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Author SHA1 Message Date
Jonas Ådahl
eed71654ba Don't pretend we don't have CoglShader
We bypass our build configuration to fetch API from a version which
isn't the one we actually use. Stop bypassing and just admit that the
1.0 API is still there, but still deprecated.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
835ded3f02 cogl: Remove deprecated CoglTexture functions
None were used; no reason to keep them.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
3450b51da1 cogl: Remove CoglClipState
We were not using it anywhere; lets get rid of it.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
1ca9d8ac02 cogl: Remove CoglFixed
We were no longer using anything from it; lets remove it.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
aafdb6baaa clutter/evdev/clutter-xkb-utils.c: Include clutter-build-config.h
https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2547a7cd9c ClutterBezier: Make a private copy of sqrti from cogl
We didn't include clutter-build-config.h, meaning we included a
different API of cogl than the rest of clutter. This API contains the
function cogl_sqrti which was the only thing used. Lets include the
build config file and stop depending on the API that is no longer
exposed to us.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
b4b13ac996 clutter: Remove ClutterFixed
We don't use it any more. Lets get rid of it.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
21f2f52269 ClutterTexture: Remove texture pixel format access
Deprecated, misleading and not used anywhere; lets get rid of it.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
ea64e0abfa cogl: Fix a bunch of GISCAN warnings
https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
e891a8b628 renderer-native: Resize legacy onscreen before panting
By creating a pending gbm/EGL surface pair, only setting it on
swap-buffers, we would draw onto a buffer on the old surface, then swap
the buffer from the new surface, causing the first frame after a
hot-plug always having no content.

This was in the past not very noticable since some non-deterministic but
frequent side effect in gnome-shell caused hot-plugging to always render
two new frames, but after "Introduce regional stage rendering", this
side effect did not occur as often, thus making it more visible.

This commit updates the current gbm/EGL surface pair before painting a
frame, so that when the frame is painted, the surface with the correct
size is used and the buffer from correct surface is swapped.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
aecd98b847 backends/native: Support drawing onto multiple onscreen framebuffers
Add support for drawing the stage using multiple stage views, where
each stage view has its own onscreen framebuffer.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
d7b87799c8 backend: Ensure the backend gets notified of monitor state having changed
Being a listener to a signal, it is inconvenient to enforce order of
execution between different signal listeners. If there are things in
the backend that should be updated before various other signal
handlers, make sure so is done by emitting the signal after having
explicitly notified the backend.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
28a898a22f Use signals instead of onscreen framebuffer frame callbacks
CoglFrameInfo is a frame info container associated with a single
onscreen framebuffer. The clutter stage will eventually support drawing
a stage frame with multiple onscreen framebuffers, thus needs its own
frame info container.

This patch introduces a new stage signal 'presented' and a accompaning
ClutterFrameInfo and adapts the stage windows and past onscreen frame
callbacks users to use the signal and new info container.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
92341e7c30 MetaRendererNative: Make cogl variables obvious via their names
Call a CoglContext "cogl_context", CoglDisplay "cogl_display" and
CoglRenderer "cogl_renderer" so that they won't be confused with
ClutterContext, MetaDisplay and MetaRenderer etc.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2eb843268a renderer-native: Rename cogl vfunc implementations
Make the cogl vfunc functions have names that are globally
discoverable. Calling the same function in every backend the same name
causes code navigation tools to not function properly. Rename the
affected functions to closer correspond to the style mutter uses.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
44b163e39b renderer-native: Meta:ify a struct
Rename a struct from the old Cogl style to mutter style naming and
conventions.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
566c28bdaf Introduce regional stage rendering
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.

A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.

This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.

Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.

Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
749237a28e MetaWindowGroup: Only compensate for transforms when in clone paint
We were compensating for a clone paint viewport offset even when we
were not in clone paniting mode. This would break painting if we offset
the viewport for some other reason for example as in the future stage
view painting.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
c498bce9e4 cogl: Add API to get the texture from an offscreen
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
7f0e6b9b4b compositor: Don't access use the onscreen framebuffer directly
Instead of assuming there is a single onscreen framebuffer, use the
helper functions for setting the frame callback and getting the frame
counter.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
a465e4c5b8 compositor: Initiate cogl context field on creation
There will only ever be one context; just get it from clutter instead
of waiting for we interact with a framebuffer.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
767e12125b ClutterStageCogl: Let the sub-classes handle the onscreen
In preperation for having allowing drawing onto multiple onscreen
framebuffers, move the onscreen framebuffer handling to the
corresponding winsys dependent backends.

