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Author SHA1 Message Date
Georges Basile Stavracas Neto
a5d0cfe8fb Replace ClutterVertex by graphene_point3d_t
Pretty direct and straightforward port. This requires a
GNOME Shell counterpart. In addition to that, include a
progress function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Jonas Ådahl
37e36e8208 compositor: Make meta_actor_painting_untransformed take a framebuffer
Stop using the cogl draw framebuffer implicitly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
Jonas Ådahl
2f4a68c8c3 Clean up include macros mess
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
2018-11-06 17:17:36 +01:00
Owen W. Taylor
ef5f939db8 Factor out meta_actor_painting_untransformed()
The painting_untransformed() function in MetaWindowGroup is useful
elsewhere, in particular if we want to check whether we can avoid
bilinear filtering when painting a texture 1:1.

https://bugzilla.gnome.org/show_bug.cgi?id=735632
2014-09-03 13:43:40 -04:00
Andika Triwidada
fbec4718f8 Changed obsolete FSF postal address into generic URL.
Fix https://bugzilla.gnome.org/show_bug.cgi?id=721517 #2
2014-01-12 08:42:06 +07:00
Ray Strode
842bc4421c compositor: export actor_is_untransformed function
actor_is_untransformed is a function meta-window-group uses to determine
if an actor is relatively pixel aligned and not contorted. It then
returns the coordinates of the actor.

In a subsequent commit will need the function in a different file, so
this commit separates it out.

https://bugzilla.gnome.org/show_bug.cgi?id=682427
2013-02-19 18:18:29 -05:00