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cogl: Increase annotation coverage

Upstream the annotations used in Gala, make more Cogl methods available since
things got moved to a GObject base and thus works natively with the introspection.

Add all the public API to the introspection.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3619>
This commit is contained in:
Corentin Noël 2024-02-27 08:48:30 +01:00 committed by Marge Bot
parent 8234f5bc7e
commit c4767b6c01
24 changed files with 126 additions and 99 deletions

View file

@ -164,10 +164,10 @@ cogl_atlas_texture_new_from_data (CoglContext *ctx,
/**
* cogl_atlas_texture_new_from_bitmap:
* @bitmap: A #CoglBitmap
* @bmp: A #CoglBitmap
*
* Creates a new #CoglAtlasTexture texture based on data residing in a
* @bitmap. A #CoglAtlasTexture represents a sub-region within one of
* @bmp. A #CoglAtlasTexture represents a sub-region within one of
* Cogl's shared texture atlases.
*
* The storage for the texture is not allocated before this function

View file

@ -98,8 +98,8 @@ cogl_attribute_buffer_new_with_size (CoglContext *context,
* cogl_attribute_buffer_new:
* @context: A #CoglContext
* @bytes: The number of bytes to allocate for vertex attribute data.
* @data: (array length=bytes): An optional pointer to vertex data to
* upload immediately.
* @data: (array length=bytes) (element-type guint8): An optional
* pointer to vertex data to upload immediately.
*
* Describes a new #CoglAttributeBuffer of @size bytes to contain
* arrays of vertex attribute data and also uploads @size bytes read

View file

@ -67,7 +67,7 @@ G_DECLARE_FINAL_TYPE (CoglBitmap,
GObject)
/**
* cogl_bitmap_new_from_buffer: (skip)
* cogl_bitmap_new_from_buffer:
* @buffer: A #CoglBuffer containing image data
* @format: The #CoglPixelFormat defining the format of the image data
* in the given @buffer.
@ -91,7 +91,7 @@ cogl_bitmap_new_from_buffer (CoglBuffer *buffer,
int offset);
/**
* cogl_bitmap_new_with_size: (skip)
* cogl_bitmap_new_with_size:
* @context: A #CoglContext
* @width: width of the bitmap in pixels
* @height: height of the bitmap in pixels
@ -123,14 +123,15 @@ cogl_bitmap_new_with_size (CoglContext *context,
CoglPixelFormat format);
/**
* cogl_bitmap_new_for_data: (skip)
* cogl_bitmap_new_for_data:
* @context: A #CoglContext
* @width: The width of the bitmap.
* @height: The height of the bitmap.
* @format: The format of the pixel data.
* @rowstride: The rowstride of the bitmap (the number of bytes from
* the start of one row of the bitmap to the next).
* @data: A pointer to the data. The bitmap will take ownership of this data.
* @data: (array) (transfer full): A pointer to the data. The bitmap will take
* ownership of this data.
*
* Creates a bitmap using some existing data. The data is not copied
* so the application must keep the buffer alive for the lifetime of
@ -187,7 +188,7 @@ COGL_EXPORT int
cogl_bitmap_get_rowstride (CoglBitmap *bitmap);
/**
* cogl_bitmap_get_buffer: (skip)
* cogl_bitmap_get_buffer:
* @bitmap: A #CoglBitmap
*
* Return value: (transfer none): the #CoglPixelBuffer that this

View file

@ -278,7 +278,8 @@ cogl_buffer_unmap (CoglBuffer *buffer);
* cogl_buffer_set_data:
* @buffer: a buffer object
* @offset: destination offset (in bytes) in the buffer
* @data: a pointer to the data to be copied into the buffer
* @data: (array) (element-type guint8): a pointer to the data to be copied
* into the buffer
* @size: number of bytes to copy
*
* Updates part of the buffer with new data from @data. Where to put this new

