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clutter: Drop all ClutterEvent setter functions

All events are now created through the dedicated constructors,
thus no post-creation event fiddling should be necessary.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3153>
This commit is contained in:
Carlos Garnacho 2023-08-03 14:40:01 +02:00
parent 322b40ad39
commit fec26f201a
3 changed files with 0 additions and 515 deletions

View file

@ -151,10 +151,6 @@ ClutterEvent * clutter_event_im_new (ClutterEventType type,
uint32_t len,
ClutterPreeditResetMode mode);
CLUTTER_EXPORT
void _clutter_event_set_pointer_emulated (ClutterEvent *event,
gboolean is_emulated);
/* Reinjecting queued events for processing */
CLUTTER_EXPORT
void clutter_stage_process_event (ClutterStage *stage,
@ -167,9 +163,6 @@ gboolean _clutter_event_process_filters (ClutterEvent *event,
/* clears the event queue inside the main context */
void _clutter_clear_events_queue (void);
CLUTTER_EXPORT
void _clutter_event_set_platform_data (ClutterEvent *event,
gpointer data);
CLUTTER_EXPORT
gpointer _clutter_event_get_platform_data (const ClutterEvent *event);

View file

@ -99,27 +99,6 @@ _clutter_event_get_platform_data (const ClutterEvent *event)
return ((ClutterEventPrivate *) event)->platform_data;
}
/*< private >
* _clutter_event_set_platform_data:
* @event: a #ClutterEvent
* @data: a pointer to platform-specific data
*
* Sets the pointer to platform-specific data inside an event
*/
void
_clutter_event_set_platform_data (ClutterEvent *event,
gpointer data)
{
((ClutterEventPrivate *) event)->platform_data = data;
}
void
_clutter_event_set_pointer_emulated (ClutterEvent *event,
gboolean is_emulated)
{
((ClutterEventPrivate *) event)->is_pointer_emulated = !!is_emulated;
}
/**
* clutter_event_type:
* @event: a #ClutterEvent
@ -152,22 +131,6 @@ clutter_event_get_time (const ClutterEvent *event)
return event->any.time;
}
/**
* clutter_event_set_time:
* @event: a #ClutterEvent
* @time_: the time of the event
*
* Sets the time of the event.
*/
void
clutter_event_set_time (ClutterEvent *event,
guint32 time_)
{
g_return_if_fail (event != NULL);
event->any.time = time_;
}
/**
* clutter_event_get_state:
* @event: a #ClutterEvent
@ -212,51 +175,6 @@ clutter_event_get_state (const ClutterEvent *event)
return 0;
}
/**
* clutter_event_set_state:
* @event: a #ClutterEvent
* @state: the modifier state to set
*
* Sets the modifier state of the event.
*/
void
clutter_event_set_state (ClutterEvent *event,
ClutterModifierType state)
{
g_return_if_fail (event != NULL);
switch (event->type)
{
case CLUTTER_KEY_PRESS:
case CLUTTER_KEY_RELEASE:
event->key.modifier_state = state;
break;
case CLUTTER_BUTTON_PRESS:
case CLUTTER_BUTTON_RELEASE:
event->button.modifier_state = state;
break;
case CLUTTER_MOTION:
event->motion.modifier_state = state;
break;
case CLUTTER_TOUCH_BEGIN:
case CLUTTER_TOUCH_UPDATE:
case CLUTTER_TOUCH_END:
case CLUTTER_TOUCH_CANCEL:
event->touch.modifier_state = state;
break;
case CLUTTER_SCROLL:
event->scroll.modifier_state = state;
break;
default:
break;
}
}
/**
* clutter_event_get_coords:
* @event: a #ClutterEvent
@ -360,87 +278,6 @@ clutter_event_get_position (const ClutterEvent *event,
}
/**
* clutter_event_set_coords:
* @event: a #ClutterEvent
* @x: the X coordinate of the event
* @y: the Y coordinate of the event
*
* Sets the coordinates of the @event.
*/
void
clutter_event_set_coords (ClutterEvent *event,
gfloat x,
gfloat y)
{
g_return_if_fail (event != NULL);
switch (event->type)
{
case CLUTTER_NOTHING:
case CLUTTER_KEY_PRESS:
case CLUTTER_KEY_RELEASE:
case CLUTTER_EVENT_LAST:
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
case CLUTTER_PAD_BUTTON_PRESS:
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
case CLUTTER_IM_COMMIT:
case CLUTTER_IM_DELETE:
case CLUTTER_IM_PREEDIT:
break;
case CLUTTER_ENTER:
case CLUTTER_LEAVE:
event->crossing.x = x;
event->crossing.y = y;
break;
case CLUTTER_BUTTON_PRESS:
case CLUTTER_BUTTON_RELEASE:
event->button.x = x;
event->button.y = y;
break;
case CLUTTER_MOTION:
event->motion.x = x;
event->motion.y = y;
break;
case CLUTTER_TOUCH_BEGIN:
case CLUTTER_TOUCH_UPDATE:
case CLUTTER_TOUCH_END:
case CLUTTER_TOUCH_CANCEL:
event->touch.x = x;
event->touch.y = y;
break;
case CLUTTER_SCROLL:
event->scroll.x = x;
event->scroll.y = y;
break;
case CLUTTER_TOUCHPAD_PINCH:
