win32: Minor build fixes for building for win32
This fixes some minor errors and warnings that were preventing Cogl building with mingw32: • cogl-framebuffer-gl.c was not including cogl-texture-private.h. Presumably something else ends up including that when building for GLX. • The WGL winsys was not including cogl-error-private.h • A call to strsplit in the WGL winsys was wrong. • For some reason the test-wrap-rectangle-textures test was trying to include the GDKPixbuf header. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 5380343399f834d9f96ca3b137d49c9c2193900a)
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3 changed files with 7 additions and 7 deletions
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@ -33,6 +33,7 @@
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#include "cogl-buffer-gl-private.h"
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#include "cogl-error-private.h"
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#include "cogl-texture-gl-private.h"
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#include "cogl-texture-private.h"
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#include <glib.h>
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#include <string.h>
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@ -45,6 +45,7 @@
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#include "cogl-feature-private.h"
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#include "cogl-win32-renderer.h"
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#include "cogl-winsys-wgl-private.h"
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#include "cogl-error-private.h"
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typedef struct _CoglRendererWgl
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{
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@ -617,7 +618,8 @@ update_winsys_features (CoglContext *context, CoglError **error)
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if (wgl_extensions)
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{
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char **split_extensions = g_strsplit (wgl_extensions);
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char **split_extensions =
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g_strsplit (wgl_extensions, " ", 0 /* max_tokens */);
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COGL_NOTE (WINSYS, " WGL Extensions: %s", wgl_extensions);
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@ -644,9 +646,7 @@ update_winsys_features (CoglContext *context, CoglError **error)
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static CoglBool
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_cogl_winsys_context_init (CoglContext *context, CoglError **error)
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{
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CoglContextWgl *wgl_context;
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wgl_context = context->winsys = g_new0 (CoglContextWgl, 1);
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context->winsys = g_new0 (CoglContextWgl, 1);
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cogl_win32_renderer_add_filter (context->display->renderer,
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win32_event_filter_cb,
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@ -1,5 +1,4 @@
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#include <cogl/cogl.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#include <string.h>
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