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Author SHA1 Message Date
Jonas Ådahl
eb023ff2c9 wayland: Send wl_surface.enter and wl_surface.leave
Whenever a MetaSurfaceActor is painted, update the list of what outputs
the surface is being drawed upon. Since we do this on paint, we
effectively avoids this whenever the surface is not drawn, for example
being minimized, on a non-active workspace, or simply outside of the
damage region of a frame.

DND icons and cursors are not affected by this patch, since they are not
drawn as MetaSurfaceActors. If a MetaSurfaceActor or a parent is cloned,
then we'll check the position of the original actor again when the clone is
drawn, which is slightly expensive, but harmless. If the MetaShapedTexture
instead is cloned, as GNOME Shell does in many cases, then these clones
will not cause duplicate position checks.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
dc99af40f3 wayland: Make MetaWaylandOutput a GObject
This way we can later add signals to it.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jonas Ådahl
1576b7d5a6 wayland: Put MetaWaylandOutput struct in header file
We need this in MetaWaylandSurface to be able to send
wl_surface.enter/leave.

https://bugzilla.gnome.org/show_bug.cgi?id=744453
2015-07-15 14:55:55 +08:00
Jasper St. Pierre
eaf85ddec9 wayland: Split outputs to another file 2014-04-22 18:25:34 -04:00