event->touchpad_pinch.x = x;
event->touchpad_pinch.y = y;
break;
case CLUTTER_TOUCHPAD_SWIPE:
event->touchpad_swipe.x = x;
event->touchpad_swipe.y = y;
break;
case CLUTTER_TOUCHPAD_HOLD:
event->touchpad_hold.x = x;
event->touchpad_hold.y = y;
break;
}
}
/**
* clutter_event_get_source:
* @event: a #ClutterEvent
@ -462,19 +299,6 @@ clutter_event_get_source (const ClutterEvent *event)
return NULL;
}
/**
* clutter_event_set_source:
* @event: a #ClutterEvent
* @actor: (allow-none): a #ClutterActor, or %NULL
*
* Sets the source #ClutterActor of @event.
*/
void
clutter_event_set_source (ClutterEvent *event,
ClutterActor *actor)
{
}
/**
* clutter_event_get_flags:
* @event: a #ClutterEvent
@ -491,26 +315,6 @@ clutter_event_get_flags (const ClutterEvent *event)
return event->any.flags;
}
/**
* clutter_event_set_flags:
* @event: a #ClutterEvent
* @flags: a binary OR of #ClutterEventFlags values
*
* Sets the #ClutterEventFlags of @event
*/
void
clutter_event_set_flags (ClutterEvent *event,
ClutterEventFlags flags)
{
g_return_if_fail (event != NULL);
if (event->any.flags == flags)
return;
event->any.flags = flags;
event->any.flags |= CLUTTER_EVENT_FLAG_SYNTHETIC;
}
/**
* clutter_event_get_related:
* @event: a #ClutterEvent of type %CLUTTER_ENTER or of
@ -530,50 +334,6 @@ clutter_event_get_related (const ClutterEvent *event)
return event->crossing.related;
}
/**
* clutter_event_set_related:
* @event: a #ClutterEvent of type %CLUTTER_ENTER or %CLUTTER_LEAVE
* @actor: (allow-none): a #ClutterActor or %NULL
*
* Sets the related actor of a crossing event
*/
void
clutter_event_set_related (ClutterEvent *event,
ClutterActor *actor)
{
g_return_if_fail (event != NULL);
g_return_if_fail (event->type == CLUTTER_ENTER ||
event->type == CLUTTER_LEAVE);
g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
if (event->crossing.related == actor)
return;
event->crossing.related = actor;
}
/**
* clutter_event_set_scroll_delta:
* @event: a #ClutterEvent of type %CLUTTER_SCROLL
* @dx: delta on the horizontal axis
* @dy: delta on the vertical axis
*
* Sets the precise scrolling information of @event.
*/
void
clutter_event_set_scroll_delta (ClutterEvent *event,
gdouble dx,
gdouble dy)
{
g_return_if_fail (event != NULL);
g_return_if_fail (event->type == CLUTTER_SCROLL);
event->scroll.direction = CLUTTER_SCROLL_SMOOTH;
((ClutterEventPrivate *) event)->delta_x = dx;
((ClutterEventPrivate *) event)->delta_y = dy;
}
/**
* clutter_event_get_scroll_delta:
* @event: a #ClutterEvent of type %CLUTTER_SCROLL
@ -623,23 +383,6 @@ clutter_event_get_scroll_direction (const ClutterEvent *event)
return event->scroll.direction;
}
/**
* clutter_event_set_scroll_direction:
* @event: a #ClutterEvent
* @direction: the scrolling direction
*
* Sets the direction of the scrolling of @event
*/
void
clutter_event_set_scroll_direction (ClutterEvent *event,
ClutterScrollDirection direction)
{
g_return_if_fail (event != NULL);
g_return_if_fail (event->type == CLUTTER_SCROLL);
event->scroll.direction = direction;
}
/**
* clutter_event_get_button:
* @event: a #ClutterEvent of type %CLUTTER_BUTTON_PRESS or
@ -665,25 +408,6 @@ clutter_event_get_button (const ClutterEvent *event)
return event->pad_button.button;
}
/**
* clutter_event_set_button:
* @event: a #ClutterEvent or type %CLUTTER_BUTTON_PRESS or
* of type %CLUTTER_BUTTON_RELEASE
* @button: the button number
*
* Sets the button number of @event
*/
void
clutter_event_set_button (ClutterEvent *event,
guint32 button)
{
g_return_if_fail (event != NULL);
g_return_if_fail (event->type == CLUTTER_BUTTON_PRESS ||
event->type == CLUTTER_BUTTON_RELEASE);
event->button.button = button;
}
/* keys */
/**
@ -705,25 +429,6 @@ clutter_event_get_key_symbol (const ClutterEvent *event)
return event->key.keyval;
}
/**
* clutter_event_set_key_symbol:
* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS
* or %CLUTTER_KEY_RELEASE
* @key_sym: the key symbol representing the key
*
* Sets the key symbol of @event.
*/
void
clutter_event_set_key_symbol (ClutterEvent *event,
guint key_sym)
{
g_return_if_fail (event != NULL);
g_return_if_fail (event->type == CLUTTER_KEY_PRESS ||
event->type == CLUTTER_KEY_RELEASE);
event->key.keyval = key_sym;
}
/**
* clutter_event_get_key_code:
* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS or
@ -743,25 +448,6 @@ clutter_event_get_key_code (const ClutterEvent *event)
