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Author SHA1 Message Date
Robert Mader
292a8500ed surface-actor-wayland: Clean up and optimize check for primary view
Avoid some allocations, save some CPU cycles and make the code easier
to read.

Behaviourwise the only expected change is that now, if there are mapped
clones, we unconditionally choose the view with the highest refresh
rate the actor (or one of its clones) is on and don't check the
obscurred region any more.

Thus in some cases a client may receive a higher rate of frame callbacks
when obscured on a faster view while a clone is present on a slower
one. The assumption is that cases like this are relatively rare and
that the reduction of code complexity, the reduction of allocations in
`meta_surface_actor_is_obscured_on_stage_view()` whenever the actor is
not fully obscured and has clones on other views, as well as generally
fewer lookups and less code in most common cases, compensate for that.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2671>
2022-12-16 16:27:33 +00:00
Robert Mader
04655c8bff feedback-actor: Disable direct scanout during lifetime
We only support feedback-actors, such as DnD-icons, in the compositing
path at the moment.

The approach is similar to how we handle certain shell elements.
Implementations need to ensure no references to the object keep
around longer that necessary.

Arguably this should be replaced by a more robust and implicit actor
hierachy detection in the direct scanout code at some point.

Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/2470

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2677>
2022-12-16 15:25:41 +01:00
Robert Mader
2933ca9e1c window-actor: Add 'render' debug prints
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2680>
2022-12-09 20:14:26 +00:00
Robert Mader
bf6e735ef7 compositor-view/native: Add 'render' debug prints
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2680>
2022-12-09 20:14:26 +00:00
Georges Basile Stavracas Neto
381de44c5d window-actor: Use logical monitor scale on cursor scale
When using 'scale-monitor-framebuffer', it's important to use the
monitor's scale on top of the cursor texture scale. This matches
what the monitor screencast source does.

Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/1541

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2737>
2022-12-03 15:22:31 -03:00
Georges Basile Stavracas Neto
1f705ee10a window-actor: Apply resource scale to cursor position
meta_screen_cast_window_stream_src_set_cursor_metadata() relies
entirely on meta_screen_cast_window_transform_cursor_position()
to return the correct relative cursor position.

However, this function actually does not return the expected
values, since it does not apply the resource scale to the
transformed position.

Actually apply the cursor scale when calculating the cursor
position.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2737>
2022-12-03 15:21:46 -03:00
Carlos Garnacho
20bf7f5ceb x11: Delay next resize op after sync resize until frame is painted
Since the frames are now rendered by a separate process, we no longer
can guarantee at this point that all updates were handled. Engaging
in a new synchronous resize operation will again freeze the actor,
so sometimes we are left with a not-quite-current buffer for the
frame+window surface.

In order to ensure that the right changes made it onscreen, delay
this next synchronous resize step until the moment the surface was
repainted. This avoids those glitches, while still ensuing the
resize operation ends up in sync with the pointer.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2175>
2022-12-01 20:10:53 +00:00
Carlos Garnacho
9feac5ce62 compositor: Opt out compositor shadows from windows with frames
Let the frames client render its own shadow. In order to do that,
avoid double painting a shadow on the compositor side, and extend
the mask area of the frame, so it does unveil the (so far)
hidden frames-client-side shadows.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2175>
2022-12-01 20:10:53 +00:00
Carlos Garnacho
f2237fa0c8 x11: Add frame synchronization to window frames
There's two meanings of "frame" there! Since SSD frames are now
rendered by an external client, and there are no actual mechanism
that ensures the frame did already get painted when the client did
respond to its NET_WM_FRAME_SYNC_REQUEST request, there may be
artifacts when resizing windows.

In order to get always the best visual result, we should actually
synchronize rendering with both the client window and the window
frame window.

This commit adds these mechanisms, so a sync alarm update is
expected on both windows until further resizes are allowed, this
ensures window and frame stay in sync, even after moving rendering
elsewhere.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2175>
2022-12-01 20:10:53 +00:00
Carlos Garnacho
b891f8a52c compositor: Move frame drawn x11 management to MetaSyncCounter
This is part of the same MetaSyncCounter mechanism, so move it together
on one place.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2175>
2022-12-01 20:10:52 +00:00
Carlos Garnacho
740b8e8cce x11: Replace MetaWindow sync request handling with MetaSyncCounter
Put the helper to use, in order to lift MetaWindow itself from this
accounting. As a bonus, the data itself now moved to the MetaWindowX11
private struct, since this may only happen with X11 windows (or its
Xwayland subclass).

