1
0
Fork 0

doc: Automatically build the list of *-private.h files

Of course, each time one has to maintain a list of files by hand, it
tends to get out of synch. No exception here. Try to be slightly more
cunning and compute the list automatically.

(cherry picked from commit 10de693b69851497fa7b3238622b6502406c70dd)
This commit is contained in:
Damien Lespiau 2012-12-30 15:12:08 +00:00 committed by Robert Bragg
parent 37cc715269
commit e9078050f4

View file

@ -52,54 +52,16 @@ CFILE_GLOB=$(top_srcdir)/cogl/*.c
# Header files to ignore when scanning.
# e.g. IGNORE_HFILES=gtkdebug.h gtkintl.h
cogl_private_headers := \
$(shell cd $(top_srcdir)/cogl && echo *-private.h && cd - && \
cd $(top_srcdir)/cogl/winsys && echo *-private.h && cd -)
IGNORE_HFILES=\
$(cogl_private_headers) \
cogl-atlas.h \
cogl-atlas-texture-private.h \
cogl-bitmap-private.h \
cogl-buffer-private.h \
cogl-color-private.h \
cogl-feature-private.h \
cogl-framebuffer-private.h \
cogl-onscreen-private.h \
cogl-gtype-private.h \
cogl-index-array-private.h \
cogl-indices-private.h \
cogl-journal-private.h \
cogl-material-compat.h \
cogl-matrix-private.h \
cogl-object-private.h \
cogl-path.h \
cogl-path-private.h \
cogl-depth-state-private.h \
cogl-pipeline-fragend-arbfp-private.h \
cogl-pipeline-fragend-fixed-private.h \
cogl-pipeline-fragend-glsl-private.h \
cogl-pipeline-opengl-private.h \
cogl-pipeline-private.h \
cogl-pipeline-state-private.h \
cogl-pipeline-layer-state-private.h \
cogl-pipeline-progend-glsl-private.h \
cogl-pipeline-vertend-fixed-private.h \
cogl-pipeline-vertend-glsl-private.h \
cogl-pixel-array-private.h \
cogl-primitive-private.h \
cogl-primitives-private.h \
cogl-private.h \
cogl-program-private.h \
cogl-program.h \
cogl-shader-private.h \
cogl-shader.h \
cogl-snippet-private.h \
cogl-sub-texture-private.h \
cogl-texture-2d-private.h \
cogl-texture-2d-sliced-private.h \
cogl-texture-3d-private.h \
cogl-texture-private.h \
cogl-texture-rectangle-private.h \
cogl-vertex-buffer.h \
cogl-vertex-array-private.h \
cogl-vertex-attribute-private.h \
cogl-vertex-buffer-private.h \
cogl-blend-string.h \
cogl-clip-stack.h \
cogl-debug.h \