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stage: Remove an extra reference count

The dispose sequence will keep the object alive, and we need to release
the last reference held by the StageManager before releasing control to
GObject.
This commit is contained in:
Emmanuele Bassi 2012-06-24 18:02:45 +01:00
parent 550168eee3
commit ab88511133

View file

@ -1798,13 +1798,6 @@ clutter_stage_dispose (GObject *object)
clutter_actor_hide (CLUTTER_ACTOR (object));
/* remove_stage() will unref() the stage instance, so we need to
* add a reference here to keep it temporarily alive
*/
g_object_ref (object);
stage_manager = clutter_stage_manager_get_default ();
_clutter_stage_manager_remove_stage (stage_manager, stage);
_clutter_clear_events_queue_for_stage (stage);
if (priv->impl != NULL)
@ -1820,6 +1813,10 @@ clutter_stage_dispose (GObject *object)
clutter_actor_remove_all_children (CLUTTER_ACTOR (object));
/* this will release the reference on the stage */
stage_manager = clutter_stage_manager_get_default ();
_clutter_stage_manager_remove_stage (stage_manager, stage);
G_OBJECT_CLASS (clutter_stage_parent_class)->dispose (object);
}