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docs: Update release notes for 1.6

This commit is contained in:
Emmanuele Bassi 2011-01-31 12:28:03 +00:00
parent b820e39406
commit e0580127f8

90
README
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@ -9,24 +9,24 @@ REQUIREMENTS
Clutter currently requires:
• GLib >= 2.26.0
• JSON-GLib >= 0.12
• Atk >= 1.17
• Cairo >= 1.10
• PangoCairo >= 1.20
• OpenGL >= 1.3 or 1.2+multitexturing, OpenGL ES 1.1 or OpenGL ES 2.0
• GLib 2.26.0
• JSON-GLib 0.12
• Atk 1.17
• Cairo 1.10
• PangoCairo 1.20
• OpenGL ≥ 1.3 (or 1.2+multitexturing), OpenGL ES 1.1 or OpenGL ES 2.0
• GLX, SDL, WGL or an EGL Implementation
Clutter also has optional dependencies:
• GDK-Pixbuf >= 2.0 (optional, see --with-imagebackend below)
• GDK-Pixbuf 2.0 (optional, see --with-imagebackend below)
On X11, Clutter depends on the following extensions
• XComposite
• XComposite ≥ 0.4
• XDamage
• XExt
• XFixes
• XFixes ≥ 3
• XInput 1.x or 2.x
• XKB
@ -38,7 +38,7 @@ you will need the latest GL headers which can be obtained from:
If you are building the API reference you will also need:
• GTK-Doc >= 1.13
• GTK-Doc 1.13
If you are building the additional documentation you will also need:
@ -47,7 +47,7 @@ If you are building the additional documentation you will also need:
If you are building the Introspection data you will also need:
• GObject-Introspection >= 0.9.5
• GObject-Introspection 0.9.5
GObject-Introspection is available from:
@ -55,7 +55,7 @@ GObject-Introspection is available from:
If you want support for profiling Clutter you will also need:
• UProf >= 0.3
• UProf 0.3
UProf is available from:
@ -78,7 +78,7 @@ New releases of Clutter are available at:
http://source.clutter-project.org/sources/clutter/
The Clutter blog is at:
The Clutter blog is available at:
http://www.clutter-project.org/blog/
@ -178,35 +178,44 @@ Clutter has additional command line options for the configure script:
Select the Clutter backend: (default=glx)
glx:
Fully featured GLX backend. Using Open GL.
Fully featured GLX backend.
opengl-egl-xlib:
EGL/Open GL backend for X11.
wayland:
EGL/Open GL backend for Wayland.
eglx:
EGL/Open GL ES backend for EGL on X windows implementations
EGL/Open GL|ES backend for X11.
eglnative:
EGL/Open GL ES backend on 'native windowing system' - i.e
EGL/Open GL|ES backend on 'native windowing system' - i.e
raw framebuffer. Expects the EGL implementation to provide
a createNativeWindow() call. Also it optionally supports
tslib for touchscreen events.
a createNativeWindow() call.
cex100:
EGL/Open GL|ES backend on Intel CE3100 and CE4100 platforms.
Requires libgdl.
osx:
OS X backend. (EXPERIMENTAL)
win32:
Microsoft Windows(tm) WGL backend
Microsoft Windows(tm) WGL backend.
fruity:
Apple iPod Touch(tm)/iPhone(tm) backend (EXPERIMENTAL)
Apple iPod Touch(tm)/iPhone(tm) backend. (EXPERIMENTAL)
--with-imagebackend=[gdk-pixbuf/quartz/internal]
Select the image loading backend used by COGL
gdk-pixbuf:
Depend on gdk-pixbuf-2.0 (default for the glx, eglx,
eglnative, win32 flavours and recommended)
eglnative, win32 flavours and recommended).
quartz:
Depend on CoreGraphics (default for the osx flavour)
Depend on CoreGraphics (default for the osx flavour).
internal:
Internal JPEG and PNG loader. Should only be used
@ -284,7 +293,7 @@ If diffing against the Git repository, you should use:
git diff > clutter-patch.diff
Or, better, commit locally and use `git format-patch` to generate a patch
Or, better: commit locally and use `git format-patch` to generate a patch
containing authorship details, so that members of the Clutter development
team can credit your contribution properly.
@ -318,6 +327,41 @@ Release Notes for Clutter 1.6
both API are not integrated in the Clutter main loop, and are not used
internally any longer, so they are of relative use.
• It it not necessary any more to provide implementations for the
ClutterActor::map() and ClutterActor::unmap() virtual functions, even
for composite actors not implementing the ClutterContainer interface.
• ClutterTimeline now guarantees that the ::new-frame signal will be
emitted at the beginning of the timeline, as well as guaranteeing that
the ::completed signal will be emitted at the end of the timeline.
• ClutterActor will check for the enabled property of ClutterActorMeta
instances (actions, constraints and effects), and will not invoke
ClutterActorMeta functions on disabled instances. This removes the
requirement for checking the property inside the ClutterActorMeta
sub-classes.
• ClutterActorBox, ClutterGeometry and ClutterVertex install a progress
function for ClutterInterval, allowing the interpolation of properties
using them as storage types.
• ClutterColor's clutter_color_from_string() function accepts CSS3 color
specifications.
• The previously unused "axes" field in the ClutterButtonEvent,
ClutterScrollEvent and ClutterMotionEvent structures is now used on
the X11-based backends with XInput support.
• ClutterListModel will honour the filter function when calling
clutter_model_get_iter_at_row().
• ClutterClickAction does not use a pointer grab any longer, and uses
a capture on the stage instead.
• On all platforms which allow it, ClutterStage will ask the windowing
system for an explicit key focus when showing the stage window. This
can be disabled using clutter_stage_set_accept_focus().
Release Notes for Clutter 1.4
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