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cogl: Remove the now unused test framework

All tests have been moved into src/tests/, so no need for it anymore.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2555>
This commit is contained in:
Jonas Ådahl 2022-08-05 11:56:33 +02:00 committed by Marge Bot
parent 30daad4da5
commit efaf5a25b3
15 changed files with 1 additions and 1420 deletions

View file

@ -426,12 +426,6 @@ cogl_headers_all = [
cogl_deprecated_headers,
]
cogl_test_deps = []
if have_cogl_tests
cogl_test_deps += [libmutter_cogl_test_fixtures_dep]
endif
libmutter_cogl_name = 'mutter-cogl-' + libmutter_api_version
libmutter_cogl = shared_library(libmutter_cogl_name,
sources: [cogl_sources, cogl_headers_all],
@ -439,7 +433,7 @@ libmutter_cogl = shared_library(libmutter_cogl_name,
soversion: 0,
c_args: cogl_c_args,
include_directories: cogl_includepath,
dependencies: [cogl_deps, cogl_test_deps],
dependencies: cogl_deps,
gnu_symbol_visibility: 'hidden',
install_rpath: pkglibdir,
install_dir: pkglibdir,

View file

@ -113,11 +113,5 @@ endif
supported_cogl_debug_c_args = cc.get_supported_arguments(cogl_debug_c_args)
cogl_c_args += cogl_debug_c_args
if have_cogl_tests
subdir('test-fixtures')
endif
subdir('cogl')
subdir('cogl-pango')
if have_cogl_tests
subdir('tests')
endif

View file

@ -1,22 +0,0 @@
cogl_test_fixtures_includepath = [include_directories('.')]
cogl_test_fixtures_sources = [
'test-unit.h',
'test-utils.h',
'test-utils.c',
]
test_datadir = join_paths(cogl_srcdir, 'tests', 'data')
libmutter_cogl_test_fixtures = static_library('mutter-cogl-test-fixtures',
sources: cogl_test_fixtures_sources,
c_args: [cogl_c_args, '-DTEST_DATADIR=@0@'.format(test_datadir)],
link_args: ['-Wl,--no-undefined', '-Wl,--unresolved-symbols=ignore-in-object-files'],
include_directories: cogl_includepath,
dependencies: [cogl_deps],
install: false,
)
libmutter_cogl_test_fixtures_dep = declare_dependency(
link_with: libmutter_cogl_test_fixtures
)

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@ -1,33 +0,0 @@
#ifndef _TEST_UNIT_H_
#define _TEST_UNIT_H_
#include <test-fixtures/test-utils.h>
#ifdef ENABLE_UNIT_TESTS
typedef struct _CoglUnitTest
{
const char *name;
TestFlags requirement_flags;
TestFlags known_failure_flags;
void (*run) (void);
} CoglUnitTest;
#define UNIT_TEST(NAME, REQUIREMENT_FLAGS, KNOWN_FAILURE_FLAGS) \
static void NAME (void); \
\
COGL_EXPORT \
const CoglUnitTest unit_test_##NAME; \
const CoglUnitTest unit_test_##NAME = \
{ #NAME, REQUIREMENT_FLAGS, KNOWN_FAILURE_FLAGS, NAME }; \
\
static void NAME (void)
#else /* ENABLE_UNIT_TESTS */
#define UNIT_TEST(NAME, REQUIREMENT_FLAGS, KNOWN_FAILURE_FLAGS) \
static inline void NAME (void)
#endif /* ENABLE_UNIT_TESTS */
#endif /* _TEST_UNIT_H_ */