View file

@ -103,7 +103,7 @@ G_DECLARE_FINAL_TYPE (CoglContext,
GObject)
/**
* cogl_context_new: (constructor) (skip)
* cogl_context_new: (constructor)
* @display: (allow-none): A #CoglDisplay pointer
* @error: A GError return location.
*
@ -117,7 +117,7 @@ cogl_context_new (CoglDisplay *display,
GError **error);
/**
* cogl_context_get_display: (skip)
* cogl_context_get_display:
* @context: A #CoglContext pointer
*
* Retrieves the #CoglDisplay that is internally associated with the
@ -133,7 +133,7 @@ COGL_EXPORT CoglDisplay *
cogl_context_get_display (CoglContext *context);
/**
* cogl_context_get_renderer: (skip)
* cogl_context_get_renderer:
* @context: A #CoglContext pointer
*
* Retrieves the #CoglRenderer that is internally associated with the
@ -342,6 +342,11 @@ COGL_EXPORT CoglPipeline *
cogl_context_get_named_pipeline (CoglContext *context,
CoglPipelineKey *key);
/**
* cogl_context_free_timestamp_query:
* @context: a #CoglContext pointer
* @query: (transfer full): a #CoglTimestampQuery
*/
COGL_EXPORT void
cogl_context_free_timestamp_query (CoglContext *context,
CoglTimestampQuery *query);

View file

@ -53,7 +53,8 @@ cogl_dma_buf_handle_new (CoglFramebuffer *framebuffer,
GDestroyNotify destroy_func);
/**
* cogl_dma_buf_handle_free: (skip)
* cogl_dma_buf_handle_free:
* @dmabuf_handle: (transfer full): a #CoglDmaBufHandle
*
* Releases @dmabuf_handle; it is a programming error to release
* an already released handle.
@ -79,7 +80,7 @@ cogl_dma_buf_handle_munmap (CoglDmaBufHandle *dmabuf_handle,
GError **error);
/**
* cogl_dma_buf_handle_get_framebuffer: (skip)
* cogl_dma_buf_handle_get_framebuffer:
*
* Retrieves the #CoglFramebuffer, backed by an exported DMABuf buffer,
* of @dmabuf_handle.
@ -90,7 +91,7 @@ COGL_EXPORT CoglFramebuffer *
cogl_dma_buf_handle_get_framebuffer (CoglDmaBufHandle *dmabuf_handle);
/**
* cogl_dma_buf_handle_get_fd: (skip)
* cogl_dma_buf_handle_get_fd:
*
* Retrieves the file descriptor of @dmabuf_handle.
*
@ -100,7 +101,7 @@ COGL_EXPORT int
cogl_dma_buf_handle_get_fd (CoglDmaBufHandle *dmabuf_handle);
/**
* cogl_dmabuf_handle_get_width: (skip)
* cogl_dmabuf_handle_get_width:
*
* Returns: the buffer width
*/
@ -108,7 +109,7 @@ COGL_EXPORT int
cogl_dma_buf_handle_get_width (CoglDmaBufHandle *dmabuf_handle);
/**
* cogl_dmabuf_handle_get_height: (skip)
* cogl_dmabuf_handle_get_height:
*
* Returns: the buffer height
*/
@ -116,7 +117,7 @@ COGL_EXPORT int
cogl_dma_buf_handle_get_height (CoglDmaBufHandle *dmabuf_handle);
/**
* cogl_dmabuf_handle_get_stride: (skip)
* cogl_dmabuf_handle_get_stride:
*
* Returns: the buffer stride
*/
@ -124,7 +125,7 @@ COGL_EXPORT int
cogl_dma_buf_handle_get_stride (CoglDmaBufHandle *dmabuf_handle);
/**
* cogl_dmabuf_handle_get_offset: (skip)
* cogl_dmabuf_handle_get_offset:
*
* Returns: the buffer offset
*/
@ -132,7 +133,7 @@ COGL_EXPORT int
cogl_dma_buf_handle_get_offset (CoglDmaBufHandle *dmabuf_handle);
/**
* cogl_dmabuf_handle_get_bpp: (skip)
* cogl_dmabuf_handle_get_bpp:
*
* Returns: the number of bytes per pixel
*/

View file

@ -83,17 +83,17 @@ cogl_fence_closure_get_user_data (CoglFenceClosure *closure);
/**
* cogl_framebuffer_add_fence_callback:
* @framebuffer: The #CoglFramebuffer the commands have been submitted to
* @callback: (scope notified): A #CoglFenceCallback to be called when
* @callback: (scope async): A #CoglFenceCallback to be called when
* all commands submitted to Cogl have been executed
* @user_data: (closure): Private data that will be passed to the callback
*
* Calls the provided callback when all previously-submitted commands have
* been executed by the GPU.
*
* Returns non-NULL if the fence succeeded, or %NULL if it was unable to
* be inserted and the callback will never be called. The user does not
* need to free the closure; it will be freed automatically when the
* callback is called, or cancelled.
* Returns: (transfer none) (nullable): non-NULL if the fence succeeded,
* or %NULL if it was unable to be inserted and the callback will never be
* called. The user does not need to free the closure; it will be freed
* automatically when the callback is called, or cancelled.
*/
COGL_EXPORT CoglFenceClosure *
cogl_framebuffer_add_fence_callback (CoglFramebuffer *framebuffer,

