* gtk/gtk-clutter.[ch]: Rewrite to use
clutter_stage_set_xwindow_foreign rather than GtkSocket.
* gtk/gtk-clutter-test.c: Add fading!1!!!!11! OMGWTFBBQ!!!
* clutter/Makefile.am:
Make sure clutter.h included.
* clutter/clutter-stage.c: (clutter_stage_realize),
(clutter_stage_get_actor_at_pos):
Select for motion events on X window.
Return highest rather than lowest found actor for actor_at_pos.
* examples/Makefile.am:
Remove test-text, remane test video.
* examples/README:
Add info about the included examples.
* examples/test-video.c:
* examples/video-player.c:
Redo test-video a little nicer and rename.
* examples/video-cube.c:
Fix so it at least 'works' again.
* examples/test.c:
Clean up a little.
* TODO:
Update.
* clutter/clutter-group.c:
Attempt better group sizing code.
* clutter/clutter-label.c:
Minor tweaks.
* clutter/clutter-texture.c:
More debug info, make sure texture is realised for base_size()
* clutter/clutter-video-texture.c:
Seeking fixes
* examples/test.c: (main):
Populate with more randomness.
* clutter/clutter-stage.c:
* clutter/clutter-stage.h:
Add clutter_stage_set_xwindow_foreign() call
* clutter/clutter-util.c:
* clutter/clutter-util.h:
Add some X error traps
* examples/super-oh.c:
Toy with us of new clutter_stage_set_xwindow_foreign() for
optional screensaver functionality.
2006-06-10 Elijah Newren <newren gmail com>
Patch from Aidan Delaney to tidy tabpopup.c by factoring out
tab_entry_new(). #166890.
* src/tabpopup.c (tab_entry_new): new function,
(meta_ui_tab_popup_new): use tab_entry_new() to remove a big chunk
of code, plus a few other small cleanups.
* clutter/clutter-main.c:
* clutter/clutter-private.h:
* clutter/clutter-stage.c:
Rework and fix offscreen rendering, also rejig GLX
context handling, moving mostly into stage.
Require at least OpenGL 1.2 ( CLAMP_TO_EDGE )
* clutter/clutter-texture.c:
Explicity set props on _init() as to avoid nasty can_create
bug failing miserably in certain situations.
Switch to CLAMP_TO_EDGE for textures to avoid tile seams.
Add some more GL error checks.
* clutter/clutter-label.c:
Extra debug info
* configure.ac:
Require gdk-pixbuf-xlib-2.0
* configure.ac:
Use pkg-config to check for X. Really Check for GL libs.
Make gtk binding optional. Cleanup a little.
* Makefile.am:
* gtk/Makefile.am:
Make gtk binding optional
* clutter/clutter-element.c:
Cleanup a little, notify on size change.
* clutter/clutter-texture.c:
Lots of cleanups. Add waste prop. Add filter quality prop.
* clutter/clutter-clone-texture.c:
Make object construction simpler to work better with bindings.
* clutter/clutter-stage.c:
* clutter/clutter-timeline.c:
Minor reformating, cleanups.
* examples/test-text.c: (main):
Random experimentation
* clutter/clutter-event.h:
Remove send_event field. Clutter shouldn't need it.
* clutter/clutter-main.c: (clutter_dispatch_x_event):
Dont malloc a new clutter event for each xevent.
* clutter/clutter-stage.h:
* clutter/clutter-stage.c: (clutter_stage_class_init),
(clutter_stage_get_default):
Dont ref stage from clutter_stage_get_default.
* examples/super-oh.c: (main):
Remove some now uneeded debug g_prints
* clutter-color.h:
* clutter-color.c: Reimplement ClutterColor as a boxed type;
add convenience API for color handling, like: add, subtract,
shade, HSL color-space conversion, packing and unpacking.
* clutter-private.h: Update ClutterMainContext, and export the
main context pointer here.
* clutter-rectangle.h:
* clutter-rectangle.c: Update the color-related code; make
clutter_rectangle_new() and empty constructor and provide
clutter_rectangle_new_with_color(); provide color setter
and getter API.
* clutter-label.h:
* clutter-label.c: Rename the "font" property to "font-name";
update the color-related code to the new ClutterColor object;
rename clutter_label_new() to clutter_label_new_with_text(),
and add setters and getters for the properties.
* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
generators.
* clutter-stage.h:
* clutter-stage.c: Rework the API: provide a default constructor
for a singleton object, named clutter_stage_get_default(), which
supercedes the clutter_stage() function in clutter-main; provide
new events: button-press-event, button-release-event,
key-press-event and key-release-event; update the color-related
code;
(clutter_stage_snapshot): Allow negative width and height when
taking a snapshot (meaning: use full width/height).
(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().
* clutter-element.c (clutter_element_paint): Clean up the
stage and color related code.
* clutter-event.h:
* clutter-event.c: Add generic ClutterAnyEvent type; add
clutter_event_new(), clutter_event_copy() and clutter_event_free();
make ClutterEvent a boxed type.
* clutter-main.h:
* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
for cleanly quitting from clutter_main(); add multiple mainloops
support; allocate the ClutterCntx instead of adding it to the
stack; re-work the ClutterEvent dispatching.
* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
a reference on the element when added to a ClutterGroup.
* examples/rects.py
* examples/test.c:
* examples/test-text.c:
* examples/video-cube.c:
* examples/super-oh.c:
* examples/test-video.c: Update.
* clutter/clutter-element.c:
* clutter/clutter-group.c:
* clutter/clutter-group.h:
Work more on depth ( Z ) setting with sorting.
* clutter/clutter-main.c: (clutter_redraw):
Experiment with glXWaitVideoSyncSGI. Currently disabled.
* clutter/clutter-element.h:
Add missing _depth() declarations
* clutter/clutter-main.c:
* clutter/clutter-main.h:
* clutter/clutter-private.h:
* clutter/clutter-stage.c:
* clutter/clutter-stage.h:
Rejig GL setup as for stage to support an offscreen property.
Offscreen support is however a little borked.
2006-05-29 Elijah Newren <newren gmail com>
* HACKING: Slightly more detailed instructions on setting up a
build environment to mention relevant development tools in
addition to the needed development libraries.
Fri May 26 16:48:29 2006 Søren Sandmann <sandmann@redhat.com>
* src/effects.c (meta_effect_run_unminimize): Run an unminimize effect
* src/window.c (meta_window_unminimize): Store a "was_minimized"
boolean in the window.
* src/window.c (meta_window_show): If the window was minimized,
run an unminimize animation.
* src/c-window.c (meta_comp_window_run_unminimize): Add an
unminimize animation, running the minimize one in reverse.
2006-05-26 Elijah Newren <newren gmail com>
* src/display.c (meta_display_close): Fix a crash on exit/logout
from assuming a compositor would always exist
Thu May 25 15:56:43 2006 Søren Sandmann <sandmann@redhat.com>
* src/effects.h (struct MetaEffect): Move duplicated window field
outside the union
* src/compositor.c: delete duplicated code to get at the window.
Thu May 25 15:17:29 2006 Søren Sandmann <sandmann@redhat.com>
* src/c-window.c: Fix compilation in non-compositor case, by
moving the stack functions into the HAVE_COMPOSITOR defines.
Thu May 25 15:11:58 2006 Søren Sandmann <sandmann@redhat.com>
* src/c-window.h: Add a destroy notifier to the window.
* src/c-screen.c (on_window_destroy): New function.
* src/c-screen.c (meta_comp_screen_add_window): Use the destroy
notifier here.
* src/c-window.c (generate_phases): New function. Simplify the
minimize animation a lot by generating all the rectangle
information into an array, then processing that.
Wed May 24 22:15:01 2006 Søren Sandmann <sandmann@redhat.com>
* src/compositor.c (do_effect): Make sure windows are kept on top
of the panel during minimize.
Wed May 24 21:17:59 2006 Søren Sandmann <sandmann@redhat.com>
* src/compositor.c (do_effect): Shrink the window instead of
explode it.
* src/compositor.c (do_effect): don't read the frame if it is
NULL.
* src/c-window.c (meta_comp_window_run_minimize): Resurrect the
shrinking minimize animation.
* src/c-window.c (meta_comp_window_fade_in): Make dialogs 90%
translucent.
* src/c-window.c (update_fade): End at end_fade, not 1.0.