View file

@ -1,511 +0,0 @@
#include "cogl-config.h"
#include <stdlib.h>
#include "test-unit.h"
#include "test-utils.h"
#include "cogl/winsys/cogl-onscreen-glx.h"
#include "cogl/winsys/cogl-onscreen-xlib.h"
#define FB_WIDTH 512
#define FB_HEIGHT 512
static gboolean cogl_test_is_verbose;
CoglContext *test_ctx;
CoglFramebuffer *test_fb;
static gboolean
check_flags (TestFlags flags,
CoglRenderer *renderer)
{
if (flags & TEST_REQUIREMENT_GL &&
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL &&
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL3)
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_TEXTURE_RG &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_RG))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_MAP_WRITE &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE))
{
return FALSE;
}
if (flags & TEST_REQUIREMENT_FENCE &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_FENCE))
{
return FALSE;
}
if (flags & TEST_KNOWN_FAILURE)
{
return FALSE;
}
return TRUE;
}
static gboolean
is_boolean_env_set (const char *variable)
{
char *val = getenv (variable);
gboolean ret;
if (!val)
return FALSE;
if (g_ascii_strcasecmp (val, "1") == 0 ||
g_ascii_strcasecmp (val, "on") == 0 ||
g_ascii_strcasecmp (val, "true") == 0)
ret = TRUE;
else if (g_ascii_strcasecmp (val, "0") == 0 ||
g_ascii_strcasecmp (val, "off") == 0 ||
g_ascii_strcasecmp (val, "false") == 0)
ret = FALSE;
else
{
g_critical ("Spurious boolean environment variable value (%s=%s)",
variable, val);
ret = TRUE;
}
return ret;
}
static CoglOnscreen *
create_onscreen (CoglContext *cogl_context,
int width,
int height)
{
CoglDisplay *display = cogl_context_get_display (test_ctx);
CoglRenderer *renderer = cogl_display_get_renderer (display);
switch (cogl_renderer_get_winsys_id (renderer))
{
case COGL_WINSYS_ID_GLX:
#ifdef COGL_HAS_GLX_SUPPORT
return COGL_ONSCREEN (cogl_onscreen_glx_new (cogl_context,
width, height));
#else
g_assert_not_reached ();
break;
#endif
case COGL_WINSYS_ID_EGL_XLIB:
#ifdef COGL_HAS_EGL_PLATFORM_XLIB_SUPPORT
return COGL_ONSCREEN (cogl_onscreen_xlib_new (cogl_context,
width, height));
#else
g_assert_not_reached ();
break;
#endif
default:
g_assert_not_reached ();
return NULL;
}
}
gboolean
test_utils_init (TestFlags requirement_flags,
TestFlags known_failure_flags)
{
static int counter = 0;
GError *error = NULL;
CoglOnscreen *onscreen = NULL;
CoglDisplay *display;
CoglRenderer *renderer;
gboolean missing_requirement;
gboolean known_failure;
if (counter != 0)
g_critical ("We don't support running more than one test at a time\n"
"in a single test run due to the state leakage that can\n"
"cause subsequent tests to fail.\n"
"\n"
"If you want to run all the tests you should run\n"
"$ make test-report");
counter++;
if (is_boolean_env_set ("COGL_TEST_VERBOSE") ||
is_boolean_env_set ("V"))
cogl_test_is_verbose = TRUE;
/* NB: This doesn't have any effect since commit 47444dac of glib
* because the environment variable is read in a magic constructor
* so it is too late to set them here */
if (g_getenv ("G_DEBUG"))
{
char *debug = g_strconcat (g_getenv ("G_DEBUG"), ",fatal-warnings", NULL);
g_setenv ("G_DEBUG", debug, TRUE);
g_free (debug);
}
else
g_setenv ("G_DEBUG", "fatal-warnings", TRUE);
g_setenv ("COGL_X11_SYNC", "1", 0);
test_ctx = cogl_context_new (NULL, &error);
if (!test_ctx)
g_critical ("Failed to create a CoglContext: %s", error->message);
display = cogl_context_get_display (test_ctx);
renderer = cogl_display_get_renderer (display);
missing_requirement = !check_flags (requirement_flags, renderer);
known_failure = !check_flags (known_failure_flags, renderer);
if (is_boolean_env_set ("COGL_TEST_ONSCREEN"))
{
onscreen = create_onscreen (test_ctx, 640, 480);
test_fb = COGL_FRAMEBUFFER (onscreen);
}
else
{
CoglOffscreen *offscreen;
CoglTexture2D *tex = cogl_texture_2d_new_with_size (test_ctx,
FB_WIDTH, FB_HEIGHT);
offscreen = cogl_offscreen_new_with_texture (COGL_TEXTURE (tex));
test_fb = COGL_FRAMEBUFFER (offscreen);
}
if (!cogl_framebuffer_allocate (test_fb, &error))
g_critical ("Failed to allocate framebuffer: %s", error->message);
cogl_framebuffer_clear4f (test_fb,
COGL_BUFFER_BIT_COLOR |
COGL_BUFFER_BIT_DEPTH |
COGL_BUFFER_BIT_STENCIL,
0, 0, 0, 1);
if (missing_requirement)
g_print ("WARNING: Missing required feature[s] for this test\n");
else if (known_failure)
g_print ("WARNING: Test is known to fail\n");
return (!missing_requirement && !known_failure);
}
void
test_utils_fini (void)
{
if (test_fb)
g_object_unref (test_fb);
if (test_ctx)
cogl_object_unref (test_ctx);
}
static gboolean
compare_component (int a, int b)
{
return ABS (a - b) <= 1;
}
void
test_utils_compare_pixel_and_alpha (const uint8_t *screen_pixel,
uint32_t expected_pixel)
{
/* Compare each component with a small fuzz factor */
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff) ||
!compare_component (screen_pixel[3], (expected_pixel >> 0) & 0xff))
{
uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
char *screen_pixel_string =
g_strdup_printf ("#%08x", screen_pixel_num);
char *expected_pixel_string =
g_strdup_printf ("#%08x", expected_pixel);
g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
g_free (screen_pixel_string);
g_free (expected_pixel_string);
}
}
void
test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel)
{
/* Compare each component with a small fuzz factor */
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff))
{
uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
char *screen_pixel_string =
g_strdup_printf ("#%06x", screen_pixel_num >> 8);
char *expected_pixel_string =