View file

@ -109,9 +109,6 @@ int64_t cogl_frame_info_get_presentation_time_us (CoglFrameInfo *info);
COGL_EXPORT
float cogl_frame_info_get_refresh_rate (CoglFrameInfo *info);
/**
* cogl_frame_info_get_global_frame_counter: (skip)
*/
COGL_EXPORT
int64_t cogl_frame_info_get_global_frame_counter (CoglFrameInfo *info);

View file

@ -495,7 +495,7 @@ cogl_framebuffer_push_rectangle_clip (CoglFramebuffer *framebuffer,
float y_2);
/**
* cogl_framebuffer_push_primitive_clip: (skip)
* cogl_framebuffer_push_primitive_clip:
* @framebuffer: A #CoglFramebuffer pointer
* @primitive: A #CoglPrimitive describing a flat 2D shape
* @bounds_x1: x coordinate for the top-left corner of the primitives

View file

@ -124,6 +124,11 @@ cogl_indices_new_for_buffer (CoglIndicesType type,
CoglIndexBuffer *buffer,
size_t offset);
/**
* cogl_indices_get_buffer:
*
* Returns: (transfer none): a #CoglIndexBuffer
*/
COGL_EXPORT CoglIndexBuffer *
cogl_indices_get_buffer (CoglIndices *indices);
@ -137,6 +142,11 @@ COGL_EXPORT void
cogl_indices_set_offset (CoglIndices *indices,
size_t offset);
/**
* cogl_get_rectangle_indices:
*
* Returns: (transfer none): a #CoglIndices
*/
COGL_EXPORT CoglIndices *
cogl_get_rectangle_indices (CoglContext *context, int n_rectangles);

View file

@ -39,6 +39,7 @@
G_BEGIN_DECLS
/**
* SECTION:meta-texture
* Interface for high-level textures built from
* low-level textures like #CoglTexture2D.
*
@ -119,15 +120,14 @@ typedef void (*CoglMetaTextureCallback) (CoglTexture *sub_texture,
/**
* cogl_meta_texture_foreach_in_region:
* @meta_texture: An object implementing the #CoglMetaTexture
* interface.
* @texture: An object implementing the #CoglMetaTexture interface.
* @tx_1: The top-left x coordinate of the region to iterate
* @ty_1: The top-left y coordinate of the region to iterate
* @tx_2: The bottom-right x coordinate of the region to iterate
* @ty_2: The bottom-right y coordinate of the region to iterate
* @wrap_s: The wrap mode for the x-axis
* @wrap_t: The wrap mode for the y-axis
* @callback: A #CoglMetaTextureCallback pointer to be called
* @callback: (scope call): A #CoglMetaTextureCallback pointer to be called
* for each low-level texture within the specified region.
* @user_data: A private pointer that is passed to @callback.
*

View file

@ -91,7 +91,9 @@ COGL_EXPORT CoglOffscreen *
cogl_offscreen_new_with_texture (CoglTexture *texture);
/**
* cogl_offscreen_get_texture: (skip)
* cogl_offscreen_get_texture:
*
* Returns: (transfer none): a #CoglTexture
*/
COGL_EXPORT CoglTexture *
cogl_offscreen_get_texture (CoglOffscreen *offscreen);

View file

@ -279,7 +279,7 @@ cogl_onscreen_swap_buffers_with_damage (CoglOnscreen *onscreen,
gpointer user_data);
/**
* cogl_onscreen_direct_scanout: (skip)
* cogl_onscreen_direct_scanout:
*/
COGL_EXPORT gboolean
cogl_onscreen_direct_scanout (CoglOnscreen *onscreen,
@ -289,7 +289,9 @@ cogl_onscreen_direct_scanout (CoglOnscreen *onscreen,
GError **error);
/**
* cogl_onscreen_add_frame_info: (skip)
* cogl_onscreen_add_frame_info:
* @onscreen: A #CoglOnscreen framebuffer
* @info: (transfer full): A #CoglFrameInfo
*/
COGL_EXPORT void
cogl_onscreen_add_frame_info (CoglOnscreen *onscreen,