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2175>
2022-12-01 20:10:52 +00:00
Carlos Garnacho
ab06232dbe compositor: Ensure atom existence initializing DnD
These only exist because GTK creates them ahead of us, stop relying
on that.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2175>
2022-12-01 20:10:52 +00:00
Michel Dänzer
80c6b7d82b wayland/surface: Use transactions for all sub-surface hierarchy changes
And keep track of the hierarchy separately for the Wayland protocol and
for output. Protocol state is updated immediately as protocol requests
are processed, output state only when the corresponding transaction is
applied (which may be deferred until the next commit of the parent
surface).

v2:
* Directly add placement ops to a transaction, instead of going via
  pending_state.
* Use transaction entry for the sub-surface instead of that for its
  parent surface.
v3:
* Use transaction entry for the parent surface again, to ensure proper
  ordering of placement ops, and call
  meta_wayland_surface_notify_subsurface_state_changed only once per
  parent surface.
* Drop all use of wl_resource_add_destroy_listener, transactions are
  keeping surfaces alive as long as needed.
v4:
* Rebase on https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2501
* Drop ClutterActor code from meta_wayland_surface_apply_placement_ops.
  (Robert Mader)
v5:
* Rename MetaWaylandSubSurfaceState to MetaWaylandSurfaceSubState, since
  the next commit adds not sub-surface specific state to it.
v6:
* Move include of meta-wayland-subsurface.h from
  meta-wayland-transaction.c to .h, since the latter references
  MetaWaylandSubsurfacePlacementOp.
v7:
* Drop superfluous !entry check from meta_wayland_transaction_apply.
v8:
* Rename output/protocol fields to output/protocol_state. (Jonas Ådahl)
v9:
* Use meta_wayland_surface_state_new in
  meta_wayland_transaction_add_placement_op.
v10:
* Fix a few style issues per check-style.py.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1880>
2022-12-01 12:41:32 +01:00
Jonas Ådahl
db1000e264 plugin-manager: Don't try to starte effect when shutting down
Add internal state (starting, running, stopping), and use this instead
of MetaDisplay struct fields to determine whether to start animations.

This fixes issues when we try to animate things when shutting down.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2716>
2022-11-25 10:26:52 +00:00
Corentin Noël
66dcef7ac1 window-actor: Add several (nullable) annotations
Many getters might return a NULL value, let's reflect this in the annotations.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2715>
2022-11-24 15:16:13 +01:00
Jonas Ådahl
eb7abdacd8 plugin/default: Autostart localed when querying keyboard layout
Otherwise it's required that systemd-localed is already running, which
is unlikely, since it will auto-terminate by default.

Fixes: 562024f746
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2710>
2022-11-24 01:16:31 +00:00
Bilal Elmoussaoui
6b77532a23 window: Move surface property to it subclasses
As we have specific window types per display server,
having it in the parent class makes building without wayland
harder to achieve

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2418>
2022-11-17 11:30:56 +00:00
Sebastian Wick
d6d6dc65c1 window-actor/wayland: Do not crash when there is no monitor
When all monitors are blanking or after suspending there might not be
any monitors temporarily. We can't draw a black background when we don't
know the size of the monitor it's fullscreen on but it's fine because
there actually is no monitor.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2508
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2695>
2022-11-15 22:46:30 +01:00
Sebastian Krzyszkowiak
e331e38a19 shaped-texture: Reset pipelines after setting a texture with new size
Attaching a new buffer with a different size than the old one means
that the viewport needs to be recalculated.

Not doing this caused the viewport to be incorrectly applied when
viewport_src_rect remained the same after attaching such buffer.
Pipeline reset usually happens when applying a new viewport,
but it doesn't happen when the viewport values remain the same.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2689>
2022-11-13 18:02:30 +00:00
Jonas Ådahl
562024f746 plugin/default: Don't load properties when getting locale proxy
This cuts away between 7 and 40 ms from the startup of tests.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2678>
2022-11-01 21:04:21 +00:00
Sebastian Keller
46fc94b67f surface-actor-x11: Only unredirect fullscreen windows for full damage
When deciding if a window should be unredirected because it was causing
fullscreen damage in the past, it was not considered whether the window
is still fullscreen. This could result in a floating window being
unredirected if it was chosen for unredirection because of
_NET_WM_BYPASS_COMPOSITOR = 1 and was previously fullscreened for >= 100
frames, long enough to change does_full_damage, before getting
unfullscreened.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2434
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2651>
2022-10-21 12:58:07 +00:00
Robert Mader
4079afe0c7 surface-actor-wayland: Fix assumption in get_current_primary_view
Unlike the multi-view path, the optimized/single-view one doesn't check
if the surface-actor is really present on the view. That is the case
whenever it's hidden - e.g. when the window is minimized.

