As with other parts, make objects have the ability to walk up the
ownership chain to the context, to get things like the Wayland
compositor or backend instances.
Contains these squashed commits:
display: Don't get backend from singleton
window: Don't get backend from singleton
keybindings: Don't get backend from singleton
workspace: Don't get backend from singleton
display: Don't get Wayland compositor from singleton
selection: Add display getter
context/main: Get backend directly from the context
clipboard-manager: Don't get display from singleton
stack-tracker: Don't use singleton MetaLater API
startup-notification: Hook up sequences and activations to display
This allows using context aware API directly.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2718>
This means objects have an owner, where the chain eventually always
leads to a MetaContext. This also means that all objects can find their
way to other object instances via the chain, instead of scattered global
singletons.
This is a squashed commit originally containing the following:
cursor-tracker: Don't get backend from singleton
idle-manager: Don't get backend from singleton
input-device: Pass pointer to backend during construction
The backend is needed during construction to get the wacom database.
input-mapper: Pass backend when constructing
monitor: Don't get backend from singleton
monitor-manager: Get backend directly from monitor manager
remote: Get backend from manager class
For the remote desktop and screen cast implementations, replace getting
the backend from singletons with getting it via the manager classes.
launcher: Pass backend during construction
device-pool: Pass backend during construction
Instead of passing the (maybe null) launcher, pass the backend, and get
the launcher from there. That way we always have a way to some known
context from the device pool.
drm-buffer/gbm: Get backend via device pool
cursor-renderer: Get backend directly from renderer
input-device: Get backend getter
input-settings: Add backend construct property and getter
input-settings/x11: Don't get backend from singleton
renderer: Get backend from renderer itself
seat-impl: Add backend getter
seat/native: Get backend from instance struct
stage-impl: Get backend from stage impl itself
x11/xkb-a11y: Don't get backend from singleton
backend/x11/nested: Don't get Wayland compositor from singleton
crtc: Add backend property
Adding a link to the GPU isn't enough; the virtual CRTCs of virtual
monitors doesn't have one.
cursor-tracker: Don't get display from singleton
remote: Don't get display from singleton
seat: Don't get display from singleton
backend/x11: Don't get display from singleton
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2718>
While already cleaning up API, if this should ever be more non-static
than a constant, it's better if its a function on the monitor manager
instance than something static.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2718>
Since the Wacom panel rewrite, the "output" setting is handled as
a kind of tri-state for display-integrated tablets:
- If the setting is unset, the device is automatically mapped
to an output
- If the setting is set and not empty, the device is mapped to
the output defined by the EDID data
- If the setting is ['', '', ''], the device is mapped to the
span of all displays, like opaque tablets do.
This distinction for the unset setting fell through the cracks,
so both "Automatic" and "All displays" options were handled as
the former.
Add this distinction, so that display-integrated tablets can
be used like opaque tablets of sorts with no limitations.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2767>
These are the ones attached to a display, thus they are the ones that may need
help from this heuristic. Non-integrated tablets (e.g. Intuos) will default to
the span of all monitors.
Fixes mapping of opaque tablets if a display-integrated tablet of the same
brand is also plugged in.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2767>
This might happen when the workspace is not switched and
focus_default_window is called or when 'workspace on primary display
only' is enabled, a secondary display exists and the workspace is
switched.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2747>
There's 2 users of this, meta_display_sync_wayland_input_focus() which
does already perform these checks on its own, and MetaCursorTracker's
update_displayed_cursor() to determine whether it should go with the
Wayland client's cursor.
This second check should also consider the existing ClutterGrabs, so
make meta_display_windows_are_interactable() handle them for both
callers.
Fixes the cursor shown over windows while e.g. there are menus opened.
Close: https://gitlab.gnome.org/GNOME/mutter/-/issues/2553
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2754>
This code path is important for "empty" commits to ensure we schedule
frame callbacks even if previous commits didn't cause stage redraws.
There is, however, no reason to schedule updates on all stage views
instead of only those the actor is on.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2671>
Avoid some allocations, save some CPU cycles and make the code easier
to read.
Behaviourwise the only expected change is that now, if there are mapped
clones, we unconditionally choose the view with the highest refresh
rate the actor (or one of its clones) is on and don't check the
obscurred region any more.