View file

@ -306,8 +306,10 @@ cogl_pipeline_get_n_layers (CoglPipeline *pipeline);
* cogl_pipeline_get_layer_filters:
* @pipeline: A #CoglPipeline object
* @layer_index: the layer number to change.
* @min_filter: Return location for the filter used when scaling a texture down.
* @mag_filter: Return location for the filter used when magnifying a texture.
* @min_filter: (out): Return location for the filter used when scaling
* a texture down.
* @mag_filter: (out): Return location for the filter used when magnifying
* a texture.
*
* Returns the decimation and interpolation filters used when a texture is
* drawn at other scales than 100%.

View file

@ -348,7 +348,7 @@ cogl_pipeline_set_user_program (CoglPipeline *pipeline,
CoglProgram *program);
/**
* cogl_pipeline_set_depth_state: (skip)
* cogl_pipeline_set_depth_state:
* @pipeline: A #CoglPipeline object
* @state: A #CoglDepthState struct
* @error: A #GError to report failures to setup the given @state.
@ -361,7 +361,7 @@ cogl_pipeline_set_user_program (CoglPipeline *pipeline,
* Note: Since some platforms do not support the depth range feature
* it is possible for this function to fail and report an @error.
*
* Returns: TRUE if the GPU supports all the given @state else %FALSE
* Returns: %TRUE if the GPU supports all the given @state else %FALSE
* and returns an @error.
*/
COGL_EXPORT gboolean
@ -370,7 +370,7 @@ cogl_pipeline_set_depth_state (CoglPipeline *pipeline,
GError **error);
/**
* cogl_pipeline_get_depth_state: (skip)
* cogl_pipeline_get_depth_state:
* @pipeline: A #CoglPipeline object
* @state_out: (out): A destination #CoglDepthState struct
*

View file

@ -72,7 +72,8 @@ GType cogl_pixel_buffer_get_type (void) G_GNUC_CONST;
* cogl_pixel_buffer_new:
* @context: A #CoglContext
* @size: The number of bytes to allocate for the pixel data.
* @data: An optional pointer to vertex data to upload immediately
* @data: (array length=size) (element-type guint8): An optional pointer to
* vertex data to upload immediately
*
* Declares a new #CoglPixelBuffer of @size bytes to contain arrays of
* pixels. Once declared, data can be set using cogl_buffer_set_data()

