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Use the sibling to reinsert the actor at the right position

Fix a bug where we used the actor to reposition itself in the group. This
was probably masked by the sort_depth_order() call.
This commit is contained in:
Emmanuele Bassi 2007-08-13 17:01:25 +00:00
parent adfa359e48
commit ad184c0fe3

View file

@ -324,9 +324,6 @@ clutter_group_real_raise (ClutterContainer *container,
{
ClutterGroup *self = CLUTTER_GROUP (container);
ClutterGroupPrivate *priv = self->priv;
gint pos;
pos = g_list_index (priv->children, actor) + 1;
priv->children = g_list_remove (priv->children, actor);
@ -344,6 +341,10 @@ clutter_group_real_raise (ClutterContainer *container,
}
else
{
gint pos;
pos = g_list_index (priv->children, sibling) + 1;
priv->children = g_list_insert (priv->children, actor, pos);
}
@ -369,8 +370,6 @@ clutter_group_real_lower (ClutterContainer *container,
ClutterGroupPrivate *priv = self->priv;
gint pos;
pos = g_list_index (priv->children, actor) - 1;
priv->children = g_list_remove (priv->children, actor);
/* Push to bottom */
@ -386,7 +385,13 @@ clutter_group_real_lower (ClutterContainer *container,
priv->children = g_list_prepend (priv->children, actor);
}
else
priv->children = g_list_insert (priv->children, actor, pos);
{
gint pos;
pos = g_list_index (priv->children, sibling) + 1;
priv->children = g_list_insert (priv->children, actor, pos);
}
/* See comment in group_raise for this */
if (sibling &&