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Author SHA1 Message Date
Emmanuele Bassi
332aa3cf21 macros: Add fallback defines for non-GCC compilers
I forgot to add the fallback definitions in case we're not using GCC;
without them, anybody using non-GCC compilers will get a build error.

https://bugzilla.gnome.org/show_bug.cgi?id=752272
2015-07-11 23:58:12 +01:00
Ting-Wei Lan
7e0f588c91 trivial: Fix return value error in clutter_event_get_gesture_motion_delta 2015-07-11 18:09:45 +08:00
Emmanuele Bassi
a722cbebef actor: Fully deprecate the state access macros
Now that we can warn without breaking the build, we should deprecate the
state access macros for ClutterActor.
2015-07-11 10:18:18 +01:00
Emmanuele Bassi
4040f2d556 gdk: Do not use deprecated macros
Use the replacement functions instead.
2015-07-11 10:18:18 +01:00
Emmanuele Bassi
eefbb88675 backend: Do not use deprecated macros
Use the replacement functions instead.
2015-07-11 10:18:18 +01:00
Emmanuele Bassi
02b44fcc60 cally: Drop use of deprecated macros
Use the equivalent functions instead.
2015-07-11 10:18:18 +01:00
Emmanuele Bassi
8a24ad83c9 Add macros for deprecating macros
We want to be able to deprecate macros, but right now the best we can do
is to wrap them with things like:

  #ifndef CLUTTER_DISABLE_DEPRECATED
  # define A_MACRO_I_WANT_TO_DEPRECATE ...
  #endif

Which requires adding a new symbol to the build, and will cause a build
error instead of a compiler/pre-processor warning.

Fortunately, we can use the _Pragma() keyword introduced by C99 and
supported by GCC to add a warning to the output, while leaving the macro
itself intact.

GCC does not have a "deprecated" pragma, so we have to use a generic
warning; this also means we cannot do nifty things like concatenating
strings and the like, as we do for the "deprecated" attribute.

The macro deprecation symbol should have the same affordances as the
function deprecation one, and evaluate to nothing if the required
version is lower than the current version; or if the global toggle for
deprecation warnings is in effect.
2015-07-11 10:18:18 +01:00
Carlos Garnacho
b151898534 clutter-event: Add API around touchpad gesture events
These are needed in order to make these events binding friendly
2015-07-10 21:47:30 +02:00
Carlos Garnacho
5b8a2a9e15 evdev: Handle libinput touchpad swipe/pinch gesture events
The translation from libinput events is fairly straightforward, as they
map almost 1:1.
2015-07-10 21:47:30 +02:00
Carlos Garnacho
c185a17783 event: Add pinch/swipe gesture event types and structs
We now have ClutterTouchpadPinchEvent and ClutterTouchpadSwipeEvent,
each bringing the necessary info for the specific gesture. Each
of these events is defined by begin/update/end/cancel phases.

These events have been also made to propagate down/up the pointer
position, just like scroll and button events do.
2015-07-10 21:47:01 +02:00
Emmanuele Bassi
3e14d87188 actor: Use CLUTTER_NEARBYINT instead of C integer casting
Otherwise we break because of rounding.
2015-07-10 14:33:25 +01:00
Emmanuele Bassi
b0e785c6c2 actor: Add bind_model_with_properties()
When binding models to actors to map items to children we don't often
need the full control of a function; in many cases we just need to
specify the type of the child we want to construct and the properties
on both the item and the child that we want to bind.