g_strdup_printf ("#%06x", expected_pixel >> 8);
g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
g_free (screen_pixel_string);
g_free (expected_pixel_string);
}
}
void
test_utils_check_pixel (CoglFramebuffer *test_fb,
int x, int y, uint32_t expected_pixel)
{
uint8_t pixel[4];
cogl_framebuffer_read_pixels (test_fb,
x, y, 1, 1,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
pixel);
test_utils_compare_pixel (pixel, expected_pixel);
}
void
test_utils_check_pixel_and_alpha (CoglFramebuffer *test_fb,
int x, int y, uint32_t expected_pixel)
{
uint8_t pixel[4];
cogl_framebuffer_read_pixels (test_fb,
x, y, 1, 1,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
pixel);
test_utils_compare_pixel_and_alpha (pixel, expected_pixel);
}
void
test_utils_check_pixel_rgb (CoglFramebuffer *test_fb,
int x, int y, int r, int g, int b)
{
g_return_if_fail (r >= 0);
g_return_if_fail (g >= 0);
g_return_if_fail (b >= 0);
g_return_if_fail (r <= 0xFF);
g_return_if_fail (g <= 0xFF);
g_return_if_fail (b <= 0xFF);
test_utils_check_pixel (test_fb, x, y,
(((guint32) r) << 24) |
(((guint32) g) << 16) |
(((guint32) b) << 8));
}
void
test_utils_check_region (CoglFramebuffer *test_fb,
int x, int y,
int width, int height,
uint32_t expected_rgba)
{
uint8_t *pixels, *p;
pixels = p = g_malloc (width * height * 4);
cogl_framebuffer_read_pixels (test_fb,
x,
y,
width,
height,
COGL_PIXEL_FORMAT_RGBA_8888,
p);
/* Check whether the center of each division is the right color */
for (y = 0; y < height; y++)
for (x = 0; x < width; x++)
{
test_utils_compare_pixel (p, expected_rgba);
p += 4;
}
g_free (pixels);
}
CoglTexture *
test_utils_create_color_texture (CoglContext *context,
uint32_t color)
{
CoglTexture2D *tex_2d;
color = GUINT32_TO_BE (color);
tex_2d = cogl_texture_2d_new_from_data (context,
1, 1, /* width/height */
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
4, /* rowstride */
(uint8_t *) &color,
NULL);
return COGL_TEXTURE (tex_2d);
}
gboolean
cogl_test_verbose (void)
{
return cogl_test_is_verbose;
}
static void
set_auto_mipmap_cb (CoglTexture *sub_texture,
const float *sub_texture_coords,
const float *meta_coords,
void *user_data)
{
cogl_primitive_texture_set_auto_mipmap (COGL_PRIMITIVE_TEXTURE (sub_texture),
FALSE);
}
CoglTexture *
test_utils_texture_new_with_size (CoglContext *ctx,
int width,
int height,
TestUtilsTextureFlags flags,
CoglTextureComponents components)
{
CoglTexture *tex;
GError *skip_error = NULL;
/* First try creating a fast-path non-sliced texture */
tex = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx, width, height));
cogl_texture_set_components (tex, components);
if (!cogl_texture_allocate (tex, &skip_error))
{
g_error_free (skip_error);
cogl_object_unref (tex);
tex = NULL;
}
if (!tex)
{
/* If it fails resort to sliced textures */
int max_waste = flags & TEST_UTILS_TEXTURE_NO_SLICING ?
-1 : COGL_TEXTURE_MAX_WASTE;
CoglTexture2DSliced *tex_2ds =
cogl_texture_2d_sliced_new_with_size (ctx,
width,
height,
max_waste);
tex = COGL_TEXTURE (tex_2ds);
cogl_texture_set_components (tex, components);
}
if (flags & TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP)
{
/* To be able to iterate the slices of a #CoglTexture2DSliced we
* need to ensure the texture is allocated... */
cogl_texture_allocate (tex, NULL); /* don't catch exceptions */
cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (tex),
0, 0, 1, 1,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
set_auto_mipmap_cb,
NULL); /* don't catch exceptions */
}
cogl_texture_allocate (tex, NULL);
return tex;
}
CoglTexture *
test_utils_texture_new_from_bitmap (CoglBitmap *bitmap,
TestUtilsTextureFlags flags,
gboolean premultiplied)
{
CoglAtlasTexture *atlas_tex;
CoglTexture *tex;
GError *internal_error = NULL;
if (!flags)
{
/* First try putting the texture in the atlas */
atlas_tex = cogl_atlas_texture_new_from_bitmap (bitmap);
cogl_texture_set_premultiplied (COGL_TEXTURE (atlas_tex), premultiplied);
if (cogl_texture_allocate (COGL_TEXTURE (atlas_tex), &internal_error))
return COGL_TEXTURE (atlas_tex);
cogl_object_unref (atlas_tex);
}
g_clear_error (&internal_error);
/* If that doesn't work try a fast path 2D texture */
tex = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap));
cogl_texture_set_premultiplied (tex, premultiplied);
if (g_error_matches (internal_error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY))
{
g_assert_not_reached ();
return NULL;
}
g_clear_error (&internal_error);
if (!tex)
{
/* Otherwise create a sliced texture */
int max_waste = flags & TEST_UTILS_TEXTURE_NO_SLICING ?
-1 : COGL_TEXTURE_MAX_WASTE;
CoglTexture2DSliced *tex_2ds =
cogl_texture_2d_sliced_new_from_bitmap (bitmap, max_waste);
tex = COGL_TEXTURE (tex_2ds);
cogl_texture_set_premultiplied (tex, premultiplied);
}
if (flags & TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP)
{
cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (tex),
0, 0, 1, 1,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
set_auto_mipmap_cb,
NULL); /* don't catch exceptions */
}
cogl_texture_allocate (tex, NULL);
return tex;
}
CoglTexture *
test_utils_texture_new_from_data (CoglContext *ctx,
int width,
int height,
TestUtilsTextureFlags flags,
CoglPixelFormat format,
int rowstride,
const uint8_t *data)
{
CoglBitmap *bmp;
CoglTexture *tex;
g_assert_cmpint (format, !=, COGL_PIXEL_FORMAT_ANY);
g_assert (data != NULL);
/* Wrap the data into a bitmap */
bmp = cogl_bitmap_new_for_data (ctx,
width, height,
format,
rowstride,
(uint8_t *) data);
tex = test_utils_texture_new_from_bitmap (bmp, flags, TRUE);
cogl_object_unref (bmp);
return tex;
}

