTER_DEPRECATED_FOR(f) G_DEPRECATED_FOR(f)
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#endif
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/* some structures are meant to be opaque and still be allocated on the stack;
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* in order to avoid people poking at their internals, we use this macro to
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* ensure that users don't accidentally access a struct private members.
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*
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* we use the CLUTTER_COMPILATION define to allow us easier access, though.
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*/
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#ifdef CLUTTER_COMPILATION
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#define CLUTTER_PRIVATE_FIELD(x) x
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#else
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#define CLUTTER_PRIVATE_FIELD(x) clutter_private_ ## x
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#endif
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#define CLUTTER_TYPE_ACTOR_BOX (clutter_actor_box_get_type ())
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#define CLUTTER_TYPE_FOG (clutter_fog_get_type ())
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#define CLUTTER_TYPE_GEOMETRY (clutter_geometry_get_type ())
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@ -23,6 +23,10 @@
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*
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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/**
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* SECTION:clutter-version
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* @short_description: Versioning utility macros
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@ -73,6 +73,7 @@
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#include "clutter-layout-manager.h"
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#include "clutter-layout-meta.h"
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#include "clutter-list-model.h"
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#include "clutter-macros.h"
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#include "clutter-main.h"
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#include "clutter-media.h"
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#include "clutter-model.h"
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