diff --git a/README b/README index 8516f2e86..aff1a6ea0 100644 --- a/README +++ b/README @@ -1,4 +1,4 @@ -Clutter 1.0 README +Clutter 1.2 README ================== Clutter is an open source software library for creating fast, visually @@ -6,21 +6,21 @@ rich and animated graphical user interfaces. Clutter currently requires: - * GLib >= 2.16.0 - * Cairo >= 1.6 - * PangoCairo >= 1.20 - * OpenGL >= 1.4, OpenGL ES 1.1 or OpenGL ES 2.0 - * GLX, SDL, WGL or an EGL Implementation - * JSON-GLib >= 0.8 (optional) - * GDK-Pixbuf >= 2.0 (optional) + • GLib >= 2.16.0 + • Cairo >= 1.6 + • PangoCairo >= 1.20 + • OpenGL >= 1.2, OpenGL ES 1.1 or OpenGL ES 2.0 + • GLX, SDL, WGL or an EGL Implementation + • JSON-GLib >= 0.8 (optional) + • GDK-Pixbuf >= 2.0 (optional) If you are building the API reference you will also need: - * GTK-Doc >= 1.11 + • GTK-Doc >= 1.11 If you are building the Introspection data you will also need: - * GObject-Introspection >= 0.6.4 + • GObject-Introspection >= 0.6.4 The official website is: @@ -142,9 +142,9 @@ HACKING If you want to hack on and improve Clutter, check the contained TODO file for pending tasks, the HACKING file for general implementation guidelines, HACKING.backends for backend-specific implementation issues. The CODING_STYLE -file contains the rules for writing code conformant to the style guidelines used -throughout Clutter. Remember: the coding style is mandatory; patches not conforming -to it will be rejected. +file contains the rules for writing code conformant to the style guidelines +used throughout Clutter. Remember: the coding style is mandatory; patches +not conforming to it will be rejected. BUGS ==== @@ -157,12 +157,12 @@ You will need a Bugzilla account. In the report you should include: - * what system you're running Clutter on; - * which version of Clutter you are using; - * which version of GLib and OpenGL you are using; - * which video card and which drivers you are using, including output of + • what system you're running Clutter on; + • which version of Clutter you are using; + • which version of GLib and OpenGL you are using; + • which video card and which drivers you are using, including output of glxinfo and xdpyinfo (if applicable); - * how to reproduce the bug. + • how to reproduce the bug. If you cannot reproduce the bug with one of the tests that come with Clutter source code, you should include a small test case displaying the bad