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wayland/actor-surface: Turn get_geometry_scale() into a vfunc

This allows us to implement more sophisticated logic for the different
cases. For DnD surfaces, use the geometry scale of the monitor where
the pointer is, instead of incorrectly assuming '1' as it was before.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/780
This commit is contained in:
Robert Mader 2019-09-06 15:13:24 +02:00 committed by Jonas Ådahl
parent dbe9daeb76
commit bba8f6c53e
6 changed files with 88 additions and 18 deletions

View file

@ -100,25 +100,10 @@ meta_wayland_actor_surface_queue_frame_callbacks (MetaWaylandActorSurface *actor
double
meta_wayland_actor_surface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
{
MetaWaylandSurfaceRole *surface_role =
META_WAYLAND_SURFACE_ROLE (actor_surface);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
MetaWindow *toplevel_window;
MetaWaylandActorSurfaceClass *actor_surface_class =
META_WAYLAND_ACTOR_SURFACE_GET_CLASS (actor_surface);
toplevel_window = meta_wayland_surface_get_toplevel_window (surface);
if (meta_is_stage_views_scaled ())
{
return 1;
}
else
{
if (!toplevel_window ||
toplevel_window->client_type == META_WINDOW_CLIENT_TYPE_X11)
return 1;
else
return meta_window_wayland_get_geometry_scale (toplevel_window);
}
return actor_surface_class->get_geometry_scale (actor_surface);
}
static void

View file

@ -33,6 +33,7 @@ struct _MetaWaylandActorSurfaceClass
{
MetaWaylandSurfaceRoleClass parent_class;
double (* get_geometry_scale) (MetaWaylandActorSurface *actor_surface);
void (* sync_actor_state) (MetaWaylandActorSurface *actor_surface);
};

View file

@ -21,6 +21,7 @@
#include "wayland/meta-wayland-dnd-surface.h"
#include "backends/meta-logical-monitor.h"
#include "compositor/meta-feedback-actor-private.h"
struct _MetaWaylandSurfaceRoleDND
@ -62,6 +63,38 @@ dnd_surface_commit (MetaWaylandSurfaceRole *surface_role,
surface_role_class->commit (surface_role, pending);
}
static MetaLogicalMonitor *
dnd_surface_find_logical_monitor (MetaWaylandActorSurface *actor_surface)
{
MetaBackend *backend = meta_get_backend ();
MetaCursorRenderer *cursor_renderer =
meta_backend_get_cursor_renderer (backend);
MetaMonitorManager *monitor_manager =
meta_backend_get_monitor_manager (backend);
ClutterPoint pointer_pos;
pointer_pos = meta_cursor_renderer_get_position (cursor_renderer);
return meta_monitor_manager_get_logical_monitor_at (monitor_manager,
pointer_pos.x,
pointer_pos.y);
}
static double
dnd_subsurface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
{
if (meta_is_stage_views_scaled ())
{
return 1;
}
else
{
MetaLogicalMonitor *logical_monitor;
logical_monitor = dnd_surface_find_logical_monitor (actor_surface);
return meta_logical_monitor_get_scale (logical_monitor);
}
}
static void
dnd_subsurface_sync_actor_state (MetaWaylandActorSurface *actor_surface)
{
@ -116,5 +149,6 @@ meta_wayland_surface_role_dnd_class_init (MetaWaylandSurfaceRoleDNDClass *klass)
surface_role_class->assigned = dnd_surface_assigned;
surface_role_class->commit = dnd_surface_commit;
actor_surface_class->get_geometry_scale = dnd_subsurface_get_geometry_scale;
actor_surface_class->sync_actor_state = dnd_subsurface_sync_actor_state;
}

View file

@ -180,6 +180,22 @@ meta_wayland_shell_surface_surface_commit (MetaWaylandSurfaceRole *surface_role
meta_wayland_surface_get_height (surface) * geometry_scale;
}
static double
meta_wayland_shell_surface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
{
MetaWaylandSurfaceRole *surface_role =
META_WAYLAND_SURFACE_ROLE (actor_surface);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
MetaWindow *toplevel_window;
toplevel_window = meta_wayland_surface_get_toplevel_window (surface);
if (meta_is_stage_views_scaled () || !toplevel_window)
return 1;
else
return meta_window_wayland_get_geometry_scale (toplevel_window);
}
static void
meta_wayland_shell_surface_sync_actor_state (MetaWaylandActorSurface *actor_surface)
{
@ -210,6 +226,9 @@ meta_wayland_shell_surface_class_init (MetaWaylandShellSurfaceClass *klass)
META_WAYLAND_ACTOR_SURFACE_CLASS (klass);
surface_role_class->commit = meta_wayland_shell_surface_surface_commit;
actor_surface_class->get_geometry_scale =
meta_wayland_shell_surface_get_geometry_scale;
actor_surface_class->sync_actor_state =
meta_wayland_shell_surface_sync_actor_state;
}

View file

@ -240,6 +240,28 @@ meta_wayland_subsurface_get_toplevel (MetaWaylandSurfaceRole *surface_role)
return NULL;
}
static double
meta_wayland_subsurface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
{
MetaWaylandSurfaceRole *surface_role =
META_WAYLAND_SURFACE_ROLE (actor_surface);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
MetaWaylandSurface *parent = surface->sub.parent;
if (parent)
{
MetaWaylandActorSurface *parent_actor;
parent_actor = META_WAYLAND_ACTOR_SURFACE (surface->sub.parent->role);
return meta_wayland_actor_surface_get_geometry_scale (parent_actor);
}
else
{
return 1;
}
}
static void
meta_wayland_subsurface_sync_actor_state (MetaWaylandActorSurface *actor_surface)
{
@ -273,6 +295,8 @@ meta_wayland_subsurface_class_init (MetaWaylandSubsurfaceClass *klass)
surface_role_class->get_toplevel = meta_wayland_subsurface_get_toplevel;
actor_surface_class->get_geometry_scale =
meta_wayland_subsurface_get_geometry_scale;
actor_surface_class->sync_actor_state =
meta_wayland_subsurface_sync_actor_state;
}

View file

@ -907,6 +907,12 @@ xwayland_surface_get_toplevel (MetaWaylandSurfaceRole *surface_role)
return meta_wayland_surface_role_get_surface (surface_role);
}
static double
xwayland_surface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
{
return 1;
}
static void
xwayland_surface_sync_actor_state (MetaWaylandActorSurface *actor_surface)
{
@ -938,6 +944,7 @@ meta_wayland_surface_role_xwayland_class_init (MetaWaylandSurfaceRoleXWaylandCla
surface_role_class->commit = xwayland_surface_commit;
surface_role_class->get_toplevel = xwayland_surface_get_toplevel;
actor_surface_class->get_geometry_scale = xwayland_surface_get_geometry_scale;
actor_surface_class->sync_actor_state = xwayland_surface_sync_actor_state;
xwayland_surface_signals[XWAYLAND_SURFACE_WINDOW_ASSOCIATED] =