return event->key.hardware_keycode;
}
/**
* clutter_event_set_key_code:
* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS
* or %CLUTTER_KEY_RELEASE
* @key_code: the keycode representing the key
*
* Sets the keycode of the @event.
*/
void
clutter_event_set_key_code (ClutterEvent *event,
guint16 key_code)
{
g_return_if_fail (event != NULL);
g_return_if_fail (event->type == CLUTTER_KEY_PRESS ||
event->type == CLUTTER_KEY_RELEASE);
event->key.hardware_keycode = key_code;
}
/**
* clutter_event_get_key_unicode:
* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS
@ -784,25 +470,6 @@ clutter_event_get_key_unicode (const ClutterEvent *event)
return clutter_keysym_to_unicode (event->key.keyval);
}
/**
* clutter_event_set_key_unicode:
* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS
* or %CLUTTER_KEY_RELEASE
* @key_unicode: the Unicode value representing the key
*
* Sets the Unicode value of @event.
*/
void
clutter_event_set_key_unicode (ClutterEvent *event,
gunichar key_unicode)
{
g_return_if_fail (event != NULL);
g_return_if_fail (event->type == CLUTTER_KEY_PRESS ||
event->type == CLUTTER_KEY_RELEASE);
event->key.unicode_value = key_unicode;
}
/**
* clutter_event_get_event_sequence:
* @event: a #ClutterEvent of type %CLUTTER_TOUCH_BEGIN,
@ -853,94 +520,6 @@ clutter_event_get_device_type (const ClutterEvent *event)
return CLUTTER_POINTER_DEVICE;
}
/**
* clutter_event_set_device:
* @event: a #ClutterEvent
* @device: (allow-none): a #ClutterInputDevice, or %NULL
*
* Sets the device for @event.
*/
void
clutter_event_set_device (ClutterEvent *event,
ClutterInputDevice *device)
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
g_return_if_fail (event != NULL);
g_return_if_fail (device == NULL || CLUTTER_IS_INPUT_DEVICE (device));
g_set_object (&real_event->device, device);
switch (event->type)
{
case CLUTTER_NOTHING:
case CLUTTER_EVENT_LAST:
case CLUTTER_IM_COMMIT:
case CLUTTER_IM_DELETE:
case CLUTTER_IM_PREEDIT:
break;
case CLUTTER_ENTER:
case CLUTTER_LEAVE:
event->crossing.device = device;
break;
case CLUTTER_BUTTON_PRESS:
case CLUTTER_BUTTON_RELEASE:
event->button.device = device;
break;
case CLUTTER_MOTION:
event->motion.device = device;
break;
case CLUTTER_SCROLL:
event->scroll.device = device;
break;
case CLUTTER_TOUCH_BEGIN:
case CLUTTER_TOUCH_UPDATE:
case CLUTTER_TOUCH_END:
case CLUTTER_TOUCH_CANCEL:
event->touch.device = device;
break;
case CLUTTER_KEY_PRESS:
case CLUTTER_KEY_RELEASE:
event->key.device = device;
break;
case CLUTTER_TOUCHPAD_PINCH:
case CLUTTER_TOUCHPAD_SWIPE:
case CLUTTER_TOUCHPAD_HOLD:
/* Rely on priv data for these */
break;
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
event->proximity.device = device;
break;
case CLUTTER_PAD_BUTTON_PRESS:
case CLUTTER_PAD_BUTTON_RELEASE:
event->pad_button.device = device;
break;
case CLUTTER_PAD_STRIP:
event->pad_strip.device = device;
break;
case CLUTTER_PAD_RING:
event->pad_ring.device = device;
break;
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
event->device.device = device;
break;
}
}
/**
* clutter_event_get_device:
* @event: a #ClutterEvent
@ -1039,24 +618,6 @@ clutter_event_get_device (const ClutterEvent *event)
return device;
}
/**
* clutter_event_set_device_tool:
* @event: a #ClutterEvent
* @tool: (nullable): a #ClutterInputDeviceTool
*
* Sets the tool in use for this event8
**/
void
clutter_event_set_device_tool (ClutterEvent *event,
ClutterInputDeviceTool *tool)
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
g_return_if_fail (event != NULL);
real_event->tool = tool;
}
/**
* clutter_event_get_device_tool:
* @event: a #ClutterEvent
@ -1380,28 +941,6 @@ clutter_event_get_source_device (const ClutterEvent *event)
return clutter_event_get_device (event);
}
/**
* clutter_event_set_source_device:
* @event: a #ClutterEvent
* @device: (allow-none): a #ClutterInputDevice
*
* Sets the source #ClutterInputDevice for @event.
*
* The #ClutterEvent must have been created using clutter_event_new().
*/
void
clutter_event_set_source_device (ClutterEvent *event,
ClutterInputDevice *device)
{
ClutterEventPrivate *real_event;
g_return_if_fail (event != NULL);
g_return_if_fail (device == NULL || CLUTTER_IS_INPUT_DEVICE (device));
real_event = (ClutterEventPrivate *) event;
g_set_object (&real_event->source_device, device);
}
/**
* clutter_event_get_axes:
* @event: a #ClutterEvent

