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Release Clutter 1.5.2 (snapshot)

This commit is contained in:
Emmanuele Bassi 2010-10-04 14:53:55 +01:00
parent 6af0ee2cbe
commit ca5188edbf
2 changed files with 53 additions and 1 deletions

52
NEWS
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Clutter 1.5.2 (04/10/2010)
===============================================================================
• List of changes since Clutter 1.4.0
» Add API to ClutterActor to allow any actor to define its 3D paint
volume and its stage-relative 2D bounding box; the paint volume is
the 3D space occupied by an actor during the paint sequence. This
allows better sizing of the FBOs, and opens the door to scenegraph
culling and accurate clipped redraws. The mechanism is opt-in: actors
have to implement the get_paint_volume() virtual function. Callbacks
attached to the ::paint signal will also disable any culling and
clipped redraw in place internally.
» Plug a leak in ClutterActor by disposing all constraints.
» Rework the build system to be as non-recursive as possible; this should
speed up the build of Clutter, and makes the build layout easier to
understand and update.
» Remove the internal copy of JSON-GLib; the internal copy was falling
behind at a spectacular level, and it was actually making the build
rather complicated - also by adding an unwanted, but needed,
introspection data generation. The required JSON-GLib has also been
bumped to the new stable release, 0.12.0.
» Use g_object_install_properties() with GLib 2.26.
» Implement ClutterContainer::child-notify, which slipped through the
cracks of many development cycles without anyone noticing.
» Document and test clutter_actor_contains(), especially the corner
cases.
» Plug a leak in CoglTexture2DSliced.
» Plug a leak in ClutterAnimator's handling of timelines.
» Trap glXDestroyPixmap() in CoglTexturePixmapX11 to avoid BadDrawable
errors when the GLX pixmap is destroyed behind Cogl's back.
Many thanks to:
Robert Bragg
Neil Roberts
Elliot Smith
Alejandro Piñeiro
Aron Xu
Colin Walters
Ray Strode
Stephen Kennedy
Clutter 1.4.0 (24/09/2010)
===============================================================================

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# - increase clutter_interface_version to the next odd number
m4_define([clutter_major_version], [1])
m4_define([clutter_minor_version], [5])
m4_define([clutter_micro_version], [1])
m4_define([clutter_micro_version], [2])
m4_define([clutter_release_status],
[m4_if(m4_eval(clutter_micro_version % 2), [1], [git],