cogl: Move PrimitiveTexture functions to Texture
Since the move to GObject for CoglTexture, CoglPrimitiveTexture was removed. So drop remaining of that. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3885>
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2ae3012fd5
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f5c376e860
12 changed files with 32 additions and 116 deletions
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@ -333,7 +333,7 @@ create_offscreen_framebuffer (ClutterStageView *view,
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format = cogl_framebuffer_get_internal_format (priv->framebuffer);
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cogl_context = cogl_framebuffer_get_context (priv->framebuffer);
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texture = cogl_texture_2d_new_with_format (cogl_context, width, height, format);
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cogl_primitive_texture_set_auto_mipmap (texture, FALSE);
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cogl_texture_set_auto_mipmap (texture, FALSE);
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if (!cogl_texture_allocate (texture, error))
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{
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@ -1,49 +0,0 @@
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/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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*/
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#include "config.h"
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#include "cogl/cogl-primitive-texture.h"
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#include "cogl/cogl-texture-private.h"
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void
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cogl_primitive_texture_set_auto_mipmap (CoglTexture *texture,
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gboolean value)
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{
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g_return_if_fail (COGL_IS_TEXTURE (texture) &&
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texture->is_primitive);
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g_assert (COGL_TEXTURE_GET_CLASS (texture)->set_auto_mipmap != NULL);
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COGL_TEXTURE_GET_CLASS (texture)->set_auto_mipmap (texture, value);
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}
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@ -1,57 +0,0 @@
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/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*/
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#pragma once
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#include "cogl/cogl-texture.h"
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G_BEGIN_DECLS
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/**
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* cogl_primitive_texture_set_auto_mipmap:
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* @primitive_texture: A #CoglPrimitiveTexture
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* @value: The new value for whether to auto mipmap
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*
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* Sets whether the texture will automatically update the smaller
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* mipmap levels after any part of level 0 is updated. The update will
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* only occur whenever the texture is used for drawing with a texture
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* filter that requires the lower mipmap levels. An application should
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* disable this if it wants to upload its own data for the other
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* levels. By default auto mipmapping is enabled.
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*/
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COGL_EXPORT void
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cogl_primitive_texture_set_auto_mipmap (CoglTexture *primitive_texture,
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gboolean value);
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G_END_DECLS
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@ -47,7 +47,6 @@
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#include "cogl/cogl-context-private.h"
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#include "cogl/cogl-spans.h"
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#include "cogl/cogl-journal-private.h"
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#include "cogl/cogl-primitive-texture.h"
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#include "cogl/driver/gl/cogl-texture-gl-private.h"
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#include <string.h>
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@ -54,7 +54,6 @@
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#include "cogl/cogl-offscreen-private.h"
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#include "cogl/cogl-framebuffer-private.h"
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#include "cogl/cogl-sub-texture.h"
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#include "cogl/cogl-primitive-texture.h"
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#include <string.h>
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#include <stdlib.h>
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@ -1286,3 +1285,15 @@ cogl_texture_set_max_level_set (CoglTexture *texture,
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{
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texture->max_level_set = max_level_set;
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}
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void
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cogl_texture_set_auto_mipmap (CoglTexture *texture,
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gboolean value)
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{
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g_return_if_fail (COGL_IS_TEXTURE (texture) &&
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texture->is_primitive);
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g_assert (COGL_TEXTURE_GET_CLASS (texture)->set_auto_mipmap != NULL);
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COGL_TEXTURE_GET_CLASS (texture)->set_auto_mipmap (texture, value);
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}
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@ -455,4 +455,19 @@ cogl_texture_allocate (CoglTexture *texture,
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COGL_EXPORT gboolean
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cogl_texture_is_get_data_supported (CoglTexture *texture);
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/**
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* cogl_texture_set_auto_mipmap:
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* @texture: A #CoglTexture
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* @value: The new value for whether to auto mipmap
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*
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* Sets whether the texture will automatically update the smaller
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* mipmap levels after any part of level 0 is updated. The update will
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* only occur whenever the texture is used for drawing with a texture
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* filter that requires the lower mipmap levels. An application should
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* disable this if it wants to upload its own data for the other
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* levels. By default auto mipmapping is enabled.
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*/
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COGL_EXPORT void
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cogl_texture_set_auto_mipmap (CoglTexture *texture,
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gboolean value);
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G_END_DECLS
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@ -71,7 +71,6 @@
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#include "cogl/cogl-sub-texture.h"
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#include "cogl/cogl-atlas-texture.h"
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#include "cogl/cogl-meta-texture.h"
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#include "cogl/cogl-primitive-texture.h"
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#include "cogl/cogl-enum-types.h"
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#include "cogl/cogl-index-buffer.h"
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#include "cogl/cogl-attribute-buffer.h"
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@ -47,7 +47,6 @@ cogl_headers = [
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'cogl-pixel-buffer.h',
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'cogl-poll.h',
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'cogl-primitive.h',
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'cogl-primitive-texture.h',
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'cogl-renderer.h',
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'cogl-scanout.h',
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'cogl-snippet.h',
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@ -247,7 +246,6 @@ cogl_sources = [
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'cogl-poll-private.h',
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'cogl-poll.c',
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'cogl-primitive-private.h',
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'cogl-primitive-texture.c',
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'cogl-primitive.c',
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'cogl-primitives-private.h',
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'cogl-primitives.c',
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@ -341,7 +341,7 @@ draw_cursor_sprite_via_offscreen (MetaScreenCastStreamSrc *src,
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bitmap_texture = cogl_texture_2d_new_with_size (cogl_context,
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bitmap_width, bitmap_height);
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cogl_primitive_texture_set_auto_mipmap (bitmap_texture, FALSE);
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cogl_texture_set_auto_mipmap (bitmap_texture, FALSE);
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if (!cogl_texture_allocate (bitmap_texture, error))
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{
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g_object_unref (bitmap_texture);
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@ -1253,7 +1253,7 @@ meta_renderer_native_create_offscreen (MetaRendererNative *renderer_native,
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view_width, view_height,
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format);
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}
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cogl_primitive_texture_set_auto_mipmap (tex, FALSE);
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cogl_texture_set_auto_mipmap (tex, FALSE);
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if (!cogl_texture_allocate (tex, error))
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{
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@ -1594,7 +1594,7 @@ create_framebuffer_from_window_actor (MetaWindowActor *self,
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if (!texture)
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return NULL;
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cogl_primitive_texture_set_auto_mipmap (texture, FALSE);
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cogl_texture_set_auto_mipmap (texture, FALSE);
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offscreen = cogl_offscreen_new_with_texture (texture);
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framebuffer = COGL_FRAMEBUFFER (offscreen);
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@ -193,7 +193,7 @@ set_auto_mipmap_cb (CoglTexture *sub_texture,
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const float *meta_coords,
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void *user_data)
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{
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cogl_primitive_texture_set_auto_mipmap (sub_texture, FALSE);
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cogl_texture_set_auto_mipmap (sub_texture, FALSE);
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}
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CoglTexture *
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