Fixes 3b7137cb35

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2662>
2022-10-15 21:45:10 +02:00
Sebastian Wick
909616b208 window-actor/wayland: Draw black background for fullscreen windows
Fullscreen Wayland toplevel surfaces don't need to respect the
configured size in which case it should be shown centered on the monitor
with a black background. The black background becomes part of the window
geometry.

The surface container is responsible for correctly culling the surfaces
and making sure the surface actors are removed from the actor tree to
avoid destroying them.

The window actor culling implementation assumes all surfaces to be direct
children of said actor. The introduction of the surface_container actor
broke that assumption. This implements the culling interface in
MetaWindowActorWayland which is aware of the actor surface_container and
fullscreen state.

v2: Fix forwarding culling to surface even if there is a background.
v2: Don't alter passed geometry.
v2: Update window geometry code documentation to reflect these changes.
v2: Only use constrained rect if we're acked fullscreen.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2338>
2022-10-10 18:16:51 +00:00
Sebastian Wick
0034b54877 window-actor: Move culling logic into child classes
Prepare for adding Wayland specific culling logic to the
MetaWindowActorWayland class by moving all the logic to the non-abstract
classes, since there will be no reason to keep the logic in
MetaWindowActor around.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2338>
2022-10-10 18:16:51 +00:00
Jonas Ådahl
5be8c50746 window-actor: Rename confusing variable name
A "window rect" in most places refers to the rectangle the window
corresponds to when it comes to window management. MetaWindow::rect also
refers to this window management related rectangle. However in the
geometry sync functions, it instead called what was to be the rectangle
the actor should have as "window rect", which is arguably a bit
confusing. Fix this by renaming it "actor_rect" so that it becomes clear
that it's the rectangle the actor should get on the stage.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2338>
2022-10-10 18:16:51 +00:00
Sebastian Wick
c6b4b33570 window-actor: Make meta_window_actor_get_image fastpath reachable
MetaWindowActor previously peeked at the number of child Actors to
determine the number of surfaces. The following commit rearranged the
tree such that MetaWindowActorWayland always has two Actors. This change
lets the subclass determine if the main surface describes the whole
window.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2338>
2022-10-10 18:16:51 +00:00
Jonas Ådahl
85ef0d1a46 compositor-view/native: Check that the actor covers the the view
If we have a window that match the size (i.e. will pass the "fits
framebuffer" low level check), that doesn't mean it matches the
position. For example, if we have two monitors 2K monitors, with two 2K
sized windows, one on monitor A, and one on monitor both monitor A and
B, overlapping both, if the latter window is above the former, it'll end
up bing scanned out on both if it ends up fitting all the other
requirements.

Fix this by checking that the paint box matches the stage view layout,
as that makes sure the actor we're painting isn't just partially on the
right view.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2387
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2624>
2022-09-20 18:47:06 +00:00
Sebastian Wick
f336911d8f default-plugin: Use stopped instead of completed signal
The completed signal is only emitted if the timeline actually completed
but when an actor is destroyed or removed from its parent the timeline
is stopped and not completed.

The workspace switch effect removes window actors from the window group
which destroys the timeline so on_$EFFECT_effect_stopped is never
called and the pointer to the timeline is dangling.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2489>
2022-09-20 17:14:53 +00:00
Sebastian Wick
bc6af4f1c8 default-plugin: Kill workspace switch animation on shutdown
The workspace switch animation moves the WindowActors out of the
WindowGroup so if we shut down while the animation is playing the
WindowActors will have queued a destroy but will be disposed only after
the compositor is destroyed, leaving the WindowActor with a dangling
pointer.

