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[actor] use an epsilon whens sanity checking sizes

Clutter was complaining about netural width smaller than minimum widths
(differences around 0.0005) by using an epsilon value of 1e-4 for these
floating point comparisons, these warnings have now been silenced.
This commit is contained in:
Øyvind Kolås 2009-03-19 14:42:50 +00:00
parent 7d8da0e830
commit e94e5ad65b

View file

@ -3552,6 +3552,8 @@ clutter_actor_get_preferred_size (ClutterActor *self,
*natural_height_p = natural_height;
}
#define FLOAT_EPSILON (1e-4) /* 1/1000 pixel is the precision used */
/**
* clutter_actor_get_preferred_width:
* @self: A #ClutterActor
@ -3597,7 +3599,7 @@ clutter_actor_get_preferred_width (ClutterActor *self,
&min_width,
&natural_width);
if (natural_width < min_width)
if (natural_width < min_width - FLOAT_EPSILON)
{
g_warning ("Actor of type %s reported a natural width "
"of %" CLUTTER_UNITS_FORMAT " (%d px) lower "
@ -3668,7 +3670,7 @@ clutter_actor_get_preferred_height (ClutterActor *self,
&min_height,
&natural_height);
if (natural_height < min_height)
if (natural_height < min_height - FLOAT_EPSILON)
{
g_warning ("Actor of type %s reported a natural height "
"of %" CLUTTER_UNITS_FORMAT " (%d px) lower than "