primitive: adds immutable ref/unref mechanism
This adds a way to mark that a primitive is in use so that modifications will generate a warning. The plan is to use this mechanism when batching primitives in the journal to warn users that mid-scene modifications of primitives is not allowed.
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a03a5814e7
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b03f905094
2 changed files with 85 additions and 0 deletions
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@ -40,7 +40,15 @@ struct _CoglPrimitive
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int n_vertices;
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int n_vertices;
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CoglIndices *indices;
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CoglIndices *indices;
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GArray *attributes;
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GArray *attributes;
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int immutable_ref;
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};
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};
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CoglPrimitive *
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_cogl_primitive_immutable_ref (CoglPrimitive *primitive);
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void
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_cogl_primitive_immutable_unref (CoglPrimitive *primitive);
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#endif /* __COGL_PRIMITIVE_PRIVATE_H */
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#endif /* __COGL_PRIMITIVE_PRIVATE_H */
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@ -32,6 +32,7 @@
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#include "cogl-object-private.h"
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#include "cogl-object-private.h"
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#include "cogl-primitive.h"
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#include "cogl-primitive.h"
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#include "cogl-primitive-private.h"
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#include "cogl-primitive-private.h"
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#include "cogl-vertex-attribute-private.h"
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#include <stdarg.h>
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#include <stdarg.h>
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@ -54,6 +55,7 @@ cogl_primitive_new_with_attributes_array (CoglVerticesMode mode,
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primitive->indices = NULL;
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primitive->indices = NULL;
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primitive->attributes =
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primitive->attributes =
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g_array_new (TRUE, FALSE, sizeof (CoglVertexAttribute *));
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g_array_new (TRUE, FALSE, sizeof (CoglVertexAttribute *));
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primitive->immutable_ref = 0;
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for (i = 0; attributes[i]; i++)
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for (i = 0; attributes[i]; i++)
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{
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{
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@ -366,12 +368,32 @@ _cogl_primitive_free (CoglPrimitive *primitive)
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g_slice_free (CoglPrimitive, primitive);
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g_slice_free (CoglPrimitive, primitive);
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}
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}
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static void
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warn_about_midscene_changes (void)
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{
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static gboolean seen = FALSE;
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if (!seen)
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{
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g_warning ("Mid-scene modification of buffers has "
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"undefined results\n");
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seen = TRUE;
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}
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}
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void
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void
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cogl_primitive_set_attributes (CoglPrimitive *primitive,
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cogl_primitive_set_attributes (CoglPrimitive *primitive,
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CoglVertexAttribute **attributes)
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CoglVertexAttribute **attributes)
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{
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{
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int i;
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int i;
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g_return_if_fail (cogl_is_primitive (primitive));
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if (G_UNLIKELY (primitive->immutable_ref))
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{
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warn_about_midscene_changes ();
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return;
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}
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free_attributes_list (primitive);
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free_attributes_list (primitive);
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g_array_set_size (primitive->attributes, 0);
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g_array_set_size (primitive->attributes, 0);
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@ -397,6 +419,12 @@ cogl_primitive_set_first_vertex (CoglPrimitive *primitive,
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{
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{
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g_return_if_fail (cogl_is_primitive (primitive));
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g_return_if_fail (cogl_is_primitive (primitive));
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if (G_UNLIKELY (primitive->immutable_ref))
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{
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warn_about_midscene_changes ();
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return;
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}
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primitive->first_vertex = first_vertex;
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primitive->first_vertex = first_vertex;
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}
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}
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@ -431,6 +459,12 @@ cogl_primitive_set_mode (CoglPrimitive *primitive,
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{
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{
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g_return_if_fail (cogl_is_primitive (primitive));
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g_return_if_fail (cogl_is_primitive (primitive));
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if (G_UNLIKELY (primitive->immutable_ref))
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{
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warn_about_midscene_changes ();
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return;
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}
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primitive->mode = mode;
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primitive->mode = mode;
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}
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}
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@ -440,6 +474,12 @@ cogl_primitive_set_indices (CoglPrimitive *primitive,
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{
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{
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g_return_if_fail (cogl_is_primitive (primitive));
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g_return_if_fail (cogl_is_primitive (primitive));
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if (G_UNLIKELY (primitive->immutable_ref))
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{
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warn_about_midscene_changes ();
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return;
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}
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if (indices)
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if (indices)
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cogl_object_ref (indices);
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cogl_object_ref (indices);
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if (primitive->indices)
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if (primitive->indices)
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@ -447,6 +487,43 @@ cogl_primitive_set_indices (CoglPrimitive *primitive,
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primitive->indices = indices;
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primitive->indices = indices;
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}
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}
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CoglPrimitive *
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_cogl_primitive_immutable_ref (CoglPrimitive *primitive)
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{
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int i;
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g_return_val_if_fail (cogl_is_primitive (primitive), NULL);
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primitive->immutable_ref++;
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for (i = 0; i < primitive->attributes->len; i++)
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{
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CoglVertexAttribute *attribute =
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g_array_index (primitive->attributes, CoglVertexAttribute *, i);
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_cogl_vertex_attribute_immutable_ref (attribute);
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}
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return primitive;
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}
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void
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_cogl_primitive_immutable_unref (CoglPrimitive *primitive)
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{
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int i;
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g_return_if_fail (cogl_is_primitive (primitive));
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g_return_if_fail (primitive->immutable_ref > 0);
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primitive->immutable_ref--;
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for (i = 0; i < primitive->attributes->len; i++)
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{
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CoglVertexAttribute *attribute =
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g_array_index (primitive->attributes, CoglVertexAttribute *, i);
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_cogl_vertex_attribute_immutable_unref (attribute);
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}
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}
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/* XXX: cogl_draw_primitive() ? */
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/* XXX: cogl_draw_primitive() ? */
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void
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void
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cogl_primitive_draw (CoglPrimitive *primitive)
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cogl_primitive_draw (CoglPrimitive *primitive)
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