Fix the issue by killing the workspace switch animation on shutdown.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2489>
2022-09-20 17:14:53 +00:00
Jonas Ådahl
d517f3ae61 feedback-actor: Make the other properties static strings
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2619>
2022-09-19 14:46:01 +00:00
Jonas Ådahl
c1215f4213 window-actor/wayland: Add missing config.h
The lack of this resulted in some surprises in header file macro
processing.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2619>
2022-09-19 14:46:01 +00:00
Daniel van Vugt
f94189d4eb clutter/utils: Remove magic numbers from fixed point calculations
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2587>
2022-09-02 07:33:26 +00:00
Robert Mader
3c79eb56b9 compositor/native: Allow scanout for offscreen rotated views
If a stage view uses an offscreen framebuffer exclusively for
rotation and a Wayland client provides pre-rotated buffers,
we should try to use scanout.
This saves us one copy more than scanout in the onscreen case,
i.e. two fullscreen copies in total.

Offscreen rotation is notably used for all 90/270 degree rotations
at the moment, as using display hardware for them is apparently
more complex than for x-/y-flips and can even have detrimental
effects on power consumption.

This can be tested with `weston-simple-egl`.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2468>
2022-09-01 20:40:35 +00:00
Daniel van Vugt
bb1ffb0887 shaped-texture: Don't clear mipmaps during painting
This reverts an attempt at saving texture memory that was introduced
recently in 16fa2100. It was misguided because the same texture may be
needed in the next frame if a window has multiple previews visible on
screen at once (gnome-shell's overview). Keeping the mipmaps around
seems to reduce the peak render times of the overview by roughly 5%-10%.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2598>
2022-08-30 14:50:26 +00:00
Daniel van Vugt
8019714b5d texture-mipmap: Fix some leaks and tidy up
Seems we were leaking mipmap->mipmap_texture and mipmap->fb.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2562>
2022-08-10 11:52:39 +00:00
Robert Mader
22b9a4219a screencast: Implement buffer-transform support
So all cursor renderers support the feature.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/344>
2022-08-05 20:30:50 +02:00
Robert Mader
df27017ba3 monitor-transform: Add helper to transform matrices
Moved from `MetaShapedTexture` - it will be useful
in several other places as well.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/344>
2022-08-05 20:30:50 +02:00
Dor Askayo
4736f873f2 compositor/native: Add support for direct scanout per view
This uses MetaCompositorViewNative to find a candidate surface for
scanout and to keep track of it separately for each view, effectively
allowing each CRTC to use a different buffer for direct scanout.

There are three parts for potentially assigning a buffer for direct
scanout at the compositor level:
  1. Finding a candidate surface actor on the view (if any)
  2. Attempting to assign the candidate's buffer for direct scanout
  3. Updating references relating to the scanout candidate as needed

The three parts were moved in their entirety from being handled by the
MetaCompositorNative to being handled by the MetaCompositorViewNative.
As part of this transition, the logic was also slightly refactored so
that each of the three parts is handled by its own helper function.
This allowed to avoid the use of "goto" statements and hopefully make
the logic easier to read and follow.

The first part mentioned above was changed in this commit to make use
of the new meta_compositor_view_get_top_window_actor () API to get the
top window actor in the view instead of the top window actor on all
views.

The second part and third parts mentioned above weren't changed other
than being done in the context of a view instead of globally.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2526>
2022-08-01 21:05:04 +00:00
Dor Askayo
ad0e19a034 compositor/native: Remove redundant function
All of the checks this function performed internally were already
done before calling it, making it a simple wrapper function without a
meaningful purpose.

Removing this function also reduces the chance of additional checks
being added to the MetaSurfaceActor after it is already chosen as a
scanout candidate.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2526>
2022-08-01 21:05:04 +00:00
Dor Askayo
66e938bc34 compositor/native: Don't allow obscured surface actors as scanout candidates
This check was previously done after it was already determined that
a surface actor is suitable for scanout.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2526>
2022-08-01 21:05:04 +00:00
Dor Askayo
259a9998d8 compositor: Introduce MetaCompositorViewNative
This class is meant to hold logic specific to the native backend
in the context of a MetaCompositorView.

Its addition requires making MetaCompositorView inheritable, and an
addition of a virtual function which allows each compositor to create
its own MetaCompositorView instance.

In the case of the MetaCompositorNative, a MetaCompositorViewNative
is created. In all other cases, a MetaCompositorView is created.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2526>
2022-08-01 21:05:04 +00:00
Dor Askayo
85b8632cd6 compositor: Keep track of the top window actor on each view
First, add logic in MetaCompositorView to find topmost visible
MetaWindowActor on its view, and expose it through a new API.

