docs: Clean up ZoomAction signal and description
Remove the parts that were copied and pasted from DragAction.
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1 changed files with 10 additions and 15 deletions
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@ -28,7 +28,8 @@
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* @Short_Description: Action enabling zooming on actors
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* @Short_Description: Action enabling zooming on actors
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*
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*
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* #ClutterZoomAction is a sub-class of #ClutterGestureAction that
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* #ClutterZoomAction is a sub-class of #ClutterGestureAction that
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* implements all the necessary logic for zooming actors.
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* implements all the necessary logic for zooming actors using a "pinch"
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* gesture between two touch points.
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*
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*
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* The simplest usage of #ClutterZoomAction consists in adding it to
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* The simplest usage of #ClutterZoomAction consists in adding it to
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* a #ClutterActor and setting it as reactive; for instance, the following
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* a #ClutterActor and setting it as reactive; for instance, the following
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@ -40,7 +41,7 @@
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* ]|
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* ]|
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*
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*
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* will automatically result in the actor to be scale according to the
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* will automatically result in the actor to be scale according to the
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* distance between 2 touch points.
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* distance between two touch points.
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*
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*
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* Since: 1.12
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* Since: 1.12
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*/
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*/
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@ -364,23 +365,17 @@ clutter_zoom_action_class_init (ClutterZoomActionClass *klass)
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* ClutterZoomAction::zoom:
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* ClutterZoomAction::zoom:
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* @action: the #ClutterZoomAction that emitted the signal
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* @action: the #ClutterZoomAction that emitted the signal
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* @actor: the #ClutterActor attached to the action
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* @actor: the #ClutterActor attached to the action
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* @distance: the initial distance between the 2 touch points
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* @focal_point: the focal point of the zoom
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* @factor: the initial distance between the 2 touch points
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*
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*
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* The ::zoom signal is emitted for each touch event after the
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* The ::zoom signal is emitted for each series of touch events that
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* #ClutterZoomAction::zoom-begin signal has been emitted.
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* change the distance and focal point between the touch points.
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*
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* The components of the distance between the touch begin event and
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* the latest touch update event are computed in the actor's
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* coordinate space, to take into account eventual transformations.
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* If you want the stage coordinates of the latest motion event you
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* can use clutter_zoom_action_get_motion_coords().
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*
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*
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* The default handler of the signal will call
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* The default handler of the signal will call
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* clutter_actor_set_scale() on @actor using the ratio of the first
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* clutter_actor_set_scale() on @actor using the ratio of the first
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* distance between the 2 touch points and the current distance. If
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* distance between the touch points and the current distance. To
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* you want to override the default behaviour, you can connect to
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* override the default behaviour, connect to this signal and return
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* this signal and call g_signal_stop_emission_by_name() from within
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* %FALSE.
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* your callback.
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*
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*
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* Return value: %TRUE if the zoom should continue, and %FALSE if
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* Return value: %TRUE if the zoom should continue, and %FALSE if
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* the zoom should be cancelled.
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* the zoom should be cancelled.
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