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stage: set key focus actor to NULL before emitting focus-out

Someone might hide the previously focused actor in the focus-out signal
handler and as key focus still appears to be on that actor we'd get
re-entrant call and get glib critical from g_object_weak_unref

This changes clutter_stage_get_key_focus() to return stage/NULL during
focus-out signal emission. It used to be the actor focus-out was being
emitted on.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1547

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
This commit is contained in:
Tommi Komulainen 2009-04-24 16:43:39 +01:00 committed by Emmanuele Bassi
parent df839e22e6
commit bf0c21e015

View file

@ -1520,16 +1520,32 @@ clutter_stage_set_key_focus (ClutterStage *stage,
if (priv->key_focused_actor)
{
ClutterActor *old_focused_actor;
old_focused_actor = priv->key_focused_actor;
/* set key_focused_actor to NULL before emitting the signal or someone
* might hide the previously focused actor in the signal handler and we'd
* get re-entrant call and get glib critical from g_object_weak_unref
*/
g_object_weak_unref (G_OBJECT (priv->key_focused_actor),
on_key_focused_weak_notify,
stage);
g_signal_emit_by_name (priv->key_focused_actor, "key-focus-out");
priv->key_focused_actor = NULL;
g_signal_emit_by_name (old_focused_actor, "key-focus-out");
}
else
g_signal_emit_by_name (stage, "key-focus-out");
/* Note, if someone changes key focus in focus-out signal handler we'd be
* overriding the latter call below moving the focus where it was originally
* intended. The order of events would be:
* 1st focus-out, 2nd focus-out (on stage), 2nd focus-in, 1st focus-in
*/
if (actor)
{
priv->key_focused_actor = actor;