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default: Don't use anchor points

It doesn't work now that we set the pivot point. This breaks the
maximize effect, but it fixes the destroy effect. The maximize effect
looks bad anyway, so it's not too important to me.
This commit is contained in:
Jasper St. Pierre 2014-02-17 17:53:54 -05:00
parent f9f2a82e18
commit c485637a61

View file

@ -469,8 +469,6 @@ on_minimize_effect_complete (ClutterTimeline *timeline, EffectCompleteData *data
/* FIXME - we shouldn't assume the original scale, it should be saved
* at the start of the effect */
clutter_actor_set_scale (data->actor, 1.0, 1.0);
clutter_actor_move_anchor_point_from_gravity (data->actor,
CLUTTER_GRAVITY_NORTH_WEST);
/* Now notify the manager that we are done with this effect */
meta_plugin_minimize_completed (plugin, window_actor);
@ -507,9 +505,6 @@ minimize (MetaPlugin *plugin, MetaWindowActor *window_actor)
apriv->is_minimized = TRUE;
clutter_actor_move_anchor_point_from_gravity (actor,
CLUTTER_GRAVITY_CENTER);
animation = clutter_actor_animate (actor,
CLUTTER_EASE_IN_SINE,
MINIMIZE_TIMEOUT,
@ -548,8 +543,6 @@ on_maximize_effect_complete (ClutterTimeline *timeline, EffectCompleteData *data
/* FIXME - don't assume the original scale was 1.0 */
clutter_actor_set_scale (data->actor, 1.0, 1.0);
clutter_actor_move_anchor_point_from_gravity (data->actor,
CLUTTER_GRAVITY_NORTH_WEST);
/* Now notify the manager that we are done with this effect */
meta_plugin_maximize_completed (plugin, window_actor);
@ -574,10 +567,8 @@ maximize (MetaPlugin *plugin,
ClutterActor *actor = CLUTTER_ACTOR (window_actor);
MetaWindow *meta_window = meta_window_actor_get_meta_window (window_actor);
gdouble scale_x = 1.0;
gdouble scale_y = 1.0;
gfloat anchor_x = 0;
gfloat anchor_y = 0;
gdouble scale_x = 1.0;
gdouble scale_y = 1.0;
type = meta_window_get_window_type (meta_window);
@ -601,13 +592,6 @@ maximize (MetaPlugin *plugin,
scale_x = (gdouble)end_width / (gdouble) width;
scale_y = (gdouble)end_height / (gdouble) height;
anchor_x = (gdouble)(x - end_x)*(gdouble)width /
((gdouble)(end_width - width));
anchor_y = (gdouble)(y - end_y)*(gdouble)height /
((gdouble)(end_height - height));
clutter_actor_move_anchor_point (actor, anchor_x, anchor_y);
animation = clutter_actor_animate (actor,
CLUTTER_EASE_IN_SINE,
MAXIMIZE_TIMEOUT,
@ -662,9 +646,6 @@ on_map_effect_complete (ClutterTimeline *timeline, EffectCompleteData *data)
apriv->tml_map = NULL;
clutter_actor_move_anchor_point_from_gravity (data->actor,
CLUTTER_GRAVITY_NORTH_WEST);
/* Now notify the manager that we are done with this effect */
meta_plugin_map_completed (plugin, window_actor);
@ -750,9 +731,6 @@ destroy (MetaPlugin *plugin, MetaWindowActor *window_actor)
EffectCompleteData *data = g_new0 (EffectCompleteData, 1);
ActorPrivate *apriv = get_actor_private (window_actor);
clutter_actor_move_anchor_point_from_gravity (actor,
CLUTTER_GRAVITY_CENTER);
animation = clutter_actor_animate (actor,
CLUTTER_EASE_IN_SINE,
DESTROY_TIMEOUT,