Thus in some cases a client may receive a higher rate of frame callbacks
when obscured on a faster view while a clone is present on a slower
one. The assumption is that cases like this are relatively rare and
that the reduction of code complexity, the reduction of allocations in
`meta_surface_actor_is_obscured_on_stage_view()` whenever the actor is
not fully obscured and has clones on other views, as well as generally
fewer lookups and less code in most common cases, compensate for that.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2671>
We only support feedback-actors, such as DnD-icons, in the compositing
path at the moment.
The approach is similar to how we handle certain shell elements.
Implementations need to ensure no references to the object keep
around longer that necessary.
Arguably this should be replaced by a more robust and implicit actor
hierachy detection in the direct scanout code at some point.
Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/2470
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2677>
The fields of 'priv->video_format.max_framerate' are all of type
uint32_t. Multiplying by G_USEC_PER_SEC can overflow, and equally,
dividing a large numerical type by uint32_t can err too.
Since the variable holding the result is int64_t, cast all uint32_t
fields to int64_t before doing any maths on it.
Spotted while trying to investigating an issue with framerates on
HDMI screencasts.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2762>
Unused since https://gitlab.gnome.org/GNOME/mutter/merge_requests/932
AFAICT.
As a bonus, gets rid of these compiler warnings:
../cogl/cogl/cogl-pipeline-layer-state.c: In function ‘cogl_pipeline_get_layer_min_filter’:
../cogl/cogl/cogl-pipeline-layer-state.c:1279:10: warning: ‘min_filter’ may be used uninitialized [-Wmaybe-uninitialized]
1279 | return min_filter;
| ^~~~~~~~~~
../cogl/cogl/cogl-pipeline-layer-state.c:1274:22: note: ‘min_filter’ was declared here
1274 | CoglPipelineFilter min_filter;
| ^~~~~~~~~~
../cogl/cogl/cogl-pipeline-layer-state.c: In function ‘cogl_pipeline_get_layer_mag_filter’:
../cogl/cogl/cogl-pipeline-layer-state.c:1291:10: warning: ‘mag_filter’ may be used uninitialized [-Wmaybe-uninitialized]
1291 | return mag_filter;
| ^~~~~~~~~~
../cogl/cogl/cogl-pipeline-layer-state.c:1287:22: note: ‘mag_filter’ was declared here
1287 | CoglPipelineFilter mag_filter;
| ^~~~~~~~~~
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2757>
Add a helper function that ensures any queued virtual input events have
been flushed from the input thread. This works by posting a task to the
input thread, which will itself queue another callback back to the main
thread. Once the main thread callback is invoked, the flush call is
unblocked and the function returns. Upon this, any previously emitted
virtual input event should have already passed through the input thread
back into the main thread, however not necessarily fully processed.
For making sure it has been processed, one also have to make sure the
stage has been updated, e.g. via `meta_wait_for_paint()`.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2727>
After the commit "wayland/subsurface: Implement
meta_wayland_surface_get_window()" subsurfaces are supported. Adjust
some comments and fix a warning that could occur when closing a window.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2717>
The intention here was to check if the subsurface belongs to a window.
Thus it didn't behave as expected for subsurfaces belonging to non-toplevel
windows.
After the previous commit we can use `get_window()` to check for what we
actually want here.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2717>
Subsurfaces are special regarding windows as they don't have a window,
but usually have an ancestor which does. All current users of
`get_window()` are either used for known surface roles, such as xdg-*
ones, or, as is the case for pointer constrains, would actually want to
get the ancestors window.
Thus implement `get_window()` to allow pointer constrains to work.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2223
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2717>
The meta_prop_get_motif_hints() function was only used in the
old MetaUI frames code. The remaining code in mutter accesses
directly the MetaPropValue when loading properties for a window,
and does not use this API call.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2741>
Since we use XCB in the Mutter side, but Xlib in the frames client,
we cannot share the same struct definition since both libraries
will expect different type lengths (respectively, 32-bit ints vs.
longs).
Revert the changes that made both executables share the same
struct, since not both of them can get it right (and retrieve
correctly the struct with the contained flags) in reading the
Motif WM hints.
This reverts commit 2fb3c5a4f5.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2741>