We should provide a simple convenience function that does all this for
us.
2015-07-10 11:26:34 +01:00
Emmanuele Bassi
365bd482fb gdk: Use X11 API only when running under X11
Avoid using GdkX11Screen API when the GDK backend being used is not the
X11 one.

https://bugzilla.gnome.org/show_bug.cgi?id=752143
2015-07-09 14:34:11 +01:00
Emmanuele Bassi
41cd804f10 actor: Rename internal function
Map to the field name and the signal name, so it's clear what it does.
2015-07-09 14:30:26 +01:00
Emmanuele Bassi
b0300a6247 cogl: Pack ClutterStageCogl a bit more
We should rearrange the fields a bit so they get packed without holes,
and aligned with cacheline boundaries.
2015-07-08 11:15:54 +01:00
Emmanuele Bassi
938eea175f backend: Remove unnecessary private data structure
The whole of ClutterBackend is a final/protected type, so having a bunch
of instance fields and an instance private data structure is redundant
at best, and less efficient at worst.
2015-07-08 11:10:45 +01:00
Emmanuele Bassi
02b69e4d76 Move header inclusion guard at the top
GCC has some optimization for the inclusion guard, but they only work if
the check is the outermost one.

We're fairly inconsistent because of historical reasons, so we should
ensure that we follow the same pattern in every public header.
2015-07-07 16:03:32 +01:00
Emmanuele Bassi
cffa243fbe Add autocleanup macros for Clutter types
So that people can use the g_auto* macros, as well as the G_DECLARE_*
ones, from GLib 2.44.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
6cd24faaa5 actor: Clean up transform_stage_point()
Use double precision floats for the intermediate computations, to avoid
loss of precision, and don't convert too integer when unnecessary, to
avoid rounding errors.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
bf9a71ae23 actor: Allow binding an actor to a GListModel
It can be useful to bind the children list to set of objects inside a
GListModel implementation; the GListModel stores the objects, and every
time the model changes, a function is called that maps each object in
the model to a newly created ClutterActor, which is then added as a
child. This API, along with the property binding one inside GObject,
allows automatic creation of views based on object models that update
themselves without manual intervention.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
db8bb95817 Move ClutterModel to the deprecated area
And deal with the fallout in the source tree.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
31c2c57f8b Move clutter-list-model.[ch] to the deprecated area 2015-07-07 16:03:31 +01:00
Emmanuele Bassi
6376eebd9b Deprecate ClutterModel
Now that we've deprecated the only concrete implementation of
ClutterModel, it's time we deprecate the base abstract class.
2015-07-07 16:03:31 +01:00
Emmanuele Bassi
e1e6f7be48 Deprecate ClutterListModel
The model API was an ad hoc addition to Clutter, back in the 0.6 days,
that was needed because GLib did not offer anything of sort, and the
only model-like storage was inside GTK+. The API design was heavily
based on GtkTreeModel and friends, with column-based collections of
generic data.

Since then, the model API inside Clutter has not really been integrated
in the core API; on the other hand, GIO has grown a model API, and it's
seeing more use in the platform.

This means that the ClutterModel API should finally be deprecated, and
we should move code to the GListModel API inside GIO.
2015-07-07 16:03:31 +01:00
Peter Hutterer
661078a4f2 x11: don't create the libinput tapping property
If it doesn't exist, we don't have a touchpad. Don't create the property
and potentially confuse other pieces of the stack that do the same check.
2015-07-07 16:03:31 +01:00
Kalev Lember
7c2ac712f7 docs: Fix a typo in ClutterImage example 2015-06-20 18:55:01 +02:00
Gustavo Noronha Silva
0c75e17814 Add PanAxis mode that automatically pins scroll based on initial movement
This code is inspired by the implementation of the same feature for the
Mx toolkit's MxKineticScrollView. See commit 4d08771.

https://bugzilla.gnome.org/show_bug.cgi?id=707982
2015-06-11 15:47:48 -03:00
Carlos Garnacho
2105055a34 gdk: Enable GDK_TOUCH_MASK on the stage window
This allows touch events to be received and translated.

https://bugzilla.gnome.org/show_bug.cgi?id=750496
2015-06-11 15:06:55 +01:00
Carlos Garnacho
7ed3714a94 gdk: Ignore synthesized leave events out of touch events
Certain crossing modes notify about synthesized events, where
the pointer didn't really leave the window. Unsetting the stage
from the device at that time is incorrect, and will leave all
remaining touches unable to pick coordinates, so silently eaten
away.

https://bugzilla.gnome.org/show_bug.cgi?id=750496
2015-06-11 15:06:55 +01:00
Emmanuele Bassi
2d5b5aa82a gdk: Add function to retrieve the GdkVisual
Straight from Cogl.