Then, queue an update to find the top MetaWindowActor of each
MetaCompositorView in the following cases:
  1. The MetaCompositor is in its initial state.
  2. The window stack order has changed.
  3. A window has changed its visibility.
  4. A "stage-views-changed" signal was emitted for a MetaWindowActor.

Finally, perform the queued update in meta_compositor_before_paint (),
and assert that an update isn't queued during painting. This ensures
that the top window actor in the MetaCompositorView remains up-to-date
and available to child classes of MetaCompositor throughout the entire
paint stage.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2526>
2022-08-01 21:05:04 +00:00
Dor Askayo
2ead3874f5 compositor: Expose the MetaCompositorView in before_paint () vfunc
The idea is that the state of the MetaCompositorView shall be
up-to-date only in specific scenarios, thus allowing operations
performed on it to be queued and aggregated to be handled in the
right time, and only if they are still necessary.

For example, in a following commit, the top window actor in each
view will be planned (if needed) only once before painting a frame,
rendering the top window actor in the MetaCompositorView potentially
stale in all other times.

Similarly, if a MetaCompositorView is destroyed before the beginning
of the frame, a queued operation to update its top window actor can be
discarded.

As an interface segragation measure, and as part of an attempt to
avoid the use of g_return_if_fail () to check the validity of the
MetaCompositorView's state in multiple places (which is still prone to
human error), the interfaces through which a MetaCompositorView is
made available would only ones where it's state is gurenteed to be
up-to-date.

Specifically, this commit gurentees that the state of the
MetaCompositorView would be up-to-date during the before_paint () and
after_paint () vfuncs exposed to child classes of the MetaCompositor.

The frame_in_progress variable will be used in a following commit to
guarantee that the MetaCompositorView's state is not invalidated during
this time.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2526>
2022-08-01 21:05:04 +00:00
Dor Askayo
049db7c7e5 compositor: Introduce MetaCompositorView
MetaCompositorView is a class which contains compositor logic
specific to ClutterStageViews.

Each MetaCompositorView is "attached" to a ClutterStageView as an
opaque pointer using g_object_set_qdata_full (), and is freed when
the ClutterStageView is destroyed. This ensures that the lifetime of
the MetaCompositorView can't extend beyond the lifetime of its
ClutterStageView.

In a following commit, MetaCompositorView will be expanded to allow
keeping track of the top MetaWindowActor located on each
ClutterStageView.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2526>
2022-08-01 21:05:04 +00:00
Daniel van Vugt
e0145447a3 shaped-texture: Remove mipmap framerate limiting
Although mipmapping is still slower than not mipmapping, commit 16fa2100
simplified N synchronous draw calls per texture tower into just one. So
it's more efficient now, and four years have passed since the throttling
was introduced so people also have better hardware as well as mutter being
generally faster than it used to be. So I am happy to effectively revert
commit c9c32835.

This means antialiasing will remain consistent rather than popping in and
out of existence.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/403
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2538>
2022-07-28 12:12:38 +02:00
Daniel van Vugt
5eb5ed54e8 shaped-texture: Remember to turn on mipmapping
It was accidentally lost in 877dc335.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2365
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2537>
2022-07-27 09:40:20 +00:00
Daniel van Vugt
069e18c09d compositor: Add copyrights for recent mipmapping changes
Relating to b29a6c4d, 16fa2100, 877dc335

The most recent mipmapping logic was written by Canonical and rearranged
by Neil Moore.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2535>
2022-07-27 16:08:46 +08:00
Neil Moore
877dc33545 shaped-texture: Move texture mipmap implementation to 'meta-texture-mipmap'
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2506>
2022-07-26 19:16:50 +00:00
Daniel van Vugt
16fa2100dc shaped-texture: Stop using MetaTextureTower and use GL mipmapping instead
But only in cases where it's needed; when we are displaying a texture at
less than half its native resolution. We also keep the existing
optimization that avoids mipmapping of textures while they're animating.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/849
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2506>
2022-07-26 19:16:50 +00:00
Daniel van Vugt
b29a6c4d0c compositor: Return more details from meta_actor_painting_untransformed
This adds x_scale and y_scale information, as well as simplifying the
parameters.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2506>
2022-07-26 19:16:50 +00:00