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@ -1,280 +0,0 @@
#ifndef _TEST_UTILS_H_
#define _TEST_UTILS_H_
/* NB: This header is for private and public api testing and so
* we need consider that if we are testing the public api we should
* just include <cogl/cogl.h> but since that will only provide
* opaque typedefs we need to include the specific internal headers
* for testing private apis...
*/
#ifdef COGL_COMPILATION
#include <cogl/cogl-context.h>
#include <cogl/cogl-onscreen.h>
#include <cogl/cogl-offscreen.h>
#include <cogl/cogl-texture-2d.h>
#include <cogl/cogl-primitive-texture.h>
#include <cogl/cogl-texture-2d-sliced.h>
#include <cogl/cogl-meta-texture.h>
#include <cogl/cogl-atlas-texture.h>
#else
#include <cogl/cogl.h>
#endif
#include <glib.h>
/* We don't really care about functions that are defined without a
header for the unit tests so we can just disable it here */
#ifdef __GNUC__
#pragma GCC diagnostic ignored "-Wmissing-declarations"
#endif
typedef enum _TestFlags
{
TEST_KNOWN_FAILURE = 1<<0,
TEST_REQUIREMENT_GL = 1<<1,
TEST_REQUIREMENT_TEXTURE_RG = 1<<5,
TEST_REQUIREMENT_MAP_WRITE = 1<<8,
TEST_REQUIREMENT_FENCE = 1<<11,
} TestFlags;
/**
* TestUtilsTextureFlags:
* @TEST_UTILS_TEXTURE_NONE: No flags specified
* @TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP: Disables the automatic generation of
* the mipmap pyramid from the base level image whenever it is
* updated. The mipmaps are only generated when the texture is
* rendered with a mipmap filter so it should be free to leave out
* this flag when using other filtering modes
* @TEST_UTILS_TEXTURE_NO_SLICING: Disables the slicing of the texture
* @TEST_UTILS_TEXTURE_NO_ATLAS: Disables the insertion of the texture inside
* the texture atlas used by Cogl
*
* Flags to pass to the test_utils_texture_new_* family of functions.
*/
typedef enum
{
TEST_UTILS_TEXTURE_NONE = 0,
TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP = 1 << 0,
TEST_UTILS_TEXTURE_NO_SLICING = 1 << 1,
TEST_UTILS_TEXTURE_NO_ATLAS = 1 << 2
} TestUtilsTextureFlags;
extern CoglContext *test_ctx;
extern CoglFramebuffer *test_fb;
gboolean
test_utils_init (TestFlags requirement_flags,
TestFlags known_failure_flags);
void
test_utils_fini (void);
/*
* test_utils_texture_new_with_size:
* @context: A #CoglContext
* @width: width of texture in pixels.
* @height: height of texture in pixels.
* @flags: Optional flags for the texture, or %TEST_UTILS_TEXTURE_NONE
* @components: What texture components are required
*
* Creates a new #CoglTexture with the specified dimensions and pixel format.
*
* The storage for the texture is not necessarily created before this
* function returns. The storage can be explicitly allocated using
* cogl_texture_allocate() or preferably you can let Cogl
* automatically allocate the storage lazily when uploading data when
* Cogl may know more about how the texture will be used and can
* optimize how it is allocated.
*
* Return value: A newly created #CoglTexture
*/
CoglTexture *
test_utils_texture_new_with_size (CoglContext *ctx,
int width,
int height,
TestUtilsTextureFlags flags,
CoglTextureComponents components);
/*
* test_utils_texture_new_from_data:
* @context: A #CoglContext
* @width: width of texture in pixels
* @height: height of texture in pixels
* @flags: Optional flags for the texture, or %TEST_UTILS_TEXTURE_NONE
* @format: the #CoglPixelFormat the buffer is stored in in RAM
* @rowstride: the memory offset in bytes between the starts of
* scanlines in @data
* @data: pointer the memory region where the source buffer resides
* @error: A #GError to catch exceptional errors or %NULL
*
* Creates a new #CoglTexture based on data residing in memory.
*
* Note: If the given @format has an alpha channel then the data
* will be loaded into a premultiplied internal format. If you want
* to avoid having the source data be premultiplied then you can
* either specify that the data is already premultiplied or use
* test_utils_texture_new_from_bitmap which lets you explicitly
* request whether the data should internally be premultipled or not.
*
* Return value: A newly created #CoglTexture or %NULL on failure
*/
CoglTexture *
test_utils_texture_new_from_data (CoglContext *ctx,
int width,
int height,
TestUtilsTextureFlags flags,
CoglPixelFormat format,
int rowstride,
const uint8_t *data);
/*
* test_utils_texture_new_from_bitmap:
* @bitmap: A #CoglBitmap pointer
* @flags: Optional flags for the texture, or %TEST_UTILS_TEXTURE_NONE
* @premultiplied: Whether the texture should hold premultipled data.
* (if the bitmap already holds premultiplied data
* and %TRUE is given then no premultiplication will
* be done. The data will be premultipled while
* uploading if the bitmap has an alpha channel but
* does not already have a premultiplied format.)
*
* Creates a #CoglTexture from a #CoglBitmap.
*
* Return value: A newly created #CoglTexture or %NULL on failure
*/
CoglTexture *
test_utils_texture_new_from_bitmap (CoglBitmap *bitmap,
TestUtilsTextureFlags flags,
gboolean premultiplied);
/*
* test_utils_check_pixel:
* @framebuffer: The #CoglFramebuffer to read from
* @x: x coordinate of the pixel to test
* @y: y coordinate of the pixel to test
* @pixel: An integer of the form 0xRRGGBBAA representing the expected
* pixel value
*
* This performs reads a pixel on the given cogl @framebuffer and
* asserts that it matches the given color. The alpha channel of the
* color is ignored. The pixels are converted to a string and compared
* with g_assert_cmpstr so that if the comparison fails then the
* assert will display a meaningful message
*/
void
test_utils_check_pixel (CoglFramebuffer *framebuffer,
int x, int y, uint32_t expected_pixel);
/**
* @framebuffer: The #CoglFramebuffer to read from
* @x: x coordinate of the pixel to test
* @y: y coordinate of the pixel to test
* @pixel: An integer of the form 0xRRGGBBAA representing the expected
* pixel value
*
* This performs reads a pixel on the given cogl @framebuffer and
* asserts that it matches the given color. The alpha channel is also
* checked unlike with test_utils_check_pixel(). The pixels are
* converted to a string and compared with g_assert_cmpstr so that if
* the comparison fails then the assert will display a meaningful
* message.
*/
void
test_utils_check_pixel_and_alpha (CoglFramebuffer *fb,
int x, int y, uint32_t expected_pixel);
/*
* test_utils_check_pixel:
* @framebuffer: The #CoglFramebuffer to read from
* @x: x coordinate of the pixel to test
* @y: y coordinate of the pixel to test
* @pixel: An integer of the form 0xrrggbb representing the expected pixel value
*
* This performs reads a pixel on the given cogl @framebuffer and
* asserts that it matches the given color. The alpha channel of the
* color is ignored. The pixels are converted to a string and compared
* with g_assert_cmpstr so that if the comparison fails then the
* assert will display a meaningful message
*/
void
test_utils_check_pixel_rgb (CoglFramebuffer *framebuffer,
int x, int y, int r, int g, int b);
/*
* test_utils_check_region:
* @framebuffer: The #CoglFramebuffer to read from
* @x: x coordinate of the region to test
* @y: y coordinate of the region to test
* @width: width of the region to test
* @height: height of the region to test
* @pixel: An integer of the form 0xrrggbb representing the expected region color
*
* Performs a read pixel on the specified region of the given cogl
* @framebuffer and asserts that it matches the given color. The alpha
* channel of the color is ignored. The pixels are converted to a
* string and compared with g_assert_cmpstr so that if the comparison
* fails then the assert will display a meaningful message
*/
void
test_utils_check_region (CoglFramebuffer *framebuffer,
int x, int y,
int width, int height,
uint32_t expected_rgba);
/*
* test_utils_compare_pixel:
* @screen_pixel: A pixel stored in memory
* @expected_pixel: The expected RGBA value
*
* Compares a pixel from a buffer to an expected value. The pixels are
* converted to a string and compared with g_assert_cmpstr so that if
* the comparison fails then the assert will display a meaningful
* message.
*/
void
test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel);
/*
* test_utils_compare_pixel_and_alpha:
* @screen_pixel: A pixel stored in memory
* @expected_pixel: The expected RGBA value
*
* Compares a pixel from a buffer to an expected value. This is
* similar to test_utils_compare_pixel() except that it doesn't ignore
* the alpha component.
*/
void
test_utils_compare_pixel_and_alpha (const uint8_t *screen_pixel,
uint32_t expected_pixel);
/*
* test_utils_create_color_texture:
* @context: A #CoglContext
* @color: A color to put in the texture
*
* Creates a 1x1-pixel RGBA texture filled with the given color.
*/
CoglTexture *
test_utils_create_color_texture (CoglContext *context,
uint32_t color);
/* cogl_test_verbose:
*
* Queries if the user asked for verbose output or not.
*/
gboolean
cogl_test_verbose (void);
/* test_util_is_pot:
* @number: A number to test
*
* Returns whether the given integer is a power of two
*/
static inline gboolean
test_utils_is_pot (unsigned int number)
{
/* Make sure there is only one bit set */
return (number & (number - 1)) == 0;
}
#endif /* _TEST_UTILS_H_ */