This allows us to propagate the GdkVisual Cogl and Clutter use to
embedding toolkits, like GTK+.

The function is annotated as being added to the 1.22 development
cycle because it will be backported to the stable branch, so that
downstream developers can package up a version of Clutter that does
not crash on nVidia.

https://bugzilla.gnome.org/show_bug.cgi?id=747489
2015-06-10 19:09:21 +01:00
Emmanuele Bassi
c91621e8c2 gdk: Use the Cogl visual on Xlib winsys
GDK 3.16 started selecting different visuals, to best comply with the
requirements for OpenGL, and this has broken Clutter on GLX drivers that
are fairly picky in how they select visuals and GLXFBConfig.

GDK selects GLXFBConfig that do not include depth or stencil buffers;
Cogl, on the other hand, needs both depth and stencil buffers, and keeps
selecting the first available visual, assuming that the GLX driver will
give us the best compliant one, as per specification. Sadly, some
drivers will return incompatible configurations, and then bomb out when
you try to embed Clutter inside GTK+, because of mismatched visuals.

Cogl has an old, deprecated, Clutter-only API that allows us to retrieve
the XVisualInfo mapping to the GLXFBConfig it uses; this means we should
look up the GdkVisual for it when creating our own GdkWindows, instead
of relying on the RGBA and system GdkVisuals exposed by GDK — at least
on X11.

https://bugzilla.gnome.org/show_bug.cgi?id=747489
2015-06-10 19:06:25 +01:00
Emmanuele Bassi
c4fa3514ad Use the public symbol for Wayland compositor support
Instead of using a private one. This way, if things go out of sync,
we'll notice immediately.
2015-06-10 12:31:51 +01:00
Emmanuele Bassi
a1c4acf227 Add missing include
Some X11-related system header is leaking stdlib.h, so when we disable
the X11 backend we get a compiler warning for atol().
2015-06-10 12:28:59 +01:00
Emmanuele Bassi
896e43cbd5 gdk/device: Propagate more device details from GDK
In order to do device matching we need to propagate more information,
like the device_id (only on X11 with the XInput2 extension enabled),
the vendor id, and the product id.

https://bugzilla.gnome.org/show_bug.cgi?id=747951
2015-06-03 13:08:01 +01:00
Dima Ryazanov
71743ef660 Fix a compile error when the X11 backend is disabled
When defining clutter_stage_gdk_update_foreign_event_mask, check for the
same macros as when actually using it.

Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Emmanuele Bassi <ebassi@gnome.org>
2015-05-29 10:13:03 +01:00
Carlos Garnacho
fbe2c74e19 swipe-action: Fix typo
X coords are meant to compare with distance_x.
2015-05-26 19:05:20 +02:00
Carlos Garnacho
a4962c0336 swipe-action: Prepare for multifinger swipes
Its ::gesture-end implementation used to check the press/release
coordinates for the first touchpoint. On multifinger swipes, we
can receive this vfunc called due to other touch sequence going
first, so we'd get 0/0 as the release coordinates for this still
active sequence, resulting in bogus directions.

Instead, check the last event coordinates, that will be always
correct regardless of whether the touchpoint 0 finished yet or
not.

https://bugzilla.gnome.org/show_bug.cgi?id=749739
2015-05-26 19:02:51 +02:00
Emmanuele Bassi
c71dfa2162 docs: Remove stray XML element
We moved to Markdown a while ago, but a stray </para> was left in.
2015-05-19 15:27:30 +01:00
Emmanuele Bassi
c99ce18efb actor: Guard against negative-sized allocations
The allocate_align_fill() method may end up trying to allocate an actor
with a negative size, due to rounding and floating point operations.

https://bugzilla.gnome.org/show_bug.cgi?id=749420
2015-05-19 15:27:29 +01:00
Emmanuele Bassi
e72a1a44e6 actor: Ensure allocation adjustment is safe against zero sizes
We already copy with negative end results, but there's no point in doing
the work in the first place.
2015-05-19 15:27:29 +01:00
Rui Matos
9268bb9144 x11: Fix touchpad detection
Commit 79849ef1d5fff9acd310cd68d59df0c7cf2cb28f had a typo in the
device property format check. This property is formated in 8-bit
items, not 32-bit.

