cogl/context: Remove unusued window_buffer field
It kept track of the last "window" (i.e. CoglOnscreen) was the active on. It was used by API removed in the past, so also remove the left over field. https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
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4 changed files with 0 additions and 37 deletions
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@ -193,7 +193,6 @@ struct _CoglContext
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/* Framebuffers */
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GSList *framebuffer_stack;
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CoglFramebuffer *window_buffer;
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unsigned long current_draw_buffer_state_flushed;
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unsigned long current_draw_buffer_changes;
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CoglFramebuffer *current_draw_buffer;
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@ -318,7 +318,6 @@ cogl_context_new (CoglDisplay *display,
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for (i = 0; i < COGL_BUFFER_BIND_TARGET_COUNT; i++)
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context->current_buffer[i] = NULL;
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context->window_buffer = NULL;
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context->framebuffer_stack = _cogl_create_framebuffer_stack ();
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context->current_path = NULL;
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@ -161,9 +161,6 @@ _cogl_onscreen_free (CoglOnscreen *onscreen)
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cogl_object_unref (frame_info);
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g_queue_clear (&onscreen->pending_frame_infos);
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if (framebuffer->context->window_buffer == COGL_FRAMEBUFFER (onscreen))
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framebuffer->context->window_buffer = NULL;
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winsys->onscreen_deinit (onscreen);
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g_return_if_fail (onscreen->winsys == NULL);
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@ -85,24 +85,6 @@ _cogl_free_framebuffer_stack (GSList *stack)
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g_slist_free (stack);
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}
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static void
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notify_buffers_changed (CoglFramebuffer *old_draw_buffer,
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CoglFramebuffer *new_draw_buffer,
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CoglFramebuffer *old_read_buffer,
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CoglFramebuffer *new_read_buffer)
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{
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/* XXX: To support the deprecated cogl_set_draw_buffer API we keep
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* track of the last onscreen framebuffer that was set so that it
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* can be restored if the COGL_WINDOW_BUFFER enum is used. A
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* reference isn't taken to the framebuffer because otherwise we
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* would have a circular reference between the context and the
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* framebuffer. Instead the pointer is set to NULL in
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* _cogl_onscreen_free as a kind of a cheap weak reference */
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if (new_draw_buffer &&
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new_draw_buffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
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new_draw_buffer->context->window_buffer = new_draw_buffer;
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}
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/* Set the current framebuffer without checking if it's already the
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* current framebuffer. This is used by cogl_pop_framebuffer while
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* the top of the stack is currently not up to date. */
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@ -120,11 +102,6 @@ _cogl_set_framebuffers_real (CoglFramebuffer *draw_buffer,
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entry = ctx->framebuffer_stack->data;
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notify_buffers_changed (entry->draw_buffer,
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draw_buffer,
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entry->read_buffer,
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read_buffer);
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if (draw_buffer)
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cogl_object_ref (draw_buffer);
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if (entry->draw_buffer)
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@ -233,7 +210,6 @@ void
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cogl_pop_framebuffer (void)
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{
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CoglFramebufferStackEntry *to_pop;
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CoglFramebufferStackEntry *to_restore;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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@ -241,14 +217,6 @@ cogl_pop_framebuffer (void)
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g_assert (ctx->framebuffer_stack->next != NULL);
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to_pop = ctx->framebuffer_stack->data;
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to_restore = ctx->framebuffer_stack->next->data;
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if (to_pop->draw_buffer != to_restore->draw_buffer ||
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to_pop->read_buffer != to_restore->read_buffer)
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notify_buffers_changed (to_pop->draw_buffer,
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to_restore->draw_buffer,
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to_pop->read_buffer,
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to_restore->read_buffer);
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cogl_object_unref (to_pop->draw_buffer);
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cogl_object_unref (to_pop->read_buffer);
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