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Author SHA1 Message Date
Emmanuele Bassi
0515ee22c2 2008-08-27 Emmanuele Bassi <ebassi@openedhand.com>
Bug 1082 - Texture bitmap is destroyed in wrong way

	* clutter/cogl/common/cogl-bitmap-pixbuf.c:
	(_cogl_bitmap_from_file): Make a copy of the pixbuf data in
	the internal image loader so that we can keep working under
	the assumption that we are using the GLib memory allocation
	and deallocation functions.
2008-08-27 12:56:54 +00:00
Neil Roberts
db4c5e2829 Bug 945 - Clipping+fbo cloning bugs
* clutter/cogl/gl/cogl.c: 
	* clutter/cogl/gles/cogl.c: 
	* clutter/cogl/cogl.h.in: Add cogl_clip_stack_save,
	cogl_clip_stack_restore, cogl_viewport and cogl_frustum.

	* clutter/cogl/gl/cogl-fbo.h: 
	* clutter/cogl/gl/cogl-fbo.c: Try to attach a stencil buffer when
	creating an FBO.

	* clutter/cogl/common/cogl-clip-stack.c: Add functions to save and
	restore the whole state of the stack.

	* clutter/clutter-texture.c (clutter_texture_paint): When
	rendering the FBO source, setup a temporary asymmetric perspective
	projection matrix to render it as it would appear on screen.

	* clutter/clutter-private.h: 
	* clutter/clutter-actor.c
	(_clutter_actor_apply_modelview_transform_recursive): No longer
	static and exported in clutter-private.h
2008-08-01 12:23:57 +00:00
Neil Roberts
9fbdee463d * clutter/cogl/common/cogl-primitives.c (cogl_path_rel_curve_to):
Fixed a typo in the second parameter which meant the curve was
	drawn incorrectly.
2008-07-14 19:22:17 +00:00
Øyvind Kolås
60341ad959 * clutter/cogl/common/cogl-bitmap-pixbuf.c:
(_cogl_bitmap_from_file): removed debug g_printf that announces each
successful image load done by the internal image backend.
2008-07-03 09:49:06 +00:00
Emmanuele Bassi
edca282ad0 2008-06-30 Emmanuele Bassi <ebassi@openedhand.com>
Bug 980 - cogl-bitmap-fallback.c compiler error/warning due to
	          cast issue (Haakon Sporsheim)

	* clutter/cogl/common/cogl-bitmap-fallback.c:
	(_cogl_unpremult_alpha_last),
	(_cogl_unpremult_alpha_first): Cast to avoid a compiler warning
	with MSC.
2008-06-30 14:20:46 +00:00
Emmanuele Bassi
300d1ef025 Fixes for distcheck 2008-06-23 16:43:49 +00:00
Neil Roberts
dff84094ff Bug 918 - Group doesn't clip if it's children are clipped
* clutter/cogl/common/cogl-clip-stack.h: 
	* clutter/cogl/common/cogl-clip-stack.c: Added functions to
	maintain a stack of clipping rectangles.

	* clutter/cogl/gles/cogl.c: 
	* clutter/cogl/gl/cogl.c: The cogl_clip_set and unset functions
	have moved into cogl-clip-stack.c which calls back to cogl.c to
	set the actual rectangles. Multiple clip rectangles are combined
	by merging the stencil buffers.

	* clutter/cogl/gles/cogl-primitives.c (_cogl_path_fill_nodes): 
	* clutter/cogl/gl/cogl-primitives.c (_cogl_path_fill_nodes): Merge
	the stencil buffer with the contents of the clipping stack after
	drawing the path.

	* clutter/cogl/gles/cogl-context.h (CoglContext): 
	* clutter/cogl/gl/cogl-context.h (CoglContext): Store the number
	of available stencil bits.

	* clutter/cogl/common/Makefile.am
	(libclutter_cogl_common_la_SOURCES): Added cogl-clip-stack.c
2008-06-23 14:57:36 +00:00
Emmanuele Bassi
d9b657bdfc 2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>
Bug 982 - __COGL_GET_CONTEXT MS compiler issue (Haakon Sporsheim)

	* clutter/cogl/common/cogl-handle.h:
	* clutter/cogl/common/cogl-primitives.c: Remove C99-isms.

	* clutter/cogl/gl/cogl-fbo.c:
	* clutter/cogl/gl/cogl-primitives.c:
	* clutter/cogl/gl/cogl-texture.c:
	* clutter/cogl/gl/cogl.c: Ditto as above.