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@ -1,63 +0,0 @@
Outline of test categories:
The conform/ tests:
-------------------
These tests should be non-interactive unit-tests that verify a single
feature is behaving as documented. See conform/ADDING_NEW_TESTS for more
details.
Although it may seem a bit awkward; all the tests are built into a
single binary because it makes building the tests *much* faster by avoiding
lots of linking.
Each test has a wrapper script generated though so running the individual tests
should be convenient enough. Running the wrapper script will also print out for
convenience how you could run the test under gdb or valgrind like this for
example:
NOTE: For debugging purposes, you can run this single test as follows:
$ libtool --mode=execute \
gdb --eval-command="b test_cogl_depth_test" \
--args ./test-conformance -p /conform/cogl/test_cogl_depth_test
or:
$ env G_SLICE=always-malloc \
libtool --mode=execute \
valgrind ./test-conformance -p /conform/cogl/test_cogl_depth_test
By default the conformance tests are run offscreen. This makes the tests run
much faster and they also don't interfere with other work you may want to do by
constantly stealing focus. CoglOnscreen framebuffers obviously don't get tested
this way so it's important that the tests also get run onscreen every once in a
while, especially if changes are being made to CoglFramebuffer related code.
Onscreen testing can be enabled by setting COGL_TEST_ONSCREEN=1 in your
environment.
The micro-bench/ tests:
-----------------------
These should be focused performance tests, ideally testing a
single metric. Please never forget that these tests are synthetic and if you
are using them then you understand what metric is being tested. They probably
don't reflect any real world application loads and the intention is that you
use these tests once you have already determined the crux of your problem and
need focused feedback that your changes are indeed improving matters. There is
no exit status requirements for these tests, but they should give clear
feedback as to their performance. If the framerate is the feedback metric, then
the test should forcibly enable FPS debugging.
The data/ directory:
--------------------
This contains optional data (like images) that can be referenced by a test.
Misc notes:
-----------
• All tests should ideally include a detailed description in the source
explaining exactly what the test is for, how the test was designed to work,
and possibly a rationale for the approach taken for testing.
• When running tests under Valgrind, you should follow the instructions
available here:
http://live.gnome.org/Valgrind
and also use the suppression file available inside the data/ directory.

