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Author SHA1 Message Date
Emmanuele Bassi
1bdd0369e4 docs: Specify that RotateAction uses two touch points
Even if it's obvious, it's better to be explicit.
2012-12-18 00:16:28 +00:00
Chun-wei Fan
465ab95a64 clutter/clutter-rotate-action.c: Use G_PI instead of M_PI
...because M_PI is not universally available
2012-12-14 19:50:27 +08:00
Lionel Landwerlin
8cf5c5959f rotate-action: fix wrong marshaller usage
https://bugzilla.gnome.org/show_bug.cgi?id=682754
2012-08-27 14:05:44 +01:00
Emmanuele Bassi
202d95d180 rotate-action: Use the correct accumulator
The boolean_handled accumulator will stop the signal emission if TRUE is
returned by a signal handler; the boolean_continue accumulator will stop
the signal emission if FALSE is returned. The first one is used for
event-related signals, while the latter is used for action-related
signals.
2012-08-12 19:19:02 +01:00
Lionel Landwerlin
e2264c0484 Add rotate action
Allow rotation of an actor using 2 points (touch or pointers) events.

Also refactor the accumulators from various actions.

https://bugzilla.gnome.org/show_bug.cgi?id=678587
2012-07-17 16:52:41 +01:00