cogl: Don't allow overriding renderer constraints
It is an API that no longer makes sense, as Cogl is only usable inside of Mutter Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3781>
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3 changed files with 0 additions and 69 deletions
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@ -51,7 +51,6 @@ struct _CoglRenderer
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void *custom_winsys_user_data;
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CoglCustomWinsysVtableGetter custom_winsys_vtable_getter;
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CoglWinsysID winsys_id_override;
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GList *constraints;
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GArray *poll_fds;
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int poll_fds_age;
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@ -521,8 +521,6 @@ cogl_renderer_connect (CoglRenderer *renderer, GError **error)
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{
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const CoglWinsysVtable *winsys = _cogl_winsys_vtable_getters[i]();
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GError *tmp_error = NULL;
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GList *l;
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gboolean skip_due_to_constraints = FALSE;
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if (renderer->winsys_id_override != COGL_WINSYS_ID_ANY)
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{
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@ -530,21 +528,6 @@ cogl_renderer_connect (CoglRenderer *renderer, GError **error)
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continue;
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}
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for (l = renderer->constraints; l; l = l->next)
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{
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CoglRendererConstraint constraint = GPOINTER_TO_UINT (l->data);
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if (!(winsys->constraints & constraint))
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{
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skip_due_to_constraints = TRUE;
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break;
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}
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}
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if (skip_due_to_constraints)
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{
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constraints_failed |= TRUE;
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continue;
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}
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/* At least temporarily we will associate this winsys with
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* the renderer in-case ->renderer_connect calls API that
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* wants to query the current winsys... */
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@ -672,24 +655,6 @@ _cogl_renderer_get_proc_address (CoglRenderer *renderer,
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return winsys->renderer_get_proc_address (renderer, name);
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}
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void
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cogl_renderer_add_constraint (CoglRenderer *renderer,
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CoglRendererConstraint constraint)
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{
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g_return_if_fail (!renderer->connected);
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renderer->constraints = g_list_prepend (renderer->constraints,
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GUINT_TO_POINTER (constraint));
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}
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void
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cogl_renderer_remove_constraint (CoglRenderer *renderer,
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CoglRendererConstraint constraint)
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{
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g_return_if_fail (!renderer->connected);
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renderer->constraints = g_list_remove (renderer->constraints,
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GUINT_TO_POINTER (constraint));
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}
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void
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cogl_renderer_set_driver (CoglRenderer *renderer,
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CoglDriver driver)
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@ -98,10 +98,6 @@ G_DECLARE_FINAL_TYPE (CoglRenderer,
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* selection of an underlying driver, such as OpenGL or OpenGL-ES and
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* a selection of a window system binding API such as GLX or EGL.
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*
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* While the renderer is unconnected it can be configured so that
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* applications may specify backend constraints, such as "must use
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* x11" for example via cogl_renderer_add_constraint().
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*
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* There are also some platform specific configuration apis such
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* as cogl_xlib_renderer_set_foreign_display() that may also be
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* used while the renderer is unconnected.
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@ -239,35 +235,6 @@ typedef enum
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COGL_RENDERER_CONSTRAINT_USES_EGL = (1 << 2),
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} CoglRendererConstraint;
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/**
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* cogl_renderer_add_constraint:
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* @renderer: An unconnected #CoglRenderer
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* @constraint: A #CoglRendererConstraint to add
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*
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* This adds a renderer selection @constraint.
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*
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* Applications should ideally minimize how many of these constraints they
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* depend on to ensure maximum portability.
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*/
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COGL_EXPORT void
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cogl_renderer_add_constraint (CoglRenderer *renderer,
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CoglRendererConstraint constraint);
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/**
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* cogl_renderer_remove_constraint:
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* @renderer: An unconnected #CoglRenderer
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* @constraint: A #CoglRendererConstraint to remove
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*
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* This removes a renderer selection @constraint.
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*
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* Applications should ideally minimize how many of these constraints they
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* depend on to ensure maximum portability.
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*/
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COGL_EXPORT void
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cogl_renderer_remove_constraint (CoglRenderer *renderer,
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CoglRendererConstraint constraint);
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/**
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* CoglDriver:
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* @COGL_DRIVER_ANY: Implies no preference for which driver is used
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