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@ -1,2 +0,0 @@
HAVE_GL=@HAVE_GL@
HAVE_GLES2=@HAVE_GLES2@

View file

@ -1,165 +0,0 @@
{
ioctl_1
Memcheck:Param
ioctl(generic)
fun:ioctl
fun:driDrawableInitVBlank
fun:intelMakeCurrent
fun:glXMakeContextCurrent
}
{
ioctl_2
Memcheck:Param
ioctl(generic)
fun:ioctl
fun:driDrawableGetMSC32
fun:clutter_backend_glx_redraw
}
{
ioctl_3
Memcheck:Param
ioctl(generic)
fun:ioctl
fun:driWaitForMSC32
fun:clutter_backend_glx_redraw
}
{
mesa_init_context
Memcheck:Leak
fun:*alloc
...
fun:glXCreateNewContext
}
{
type_register
Memcheck:Leak
fun:*alloc
...
fun:g_type_register_*
}
{
type_ref
Memcheck:Leak
fun:*alloc
...
fun:g_type_class_ref
}
{
type_interface_prereq
Memcheck:Leak
fun:*alloc
...
fun:g_type_interface_add_prerequisite
}
{
get_charset
Memcheck:Leak
fun:*alloc
...
fun:g_get_charset
}
{
glx_query_version
Memcheck:Leak
fun:*alloc
...
fun:glXQueryVersion
}
{
glx_create_context
Memcheck:Leak
fun:*alloc
...
fun:glXCreateNewContext
}
{
glx_make_current
Memcheck:Leak
fun:*alloc
...
fun:glXMakeContextCurrent
}
{
gl_draw_arrays
Memcheck:Leak
fun:*malloc
...
fun:glDrawArrays
}
{
cogl_clear
Memcheck:Leak
fun:*alloc
...
fun:cogl_clear
}
{
default_font
Memcheck:Leak
fun:*alloc
...
fun:clutter_backend_get_font_name
}
{
id_pool
Memcheck:Leak
fun:*alloc
...
fun:clutter_id_pool_new
}
{
x_open_display
Memcheck:Leak
fun:*alloc
...
fun:XOpenDisplay
}
# ... and font descriptions from every "sans 12" type string
{
pango_font_description_from_string
Memcheck:Leak
fun:*alloc
...
fun:pango_font_description_from_string
}
# other lib init
{
fontconfig_init
Memcheck:Leak
fun:*alloc
...
fun:FcConfigParseAndLoad
}
{
freetype_init
Memcheck:Leak
fun:*alloc
...
fun:FT_Open_Face
}
{
x_init_ext
Memcheck:Leak
fun:*alloc
...
fun:XInitExtension
}