This went unnoticed till now because some touchpads were still being
detected as such due to a second check below:

      else if (strstr (name, "touchpad") != NULL)
        source = CLUTTER_TOUCHPAD_DEVICE;

https://bugzilla.gnome.org/show_bug.cgi?id=749482
2015-05-18 11:43:58 +02:00
Matthieu Bouron
8aea8bc463 clutter-backend-gdk: Only set setting on successful gdk_screen_get_setting call
It could happen that gdk_screen_get_setting fails to retreive
Gdk/WindowScalingFactor which leads to the following warnings when
clutter_init is called:

GLib-GObject-WARNING **: value "0" of type 'gint' is invalid or out of range for property 'window-scaling-factor' of type 'gint'
GLib-GObject-WARNING **: value "0" of type 'gint' is invalid or out of range for property 'dnd-drag-threshold' of type 'gint'

https://bugzilla.gnome.org/show_bug.cgi?id=749256

Slightly edited to fix up whitespace issues.

Edited-by: Emmanuele Bassi <ebassi@gnome.org>
2015-05-12 11:14:14 +01:00
Emmanuele Bassi
8fc8a73580 gdk: Use RGBA visual if there is one
The condition check for the has_rgba_visual flag is reversed, and thus
we relied on drivers returning an ARGB visual first by default.

Referenced by: https://bugzilla.redhat.com/show_bug.cgi?id=1206960
2015-05-07 13:28:33 +01:00
Emmanuele Bassi
9584b23958 docs: Fix typo in ClutterStage::deactivate 2015-05-01 16:51:12 +01:00
Emmanuele Bassi
54a2a20e38 actor: Remove trailing new line
The debug messages have a new line by default.
2015-04-30 12:42:44 +01:00
Emmanuele Bassi
8b8aa0b492 actor: Use the real opacity when clearing the stage
The paint opacity for a top level is always overridden to be the full
value, since it's a composited value and we want to paint our scene.

When clearing the stage framebuffer, though, we want to use the actual
opacity, if ClutterStage:use-alpha is set.
2015-04-30 12:40:39 +01:00
Jasper St. Pierre
21ce9bc08b clutter-stage-cogl: Match EGL's behavior of eglSwapBuffersWithDamage
-1 is explicitly an invalid value to pass to eglSwapBuffersWithDamage,
and the specification admits as much:

                                                         If
    eglSwapBuffersWithDamageEXT is called and <n_rects>, is less
    than zero or <n_rects> is greater than zero but <rects> is
    NULL, EGL_BAD_PARAMETER is generated.

Fix up our usage of SwapBuffersWithDamage to match the behavior in the
EGL specification.

https://bugzilla.gnome.org/show_bug.cgi?id=745512
2015-04-29 22:41:58 +01:00
Emmanuele Bassi
dac33c5fea Stop using macros for accessing actor state
Use the newly added functions instead.
2015-04-23 17:39:30 +01:00
Emmanuele Bassi
4c6a550d13 Soft-deprecation of actor state macros
These are just terrible API that we've been stringing along since the
0.x days. We cannot truly deprecate them, because they are, in some
cases, the only actual API to perform some operation, and porting all
the code in the world is not going to make us any friends.

For the time being, we use a deprecation notice in the documentation.
2015-04-14 12:46:49 +01:00
Emmanuele Bassi
849607316a actor: Add functions mapping to state query macros
The macros are useless for language bindings, and are terribly unsafe
from C as well. There's always the option of using the GObject
properties they refer to, but it's more efficient to just have a simple
getter function.
2015-04-14 12:37:42 +01:00