1
0
Fork 0

Deprecate some more old, useless API

We still ship clutter_get_show_fps() and clutter_get_debug_enabled() as
public entry points. Yet another case of missing API review prior to the
1.0 release, so really the bucket stops around my desk.

Let's deprecate these two useless functions, and reduce the API
footprint of Clutter.
This commit is contained in:
Emmanuele Bassi 2011-11-15 17:58:25 +00:00
parent 66d46fd55e
commit bf9339b8f4
5 changed files with 29 additions and 13 deletions

View file

@ -462,11 +462,23 @@ clutter_config_read (void)
* Return value: %TRUE if Clutter should show the FPS.
*
* Since: 0.4
*
* Deprecated: 1.10: This function does not do anything. Use the environment
* variable or the configuration file to determine whether Clutter should
* print out the FPS counter on the console.
*/
gboolean
clutter_get_show_fps (void)
{
return clutter_show_fps;
return FALSE;
}
gboolean
_clutter_context_get_show_fps (void)
{
ClutterMainContext *context = _clutter_context_get_default ();
return context->show_fps;
}
/**
@ -1291,18 +1303,16 @@ clutter_threads_leave (void)
/**
* clutter_get_debug_enabled:
*
* Check if clutter has debugging turned on.
* Check if Clutter has debugging enabled.
*
* Return value: TRUE if debugging is turned on, FALSE otherwise.
* Return value: %FALSE
*
* Deprecated: 1.10: This function does not do anything.
*/
gboolean
clutter_get_debug_enabled (void)
{
#ifdef CLUTTER_ENABLE_DEBUG
return clutter_debug_flags != 0;
#else
return FALSE;
#endif
}
void
@ -1767,10 +1777,10 @@ post_parse_hook (GOptionContext *context,
}
clutter_context->frame_rate = clutter_default_fps;
clutter_context->show_fps = clutter_show_fps;
clutter_context->options_parsed = TRUE;
/*
* If not asked to defer display setup, call clutter_init_real(),
/* If not asked to defer display setup, call clutter_init_real(),
* which in turn calls the backend post parse hooks.
*/
if (!clutter_context->defer_display_setup)

View file

@ -98,8 +98,6 @@ gint clutter_main_level (void);
void clutter_do_event (ClutterEvent *event);
/* Debug utility functions */
gboolean clutter_get_debug_enabled (void);
gboolean clutter_get_show_fps (void);
gboolean clutter_get_accessibility_enabled (void);
/* Threading functions */

View file

@ -177,6 +177,7 @@ struct _ClutterMainContext
guint motion_events_per_actor : 1;
guint defer_display_setup : 1;
guint options_parsed : 1;
guint show_fps : 1;
};
/* shared between clutter-main.c and clutter-frame-source.c */
@ -203,6 +204,7 @@ ClutterActor * _clutter_context_peek_shader_stack (void);
guint32 _clutter_context_acquire_id (gpointer key);
void _clutter_context_release_id (guint32 id_);
gboolean _clutter_context_get_motion_events_enabled (void);
gboolean _clutter_context_get_show_fps (void);
const gchar *_clutter_gettext (const gchar *str);

View file

@ -1043,7 +1043,7 @@ clutter_stage_do_redraw (ClutterStage *stage)
_clutter_backend_ensure_context (backend, stage);
if (clutter_get_show_fps ())
if (_clutter_context_get_show_fps ())
{
if (priv->fps_timer == NULL)
priv->fps_timer = g_timer_new ();
@ -1053,7 +1053,7 @@ clutter_stage_do_redraw (ClutterStage *stage)
_clutter_backend_redraw (backend, stage);
if (clutter_get_show_fps ())
if (_clutter_context_get_show_fps ())
{
priv->timer_n_frames += 1;

View file

@ -54,6 +54,12 @@ void clutter_set_default_frame_rate (guint
CLUTTER_DEPRECATED
gulong clutter_get_timestamp (void);
CLUTTER_DEPRECATED
gboolean clutter_get_debug_enabled (void);
CLUTTER_DEPRECATED
gboolean clutter_get_show_fps (void);
G_END_DECLS
#endif /* __CLUTTER_MAIN_DEPRECATED_H__ */