	* clutter/cogl/gles/cogl-fbo.c:
	* clutter/cogl/gles/cogl-primitives.c:
	* clutter/cogl/gles/cogl-texture.c: Ditto as above.
2008-06-23 11:01:30 +00:00
Chris Lord
db518c8736 * clutter/cogl/common/cogl-primitives.c: (_cogl_path_arc):
Draw as expected when end angle is lower than start angle (i.e. do not
        swap the angles). This aligns with cairo behaviour.
2008-06-10 10:05:12 +00:00
Tommi Komulainen
78e1f63fcd cogl: add support for quartz imagebackend
Bug #930 - add support for quartz imagebackend

	* clutter/cogl/common/cogl-bitmap-pixbuf.c
	(_cogl_bitmap_from_file): When USE_QUARTZ is defined implement
	using Core Graphics.
	* configure.ac: support --with-imagebackend=quartz and print
	which imagebackend is selected. Make quartz default on OSX
2008-06-09 21:15:12 +00:00
Øyvind Kolås
a28e51d752 * clutter/cogl/common/cogl-primitives.c: (cogl_path_rel_curve_to):
fixed naming of implementation of cogl_path_rel_curve_to (it was
called just cogl_rel_curve_to).
2008-06-09 16:14:06 +00:00
Øyvind Kolås
7804ce7d1a * clutter/cogl/common/cogl-bitmap-pixbuf.c:
(_cogl_bitmap_from_file): allocate height×rowstride and not duplicate
gdkpixbuf's strange optimization saving some bytes at the end of the
pixbuf.
2008-06-06 12:53:35 +00:00
Øyvind Kolås
a1d0b30070 * clutter/cogl/gl/cogl-primitives.c:
* clutter/cogl/gles/cogl-primitives.c: 
* clutter/cogl/common/cogl-primitives.c: moved declaration of
gegl_rectangle and gegl_rectanglex here to satisfy linking
requirements when building the fruity backend.
2008-05-05 12:01:19 +00:00
Øyvind Kolås
0e6ad06db4 * clutter/cogl/cogl.h.in: api review touch ups.
* clutter/cogl/common/cogl-primitives.c: api review touch ups.
* clutter/cogl/gl/cogl-primitives.c: (cogl_path_fill),
(cogl_path_stroke): indentation.
* clutter/cogl/gles/cogl-primitives.c:
(_cogl_path_fill_nodes): free allocated resources.
* tests/test-cogl-primitives.c: updated to new API, added rotation to
test to show that cogl renders paths correct under perspective
distortion.
2008-05-05 10:25:11 +00:00
Øyvind Kolås
11a14de9f1 * clutter/cogl/common/Makefile.am:
* clutter/cogl/common/cogl-primitives.c:
* clutter/cogl/common/cogl-primitives.h:
* clutter/cogl/gl/Makefile.am:
* clutter/cogl/gl/cogl-primitives.c:
* clutter/cogl/gl/cogl-primitives.h:
* clutter/cogl/gles/Makefile.am:
* clutter/cogl/gles/cogl-primitives.c:
* clutter/cogl/gles/cogl-primitives.h: moved duplicated code to the
common directory.
2008-04-30 15:05:17 +00:00
Neil Roberts
19058afe82 Removed COGLhandle and changed shader and program functions to be
wrapped in reference-counted CoglHandles instead.

	* clutter/cogl/gl/cogl-shader.c: 
	* clutter/cogl/gl/cogl-shader.h: 
	* clutter/cogl/gl/cogl-program.c: 
	* clutter/cogl/gl/cogl-program.h: 
	New files to hold the shader and program functions.

	* clutter/cogl/gl/cogl.c: Removed shader and program functions.

	* clutter/cogl/common/cogl-handle.h: New header to define
	COGL_HANDLE_DEFINE which helps build functions to create
	reference-counted handles. This reduces the amount of duplicated
	code.

	* clutter/cogl/gl/cogl-texture.c: 
	* clutter/cogl/gles/cogl-texture.c: 
	* clutter/cogl/gl/cogl-fbo.c: Converted to use COGL_HANDLE_DEFINE
	from cogl-handle.h to avoid duplicating some of the common code.

	* clutter/cogl/gles/cogl-defines.h.in: 
	* clutter/cogl/gl/cogl-defines.h.in: Removed COGLhandle

	* clutter/cogl/gl/cogl-context.h: Added handle arrays for programs
	and shaders.

	* clutter/cogl/gl/cogl-context.c (cogl_create_context): Added
	initialisers for shader_handles and program_handles.
	(cogl_destroy_context): Added calls to g_array_free for all handle
	arrays.

	* clutter/cogl/gl/Makefile.am (libclutter_cogl_la_SOURCES): Added
	cogl-{program,shader}.{c,h}

	* clutter/cogl/common/Makefile.am
	(libclutter_cogl_common_la_SOURCES): Added cogl-handle.h

	* clutter/cogl/gles/cogl.c:
	* clutter/cogl/cogl.h.in: Programs and shaders are now wrapped in
	CoglHandles instead of COGLhandles. cogl_program_destroy and
	cogl_shader_destroy is now replaced with cogl_program_unref and
	cogl_shader_unref. cogl_program_ref and cogl_shader_ref are also
	added.

	* clutter/clutter-shader.c: Converted to use CoglHandles for the
	programs and shaders instead of COGLhandles.

	* cogl/cogl-sections.txt: Added cogl_shader_ref,
	cogl_shader_unref, cogl_is_shader, cogl_program_ref,
	cogl_program_unref, cogl_is_program and cogl_is_offscreen.
2008-04-29 16:10:37 +00:00
Neil Roberts
6409b1adeb Merged clutter-ivan branch into trunk.
svn merge \
 https://svn.o-hand.com/repos/clutter/trunk/clutter@2509 \
 https://svn.o-hand.com/repos/clutter/branches/clutter-ivan@HEAD
2008-04-25 13:37:36 +00:00