cogl: Remove unused _cogl_matrix_entry_flush_to_gl_builtins
https://gitlab.gnome.org/GNOME/mutter/merge_requests/880
This commit is contained in:
parent
a60457c2d8
commit
d6bf4800ed
2 changed files with 0 additions and 128 deletions
|
@ -161,13 +161,6 @@ typedef enum
|
|||
COGL_MATRIX_TEXTURE
|
||||
} CoglMatrixMode;
|
||||
|
||||
void
|
||||
_cogl_matrix_entry_flush_to_gl_builtins (CoglContext *ctx,
|
||||
CoglMatrixEntry *entry,
|
||||
CoglMatrixMode mode,
|
||||
CoglFramebuffer *framebuffer,
|
||||
gboolean disable_flip);
|
||||
|
||||
void
|
||||
_cogl_matrix_entry_cache_init (CoglMatrixEntryCache *cache);
|
||||
|
||||
|
|
|
@ -781,127 +781,6 @@ cogl_matrix_entry_is_identity (CoglMatrixEntry *entry)
|
|||
return entry ? entry->op == COGL_MATRIX_OP_LOAD_IDENTITY : FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_matrix_flush_to_gl_builtin (CoglContext *ctx,
|
||||
gboolean is_identity,
|
||||
CoglMatrix *matrix,
|
||||
CoglMatrixMode mode)
|
||||
{
|
||||
g_assert (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED));
|
||||
|
||||
#ifdef HAVE_COGL_GL
|
||||
if (ctx->flushed_matrix_mode != mode)
|
||||
{
|
||||
GLenum gl_mode = 0;
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case COGL_MATRIX_MODELVIEW:
|
||||
gl_mode = GL_MODELVIEW;
|
||||
break;
|
||||
|
||||
case COGL_MATRIX_PROJECTION:
|
||||
gl_mode = GL_PROJECTION;
|
||||
break;
|
||||
|
||||
case COGL_MATRIX_TEXTURE:
|
||||
gl_mode = GL_TEXTURE;
|
||||
break;
|
||||
}
|
||||
|
||||
GE (ctx, glMatrixMode (gl_mode));
|
||||
ctx->flushed_matrix_mode = mode;
|
||||
}
|
||||
|
||||
if (is_identity)
|
||||
GE (ctx, glLoadIdentity ());
|
||||
else
|
||||
GE (ctx, glLoadMatrixf (cogl_matrix_get_array (matrix)));
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_matrix_entry_flush_to_gl_builtins (CoglContext *ctx,
|
||||
CoglMatrixEntry *entry,
|
||||
CoglMatrixMode mode,
|
||||
CoglFramebuffer *framebuffer,
|
||||
gboolean disable_flip)
|
||||
{
|
||||
g_assert (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED));
|
||||
|
||||
#ifdef HAVE_COGL_GL
|
||||
{
|
||||
gboolean needs_flip;
|
||||
CoglMatrixEntryCache *cache;
|
||||
|
||||
if (mode == COGL_MATRIX_PROJECTION)
|
||||
{
|
||||
/* Because Cogl defines texture coordinates to have a top left
|
||||
* origin and because offscreen framebuffers may be used for
|
||||
* rendering to textures we always render upside down to
|
||||
* offscreen buffers. Also for some backends we need to render
|
||||
* onscreen buffers upside-down too.
|
||||
*/
|
||||
if (disable_flip)
|
||||
needs_flip = FALSE;
|
||||
else
|
||||
needs_flip = cogl_is_offscreen (framebuffer);
|
||||
|
||||
cache = &ctx->builtin_flushed_projection;
|
||||
}
|
||||
else
|
||||
{
|
||||
needs_flip = FALSE;
|
||||
|
||||
if (mode == COGL_MATRIX_MODELVIEW)
|
||||
cache = &ctx->builtin_flushed_modelview;
|
||||
else
|
||||
cache = NULL;
|
||||
}
|
||||
|
||||
/* We don't need to do anything if the state is the same */
|
||||
if (!cache ||
|
||||
_cogl_matrix_entry_cache_maybe_update (cache, entry, needs_flip))
|
||||
{
|
||||
gboolean is_identity;
|
||||
CoglMatrix matrix;
|
||||
|
||||
if (entry->op == COGL_MATRIX_OP_LOAD_IDENTITY)
|
||||
is_identity = TRUE;
|
||||
else
|
||||
{
|
||||
is_identity = FALSE;
|
||||
cogl_matrix_entry_get (entry, &matrix);
|
||||
}
|
||||
|
||||
if (needs_flip)
|
||||
{
|
||||
CoglMatrix flipped_matrix;
|
||||
|
||||
cogl_matrix_multiply (&flipped_matrix,
|
||||
&ctx->y_flip_matrix,
|
||||
is_identity ?
|
||||
&ctx->identity_matrix :
|
||||
&matrix);
|
||||
|
||||
_cogl_matrix_flush_to_gl_builtin (ctx,
|
||||
/* not identity */
|
||||
FALSE,
|
||||
&flipped_matrix,
|
||||
mode);
|
||||
}
|
||||
else
|
||||
{
|
||||
_cogl_matrix_flush_to_gl_builtin (ctx,
|
||||
is_identity,
|
||||
&matrix,
|
||||
mode);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
gboolean
|
||||
cogl_matrix_entry_equal (CoglMatrixEntry *entry0,
|
||||
CoglMatrixEntry *entry1)
|
||||
|
|
Loading…
Reference in a new issue