View file

@ -220,10 +220,10 @@ cogl_primitive_new (CoglVerticesMode mode,
...);
/**
* cogl_primitive_new_with_attributes: (skip)
* cogl_primitive_new_with_attributes:
* @mode: A #CoglVerticesMode defining how to draw the vertices
* @n_vertices: The number of vertices to process when drawing
* @attributes: An array of CoglAttribute
* @attributes: (array length=n_attributes): An array of CoglAttribute
* @n_attributes: The number of attributes
*
* Combines a set of `CoglAttribute`s with a specific draw @mode
@ -244,12 +244,12 @@ cogl_primitive_new_with_attributes (CoglVerticesMode mode,
int n_attributes);
/**
* cogl_primitive_new_p2: (skip)
* cogl_primitive_new_p2:
* @context: A #CoglContext
* @mode: A #CoglVerticesMode defining how to draw the vertices
* @n_vertices: The number of vertices to read from @data and also
* the number of vertices to read when later drawing.
* @data: (array length=n_vertices): (type Cogl.VertexP2): An array
* @data: (array length=n_vertices) (element-type Cogl.VertexP2): An array
* of #CoglVertexP2 vertices
*
* Provides a convenient way to describe a primitive, such as a single
@ -294,12 +294,12 @@ cogl_primitive_new_p2 (CoglContext *context,
const CoglVertexP2 *data);
/**
* cogl_primitive_new_p3: (skip)
* cogl_primitive_new_p3:
* @context: A #CoglContext
* @mode: A #CoglVerticesMode defining how to draw the vertices
* @n_vertices: The number of vertices to read from @data and also
* the number of vertices to read when later drawing.
* @data: (array length=n_vertices): (type Cogl.VertexP3): An array of
* @data: (array length=n_vertices) (element-type Cogl.VertexP3): An array of
* #CoglVertexP3 vertices
*
* Provides a convenient way to describe a primitive, such as a single
@ -344,12 +344,12 @@ cogl_primitive_new_p3 (CoglContext *context,
const CoglVertexP3 *data);
/**
* cogl_primitive_new_p2c4: (skip)
* cogl_primitive_new_p2c4:
* @context: A #CoglContext
* @mode: A #CoglVerticesMode defining how to draw the vertices
* @n_vertices: The number of vertices to read from @data and also
* the number of vertices to read when later drawing.
* @data: (array length=n_vertices): (type Cogl.VertexP2C4): An array
* @data: (array length=n_vertices) (element-type Cogl.VertexP2C4): An array
* of #CoglVertexP2C4 vertices
*
* Provides a convenient way to describe a primitive, such as a single
@ -396,12 +396,12 @@ cogl_primitive_new_p2c4 (CoglContext *context,
const CoglVertexP2C4 *data);
/**
* cogl_primitive_new_p3c4: (skip)
* cogl_primitive_new_p3c4:
* @context: A #CoglContext
* @mode: A #CoglVerticesMode defining how to draw the vertices
* @n_vertices: The number of vertices to read from @data and also
* the number of vertices to read when later drawing.
* @data: (array length=n_vertices): (type Cogl.VertexP3C4): An array
* @data: (array length=n_vertices) (element-type Cogl.VertexP3C4): An array
* of #CoglVertexP3C4 vertices
*
* Provides a convenient way to describe a primitive, such as a single
@ -448,12 +448,12 @@ cogl_primitive_new_p3c4 (CoglContext *context,
const CoglVertexP3C4 *data);
/**
* cogl_primitive_new_p2t2: (skip)
* cogl_primitive_new_p2t2:
* @context: A #CoglContext
* @mode: A #CoglVerticesMode defining how to draw the vertices
* @n_vertices: The number of vertices to read from @data and also
* the number of vertices to read when later drawing.
* @data: (array length=n_vertices): (type Cogl.VertexP2T2): An array
* @data: (array length=n_vertices) (element-type Cogl.VertexP2T2): An array
* of #CoglVertexP2T2 vertices
*
* Provides a convenient way to describe a primitive, such as a single
@ -500,12 +500,12 @@ cogl_primitive_new_p2t2 (CoglContext *context,
const CoglVertexP2T2 *data);
/**
* cogl_primitive_new_p3t2: (skip)
* cogl_primitive_new_p3t2:
* @context: A #CoglContext
* @mode: A #CoglVerticesMode defining how to draw the vertices
* @n_vertices: The number of vertices to read from @data and also
* the number of vertices to read when later drawing.
* @data: (array length=n_vertices): (type Cogl.VertexP3T2): An array
* @data: (array length=n_vertices) (element-type Cogl.VertexP3T2): An array
* of #CoglVertexP3T2 vertices
*
* Provides a convenient way to describe a primitive, such as a single
@ -552,12 +552,12 @@ cogl_primitive_new_p3t2 (CoglContext *context,
const CoglVertexP3T2 *data);
/**
* cogl_primitive_new_p2t2c4: (skip)
* cogl_primitive_new_p2t2c4:
* @context: A #CoglContext
* @mode: A #CoglVerticesMode defining how to draw the vertices
* @n_vertices: The number of vertices to read from @data and also
* the number of vertices to read when later drawing.
* @data: (array length=n_vertices): (type Cogl.VertexP2T2C4): An
* @data: (array length=n_vertices) (element-type Cogl.VertexP2T2C4): An
* array of #CoglVertexP2T2C4 vertices
*
* Provides a convenient way to describe a primitive, such as a single
@ -604,12 +604,12 @@ cogl_primitive_new_p2t2c4 (CoglContext *context,
const CoglVertexP2T2C4 *data);
/**
* cogl_primitive_new_p3t2c4: (skip)
* cogl_primitive_new_p3t2c4:
* @context: A #CoglContext
* @mode: A #CoglVerticesMode defining how to draw the vertices
* @n_vertices: The number of vertices to read from @data and also
* the number of vertices to read when later drawing.
* @data: (array length=n_vertices): (type Cogl.VertexP3T2C4): An
* @data: (array length=n_vertices) (element-type Cogl.VertexP3T2C4): An
* array of #CoglVertexP3T2C4 vertices
*
* Provides a convenient way to describe a primitive, such as a single
@ -710,9 +710,9 @@ cogl_primitive_set_mode (CoglPrimitive *primitive,
CoglVerticesMode mode);
/**
* cogl_primitive_set_indices: (skip)
* cogl_primitive_set_indices:
* @primitive: A #CoglPrimitive
* @indices: A #CoglIndices array
* @indices: (array length=n_indices): A #CoglIndices array
* @n_indices: The number of indices to reference when drawing
*
* Associates a sequence of #CoglIndices with the given @primitive.
@ -740,11 +740,11 @@ cogl_primitive_set_indices (CoglPrimitive *primitive,
int n_indices);
/**
* cogl_primitive_get_indices: (skip)
* cogl_primitive_get_indices:
* @primitive: A #CoglPrimitive
*
* Return value: (transfer none): the indices that were set with
* cogl_primitive_set_indices() or %NULL if no indices were set.
* Return value: (transfer none) (nullable) (array): the indices that were set
* with cogl_primitive_set_indices() or %NULL if no indices were set.
*/
COGL_EXPORT CoglIndices *
cogl_primitive_get_indices (CoglPrimitive *primitive);
@ -794,7 +794,7 @@ cogl_primitive_foreach_attribute (CoglPrimitive *primitive,
void *user_data);
/**
* cogl_primitive_draw: (skip)
* cogl_primitive_draw:
* @primitive: A #CoglPrimitive geometry object
* @framebuffer: A destination #CoglFramebuffer
* @pipeline: A #CoglPipeline state object

