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default: Improve the destroy effect as well

This commit is contained in:
Jasper St. Pierre 2014-02-17 19:27:18 -05:00
parent b65649186d
commit ed18580118

View file

@ -32,7 +32,7 @@
#include <gmodule.h>
#include <string.h>
#define DESTROY_TIMEOUT 250
#define DESTROY_TIMEOUT 100
#define MINIMIZE_TIMEOUT 250
#define MAXIMIZE_TIMEOUT 250
#define MAP_TIMEOUT 250
@ -732,10 +732,11 @@ destroy (MetaPlugin *plugin, MetaWindowActor *window_actor)
ActorPrivate *apriv = get_actor_private (window_actor);
animation = clutter_actor_animate (actor,
CLUTTER_EASE_IN_SINE,
CLUTTER_EASE_OUT_QUAD,
DESTROY_TIMEOUT,
"scale-x", 0.0,
"scale-y", 1.0,
"opacity", 0,
"scale-x", 0.8,
"scale-y", 0.8,
NULL);
apriv->tml_destroy = clutter_animation_get_timeline (animation);
data->plugin = plugin;