View file

@ -1,21 +0,0 @@
cogl_run_tests = find_program('run-tests.sh')
cdata = configuration_data()
cdata.set('HAVE_GL', have_gl.to_int())
cdata.set('HAVE_GLES2', have_gles2.to_int())
cogl_installed_tests_libexecdir = join_paths(
mutter_installed_tests_libexecdir, 'cogl', 'conform')
if have_installed_tests
install_data('run-tests.sh', install_dir: cogl_installed_tests_libexecdir)
endif
cogl_config_env = configure_file(
input: 'config.env.in',
output: 'config.env',
configuration: cdata,
install: have_installed_tests,
install_dir: cogl_installed_tests_libexecdir,
)
subdir('unit')

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@ -1,169 +0,0 @@
#!/usr/bin/env bash
set -o pipefail
if test -z "$G_DEBUG"; then
G_DEBUG=fatal-warnings
else
G_DEBUG="$G_DEBUG,fatal-warnings"
fi
export G_DEBUG
ENVIRONMENT_CONFIG=$1
shift
TEST_BINARY=$1
shift
UNIT_TESTS=$1
shift
. "$ENVIRONMENT_CONFIG"
set +m
LOG=$(mktemp)
trap "" ERR
trap "" SIGABRT
trap "" SIGFPE
trap "" SIGSEGV
EXIT=0
MISSING_FEATURE="WARNING: Missing required feature";
KNOWN_FAILURE="WARNING: Test is known to fail";
if [ -z "$RUN_TESTS_QUIET" ]; then
echo "Key:"
echo "ok = Test passed"
echo "n/a = Driver is missing a feature required for the test"
echo "FAIL = Unexpected failure"
echo "FIXME = Test failed, but it was an expected failure"
echo "PASS! = Unexpected pass"
echo ""
fi
get_status()
{
case $1 in
# Special value we use to indicate that the test failed
# but it was an expected failure so don't fail the
# overall test run as a result...
300)
echo -n "FIXME";;
# Special value we use to indicate that the test passed
# but we weren't expecting it to pass‽
400)
echo -n 'PASS!';;
# Special value to indicate the test is missing a required feature
500)
echo -n "n/a";;
0)
echo -n "ok";;
*)
echo -n "FAIL";;
esac
}
run_test()
{
if [ -n "${VERBOSE-}" ]; then
echo "running $TEST_BINARY $1:"
$TEST_BINARY $1 2>&1 | tee "$LOG"
else
$($TEST_BINARY $1 &> "$LOG")
fi
TMP=$?
var_name=$2_result
eval "$var_name=$TMP"
if grep -q "$MISSING_FEATURE" "$LOG"; then
if test "$TMP" -ne 0; then
eval "$var_name=500"
else
eval "$var_name=400"
fi
elif grep -q "$KNOWN_FAILURE" "$LOG"; then
if test $TMP -ne 0; then
eval "$var_name=300"
else
eval "$var_name=400"
fi
else
if test "$TMP" -ne 0; then EXIT=$TMP; fi
fi
}
if [ -z "$UNIT_TESTS" ]; then
echo Missing unit-tests file or names
exit 1
fi
TITLE_FORMAT="%35s"
printf "$TITLE_FORMAT" "Test"
if test "$HAVE_GL" -eq 1; then
GL_FORMAT=" %6s %8s %7s %6s"
printf "$GL_FORMAT" "GL+GLSL" "GL3"
fi
if test "$HAVE_GLES2" -eq 1; then
GLES2_FORMAT=" %6s"
printf "$GLES2_FORMAT" "ES2"
fi
echo ""
if [ -f "$UNIT_TESTS" ]; then
UNIT_TESTS="$(cat $UNIT_TESTS)"
fi
if [ -z "$RUN_TESTS_QUIET" ] || [ "$(echo "$UNIT_TESTS" | wc -w )" -gt 1 ]; then
echo ""
fi
for test in $UNIT_TESTS
do
printf $TITLE_FORMAT "$test:"
export COGL_DEBUG=
if test "$HAVE_GL" -eq 1; then
export COGL_DRIVER=gl
# NB: we can't explicitly disable fixed + glsl in this case since
# the arbfp code only supports fragment processing so we need either
# the fixed or glsl vertends
export COGL_DEBUG=
run_test "$test" gl_arbfp
export COGL_DRIVER=gl
export COGL_DEBUG=disable-fixed,disable-arbfp
run_test "$test" gl_glsl
export COGL_DRIVER=gl3
export COGL_DEBUG=
run_test "$test" gl3
fi
if test "$HAVE_GLES2" -eq 1; then
export COGL_DRIVER=gles2
export COGL_DEBUG=
run_test "$test" gles2
fi
if test "$HAVE_GL" -eq 1; then
printf "$GL_FORMAT" \
"$(get_status "$gl_glsl_result")" \
"$(get_status "$gl3_result")"
fi
if test "$HAVE_GLES2" -eq 1; then
printf "$GLES2_FORMAT" \
"$(get_status "$gles2_result")"
fi
echo ""
done
rm "$LOG"
exit "$EXIT"