View file

@ -179,7 +179,7 @@ COGL_EXPORT CoglWinsysID
cogl_renderer_get_winsys_id (CoglRenderer *renderer);
/**
* cogl_renderer_check_onscreen_template: (skip)
* cogl_renderer_check_onscreen_template:
* @renderer: A #CoglRenderer
* @onscreen_template: A #CoglOnscreenTemplate
* @error: A pointer to a #GError for reporting exceptions
@ -375,7 +375,7 @@ cogl_renderer_create_dma_buf (CoglRenderer *renderer,
/**
* cogl_renderer_is_dma_buf_supported: (skip)
* cogl_renderer_is_dma_buf_supported:
* @renderer: A #CoglRenderer
*
* Returns: %TRUE if DMA buffers can be allocated
@ -384,7 +384,7 @@ COGL_EXPORT gboolean
cogl_renderer_is_dma_buf_supported (CoglRenderer *renderer);
/**
* cogl_renderer_bind_api: (skip)
* cogl_renderer_bind_api:
*/
COGL_EXPORT void
cogl_renderer_bind_api (CoglRenderer *renderer);

View file

@ -68,6 +68,11 @@ gboolean cogl_scanout_blit_to_framebuffer (CoglScanout *scanout,
int cogl_scanout_buffer_get_width (CoglScanoutBuffer *scanout_buffer);
int cogl_scanout_buffer_get_height (CoglScanoutBuffer *scanout_buffer);
/**
* cogl_scanout_get_buffer:
*
* Returns: (transfer none): a #CoglScanoutBuffer
*/
COGL_EXPORT
CoglScanoutBuffer * cogl_scanout_get_buffer (CoglScanout *scanout);

View file

@ -83,7 +83,7 @@ COGL_EXPORT
GType cogl_texture_2d_sliced_get_type (void) G_GNUC_CONST;
/**
* cogl_texture_2d_sliced_new_with_size: (skip)
* cogl_texture_2d_sliced_new_with_size:
* @ctx: A #CoglContext
* @width: The virtual width of your sliced texture.
* @height: The virtual height of your sliced texture.
@ -127,7 +127,7 @@ cogl_texture_2d_sliced_new_with_size (CoglContext *ctx,
int max_waste);
/**
* cogl_texture_2d_sliced_new_from_data: (skip)
* cogl_texture_2d_sliced_new_from_data:
* @ctx: A #CoglContext
* @width: width of texture in pixels
* @height: height of texture in pixels
@ -139,7 +139,7 @@ cogl_texture_2d_sliced_new_with_size (CoglContext *ctx,
* @rowstride: the memory offset in bytes between the start of each
* row in @data. A value of 0 will make Cogl automatically
* calculate @rowstride from @width and @format.
* @data: pointer the memory region where the source buffer resides
* @data: (array): pointer the memory region where the source buffer resides
* @error: A #GError to catch exceptional errors or %NULL
*
* Creates a new #CoglTexture2DSliced texture based on data residing