Currently the onscreen framebuffer is still accessed, but, as can seen
by the usage of "legacy" in the accessor name, it should be considered
the legacy method. Eventually only the X11 Compositing Manager backend
will make use of the legacy single onscreen framebuffer API.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
df0805fb0a ClutterStageWindow: Remove dirty_back_buffer vfunc
It was dead code, so lets remove it.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
14dbdfe483 Get rid of ClutterStageEglNative
The functionality from ClutterStageEglNative (one function returning
TRUE) was moved to MetaStageWindowNative.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
c3d2352a9e Explicitly create per backend stage windows
Split the stage window implementations into three separate objects: one
for X11 as a compositing manager, one for X11 running as a nested
Wayland compositor, and one for running with the native backend.

The new stage window implementations are only thin shells; this is in
preparation for making the stage windows behave more differently.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
55726e787b backends: Make clutter stage resizing more explicit
The stage resizing was placed in the generic backend, which was only
run on certain configurations (when running nested or using the native
backend). This commits makes the resizing more explicit thus more
obvious.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
085df1170e plugins/default: Make the background a vignette
Make the default plugin background a vignette in order to see that it
properly draws using the correct scale.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
f31d71ce63 ClutterStageX11: Remove dead code
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2c439dec75 ClutterStageX11: Move macro to .c file
It was only used there, no need to expose it elsewhere.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
942feadffd ClutterStageX11: Don't exposed unused function
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
8bebb8126c Let MetaMonitorManagerKms handle page flips
This commit completes the move of monitor logic to the monitor
mangager. The renderer now only deals with framebuffers, asking the
monitor manager to do the crtc flip tracking.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
12ef1a5e4b backends/native: Let the monitor manager manage KMS modes
Let MetaMonitorManagerKms manage KMS modes. This lets us pass less
state to MetaRendererNative. Instead let MetaMonitorManager tell the
monitor manager when it should set the mode and with what framebuffer.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
ec1da588cf MetaRendererNative: glib:ify a couple of struct fields
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
44628bf224 MetaRendererNative: Absorb CoglDisplayKMS
Absorb the CoglDisplayKMS struct into MetaRendererNative. This makes
t so that all KMS interaction and fields are in the same place.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
27ac0b7f27 MetaRendererNative: Absorb CoglRendererKMS
Absorb the CoglRendererKMS struct into MetaRendererNative. The gbm
device initialization is moved earlier so that the renderer fails to
initialize if the gbm device creation failed.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
e420f386d2 Move cogl KMS winsys into the native backend
Move the KMS interaction from cogl into mutter, where most of the other
KMS interaction already takes place. This also removes dead code which
were only excercised when non-mutter callers used the cogl KMS backend.

The cogl KMS API was updated to pass via MetaRendererNative instead of
via the different cogl objects.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2ceff4ee9b Create cogl renderer in MetaRenderer
Instead of passing around the KMS file descriptor via clutter to cogl,
just make our own clutter backend create the cogl renderer and set the
KSM fd.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
b2a62e6d5a native: Pass KMS fd to renderer
Will be used in a later commit.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
a54042e938 Introduce MetaRenderer
MetaRenderer is meant to be the object responsible for rendering the
scene graph. It will contain the logic related to the cogl winsys
backend, the clutter backend, and the clutter stage window.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2facf26568 clutter: Add test .gitignore files
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
9c0fa583f5 clutter/tests/conform: Fix actor-offscreen-redirect
The actor-offscreen-redirect didn't initialize its state properly, so
it could potentially end up with the "was_painted" state being TRUE
from the start, effectively skipping the whole test.

Fixing so that the test even run resulted in the test getting stuck in
a dead lock due to the verification that a frame was drawn was done
from a paint callback. A paint callback had the mutex held, so when the
test case tried to run the main loop, the next paint callback caller
path taken would try to re-lock the same mutex, thus dead lock.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
feb4c36659 main: Add --x11 command line argument
Make it possible to force mutter to start as a X11 compositing/window
manager. This is needed when intending to start mutter as an X11 window
manager while running inside a Wayland session, for example when
intending to debug it in Xephyr.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
dd1eaeb262 Use correct cogl object types
Use the correct pointer types for cogl objects. This avoids warnings
when including the cogl headers doesn't result in all the cogl types
being typedefs to void.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
f096cc327d launcher: Expose KMS fd
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
e05f48fc53 Make it possible to include private cogl API from mutter
If we want to put a cogl winsys backend in mutter, that backend need to
have access to the internal workings of cogl.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
95a68854ad configure.ac: Add AC_GNU_SOURCE
We define it here and there already, and if we are to include private
cogl files, we need it in more places. Lets just add it everywhere.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
d63e9452d9 cogl: Remove some now dead code
We require glib and don't support building on win32 any more.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
f1b7b41b8d Update .gitignore
The cogl/clutter merge made the .gitignore files in the respective
directories incorrect, due to the using absolute paths.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
bdc68efe45 cogl: Fix signage miss match warnings
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
bf71cb2e3c Don't use config.h in clutter and cogl
In cogl use cogl-config.h and in clutter use clutter-build-config.h. We
can't use clutter-config.h in clutter because its already used and
installed.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00