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@ -1,39 +0,0 @@
#!/bin/sh
TEST_BINARY=$1
shift
SYMBOL_PREFIX=$1
shift
UNIT_TEST=$1
shift
test -z "${UNIT_TEST}" && {
echo "Usage: $0 UNIT_TEST"
exit 1
}
BINARY_NAME=$(basename "$TEST_BINARY")
UNIT_TEST=$(echo "$UNIT_TEST"|sed 's/-/_/g')
echo "Running: ./$BINARY_NAME ${UNIT_TEST} $*"
echo ""
COGL_TEST_VERBOSE=1 "$TEST_BINARY" "${UNIT_TEST}" "$@"
exit_val=$?
if test "$exit_val" -eq 0; then
echo "OK"
fi
echo ""
echo "NOTE: For debugging purposes, you can run this single test as follows:"
echo "$ libtool --mode=execute \\"
echo " gdb --eval-command=\"start\" --eval-command=\"b ${UNIT_TEST#${SYMBOL_PREFIX}}\" \\"
echo " --args ./$BINARY_NAME ${UNIT_TEST}"
echo "or:"
echo "$ env G_SLICE=always-malloc \\"
echo " libtool --mode=execute \\"
echo " valgrind ./$BINARY_NAME ${UNIT_TEST}"
exit "$exit_val"

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@ -1,42 +0,0 @@
cogl_test_unit_sources = [
'test-unit-main.c',
]
cogl_test_unit_includes = [
cogl_includepath,
cogl_test_fixtures_includepath,
]
libmutter_cogl_test_unit = executable('test-unit',
sources: cogl_test_unit_sources,
c_args: cogl_debug_c_args + [
'-DCOGL_DISABLE_DEPRECATED',
'-DCOGL_COMPILATION',
'-DTESTS_DATADIR="@0@/tests/data"'.format(cogl_srcdir),
],
include_directories: cogl_test_unit_includes,
dependencies: [
libmutter_cogl_dep,
libmutter_cogl_test_fixtures_dep,
],
install: false,
)
cogl_unit_tests = run_command(
find_program('meson/find-unit-tests.sh'), cogl_srcdir, '/dev/stdout',
check: true,
).stdout().strip().split('\n')
foreach test_target: cogl_unit_tests
test_name = '-'.join(test_target.split('_'))
test(test_name, cogl_run_tests,
suite: ['cogl', 'cogl/unit'],
env: ['RUN_TESTS_QUIET=1'],
args: [
cogl_config_env,
libmutter_cogl_test_unit,
'unit_test_' + test_target
],
is_parallel: false,
)
endforeach

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@ -1,9 +0,0 @@
#!/bin/sh
inputdir="$1"
outputfile="$2"
echo > "$outputfile"
grep -h -r --include \*.c UNIT_TEST "$inputdir" | \
sed -n -e 's/^UNIT_TEST *( *\([a-zA-Z0-9_]\{1,\}\).*/\1/p' > "$outputfile"

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@ -1,51 +0,0 @@
#include "cogl-config.h"
#include <gmodule.h>
#include <test-fixtures/test-unit.h>
#include <stdlib.h>
int
main (int argc, char **argv)
{
GModule *main_module;
const CoglUnitTest *unit_test;
int i;
if (argc != 2)
{
g_printerr ("usage %s UNIT_TEST\n", argv[0]);
exit (1);
}
/* Just for convenience in case people try passing the wrapper
* filenames for the UNIT_TEST argument we normalize '-' characters
* to '_' characters... */
for (i = 0; argv[1][i]; i++)
{
if (argv[1][i] == '-')
argv[1][i] = '_';
}
main_module = g_module_open (NULL, /* use main module */
0 /* flags */);
if (!g_module_symbol (main_module, argv[1], (void **) &unit_test))
{
g_printerr ("Unknown test name \"%s\"\n", argv[1]);
return 1;
}
if (test_utils_init (unit_test->requirement_flags,
unit_test->known_failure_flags)
|| g_getenv ("COGL_TEST_TRY_EVERYTHING") != NULL)
{
unit_test->run ();
test_utils_fini ();
return 0;
}
else
{
return 1;
}
}