View file

@ -80,7 +80,7 @@ typedef enum _CoglEglImageFlags
} CoglEglImageFlags;
/**
* cogl_texture_2d_new_with_format: (skip)
* cogl_texture_2d_new_with_format:
* @ctx: A #CoglContext
* @width: Width of the texture to allocate
* @height: Height of the texture to allocate
@ -111,7 +111,7 @@ cogl_texture_2d_new_with_format (CoglContext *ctx,
CoglPixelFormat format);
/**
* cogl_texture_2d_new_with_size: (skip)
* cogl_texture_2d_new_with_size:
* @ctx: A #CoglContext
* @width: Width of the texture to allocate
* @height: Height of the texture to allocate
@ -138,7 +138,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
int height);
/**
* cogl_texture_2d_new_from_data: (skip)
* cogl_texture_2d_new_from_data:
* @ctx: A #CoglContext
* @width: width of texture in pixels
* @height: height of texture in pixels
@ -146,7 +146,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
* @rowstride: the memory offset in bytes between the starts of
* scanlines in @data. A value of 0 will make Cogl automatically
* calculate @rowstride from @width and @format.
* @data: pointer the memory region where the source buffer resides
* @data: (array): pointer the memory region where the source buffer resides
* @error: A #GError for exceptions
*
* Creates a low-level #CoglTexture2D texture based on data residing

View file

@ -461,7 +461,7 @@ cogl_texture_allocate (CoglTexture *texture,
GError **error);
/**
* cogl_texture_is_get_data_supported: (skip)
* cogl_texture_is_get_data_supported:
*/
COGL_EXPORT gboolean
cogl_texture_is_get_data_supported (CoglTexture *texture);

View file

@ -76,7 +76,7 @@ typedef struct _CoglColor CoglColor;
typedef struct _CoglTextureVertex CoglTextureVertex;
/**
* CoglDmaBufHandle: (skip)
* CoglDmaBufHandle: (free-func cogl_dma_buf_handle_free)
*
* An opaque type that tracks the lifetime of a DMA buffer fd. Release
* with cogl_dma_buf_handle_free().

View file

@ -8,34 +8,20 @@ cogl_deprecated_headers = [
]
cogl_headers = [
'cogl-bitmap.h',
'cogl-color.h',
'cogl-context.h',
'cogl-frame-info.h',
'cogl-framebuffer.h',
'cogl-offscreen.h',
'cogl-onscreen.h',
'cogl-pipeline-layer-state.h',
'cogl-pipeline-state.h',
'cogl-pipeline.h',
'cogl-snippet.h',
'cogl-texture-2d-sliced.h',
'cogl-texture-2d.h',
'cogl-texture.h',
'cogl-trace.h',
'cogl-types.h',
'cogl.h',
'cogl1-context.h',
]
cogl_nonintrospected_headers = [
'cogl-atlas-texture.h',
'cogl-attribute-buffer.h',
'cogl-attribute.h',
'cogl-bitmap.h',
'cogl-color.h',
'cogl1-context.h',
'cogl-context.h',
'cogl-depth-state.h',
'cogl-display.h',
'cogl-dma-buf-handle.h',
'cogl-fence.h',
'cogl-framebuffer.h',
'cogl-frame-info.h',
'cogl-glib-source.h',
'cogl-graphene.h',
'cogl-index-buffer.h',
@ -43,16 +29,30 @@ cogl_nonintrospected_headers = [
'cogl-macros.h',
'cogl-matrix-stack.h',
'cogl-meta-texture.h',
'cogl-offscreen.h',
'cogl-onscreen.h',
'cogl-onscreen-template.h',
'cogl-output.h',
'cogl-pipeline.h',
'cogl-pipeline-layer-state.h',
'cogl-pipeline-state.h',
'cogl-pixel-buffer.h',
'cogl-poll.h',
'cogl-primitive-texture.h',
'cogl-primitive.h',
'cogl-primitive-texture.h',
'cogl-renderer.h',
'cogl-scanout.h',
'cogl-snippet.h',
'cogl-sub-texture.h',
'cogl-swap-chain.h',
'cogl-texture-2d.h',
'cogl-texture-2d-sliced.h',
'cogl-texture.h',
'cogl-trace.h',
'cogl-types.h',
]
cogl_nonintrospected_headers = [
]
cogl_nodist_headers = [