View file

@ -618,50 +618,25 @@ void clutter_event_free (ClutterEvent
CLUTTER_EXPORT
ClutterEventType clutter_event_type (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_flags (ClutterEvent *event,
ClutterEventFlags flags);
CLUTTER_EXPORT
ClutterEventFlags clutter_event_get_flags (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_time (ClutterEvent *event,
guint32 time_);
CLUTTER_EXPORT
guint32 clutter_event_get_time (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_state (ClutterEvent *event,
ClutterModifierType state);
CLUTTER_EXPORT
ClutterModifierType clutter_event_get_state (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_device (ClutterEvent *event,
ClutterInputDevice *device);
CLUTTER_EXPORT
ClutterInputDevice * clutter_event_get_device (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_source_device (ClutterEvent *event,
ClutterInputDevice *device);
CLUTTER_EXPORT
ClutterInputDevice * clutter_event_get_source_device (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_device_tool (ClutterEvent *event,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
ClutterInputDeviceTool *clutter_event_get_device_tool (const ClutterEvent *event);
CLUTTER_DEPRECATED_FOR(clutter_stage_get_event_actor)
void clutter_event_set_source (ClutterEvent *event,
ClutterActor *actor);
CLUTTER_DEPRECATED
ClutterActor * clutter_event_get_source (const ClutterEvent *event);
CLUTTER_EXPORT
ClutterInputDeviceType clutter_event_get_device_type (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_coords (ClutterEvent *event,
gfloat x,
gfloat y);
CLUTTER_EXPORT
void clutter_event_get_coords (const ClutterEvent *event,
gfloat *x,
gfloat *y);
@ -684,40 +659,18 @@ gboolean clutter_event_has_control_modifier (const ClutterEv
CLUTTER_EXPORT
gboolean clutter_event_is_pointer_emulated (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_key_symbol (ClutterEvent *event,
guint key_sym);
CLUTTER_EXPORT
guint clutter_event_get_key_symbol (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_key_code (ClutterEvent *event,
guint16 key_code);
CLUTTER_EXPORT
guint16 clutter_event_get_key_code (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_key_unicode (ClutterEvent *event,
gunichar key_unicode);
CLUTTER_EXPORT
gunichar clutter_event_get_key_unicode (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_button (ClutterEvent *event,
guint32 button);
CLUTTER_EXPORT
guint32 clutter_event_get_button (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_related (ClutterEvent *event,
ClutterActor *actor);
CLUTTER_EXPORT
ClutterActor * clutter_event_get_related (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_scroll_direction (ClutterEvent *event,
ClutterScrollDirection direction);
CLUTTER_EXPORT
ClutterScrollDirection clutter_event_get_scroll_direction (const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_event_set_scroll_delta (ClutterEvent *event,
gdouble dx,
gdouble dy);
CLUTTER_EXPORT
void clutter_event_get_scroll_delta (const ClutterEvent *event,
gdouble *dx,
gdouble *dy);