Add internal state (starting, running, stopping), and use this instead
of MetaDisplay struct fields to determine whether to start animations.
This fixes issues when we try to animate things when shutting down.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2716>
When we remove a child, we stop its transitions (animations), but we
didn't stop animations on grand children. What we did, however, was to
clear the stage views of the grand children, and this caused a bunch of
orphaned transitions (ClutterTimeline) and accompanied warnings.
Make it so that if we stop transitions, and clear stage views, also stop
transitions for the grand children. Detached children don't have a way
to continue animating anyway, since they have no stage view (thus frame
clock) to be driven by.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2716>
When a badly behaving ClutterActor implementation manages to invalidate
the allocation after the layout phase and before painting, we have no
idea where the actor should be painted without running the whole layout
machinery again.
For paint volumes in this case we pretend the actor covers the whole
stage and queue full-stage redraws. When updating stage-views, we're
also handling this case, but not in the most graceful way. Just like
with paint volumes, we should assume an actor without a valid allocation
is simply everywhere, so set priv->stage_views to all available stage
views in that case.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/6054
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2694>
On hotplug, the events we receive from the kernel are async, and
connectors in the kernel come and go as they please. In practice, this
means that calling drmModeGetConnector() twice more or less directly
after each other, there is no guarantee that the latter call will return
anything if the former did.
When updating the connector in response to hotplugs, we'd first update
the list of existing connectors, and following that, query each and
every one again for their current state, to update our internal
representation; only the former handled drmModeGetConnector() returning
NULL, meaning if unlucky, we'd end up doing a null pointer dereference
when trying to update the state.
Handle this by querying the kernel for the current connector state only
once per connector, updating the list of connectors and their
corresponding state at the same time.
Fixes the following crash:
#0 meta_kms_connector_read_state at ../src/backends/native/meta-kms-connector.c:684
#1 meta_kms_connector_update_state at ../src/backends/native/meta-kms-connector.c:767
#2 meta_kms_impl_device_update_states at ../src/backends/native/meta-kms-impl-device.c:916
#3 meta_kms_device_update_states_in_impl at ../src/backends/native/meta-kms-device.c:267
#4 meta_kms_update_states_in_impl at ../src/backends/native/meta-kms.c:604
#5 update_states_in_impl at ../src/backends/native/meta-kms.c:620
#6 meta_kms_run_impl_task_sync at ../src/backends/native/meta-kms.c:435
#7 meta_kms_update_states_sync at ../src/backends/native/meta-kms.c:641
#8 handle_hotplug_event at ../src/backends/native/meta-kms.c:651
#9 on_udev_hotplug at ../src/backends/native/meta-kms.c:668
Related: https://bugzilla.redhat.com/show_bug.cgi?id=2131269
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2709>
There is no need to use the 'bypass-*' method of event processing in the
changed function since in all cases the 'bypass-*' variable was set, any
following event processing functions would ignore the event anyway.
Simplify things a bit by just returning TRUE if the event is consumed.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2714>
We can land inside meta_window_focus() in the middle of changing the
window workspace, because some signal handler of MetaWorkspace's
"window-removed" signal triggers a focus. This can cause a crash in
`g_assert (link)` when updating the MRU list because we still think
we're on the old workspace when actually we are already removed from
this workspaces MRU list.
To avoid crashes like this, bail out of meta_window_focus() when we're
in the middle of a workspace change.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5368
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2691>
It's a bad idea to have data like this in the middle of a struct, as it
will easily cause everything behind it to be badly aligned and thus
increase memory access times.
So move all those bitfield booleans to the end of the struct.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2691>
It is generally assumed here and there that the pointer at all point in
time is within some logical monitor, if there is any logical monitor to
be within.
With the input thread, this was for a short amount of time not reliable,
resulting in crashes in combination with hotplugging or suspend/resume,
where monitors come and go quickly.
What happens is that the pointer at first is within a logical monitor,
but when that logical monitor is removed, while the new monitor
viewports are handed to the input thread, the constraining happens
asynchronously, meaning there is a time between between the new
viewports are sent, and before clutter_seat_query_state() starts
reporting the constrained position.
If a new client mapped a maximized window during this short time frame,
we'd crash with
#0 meta_window_place at ../src/core/place.c:883
#1 place_window_if_needed at ../src/core/constraints.c:562
#2 meta_window_constrain at ../src/core/constraints.c:310
#3 meta_window_move_resize_internal at ../src/core/window.c:3869
#4 meta_window_force_placement at ../src/core/window.c:2120
#5 xdg_toplevel_set_maximized at ../src/wayland/meta-wayland-xdg-shell.c:429
#6 ffi_call_unix64 at ../src/x86/unix64.S:105
#7 ffi_call_int at ../src/x86/ffi64.c:672
#8 wl_closure_invoke at ../src/connection.c:1025
#9 wl_client_connection_data at ../src/wayland-server.c:437
The fix for this is to make sure that the viewports are updated and
pointers constrained synchronously, i.e. the main thread will wait until
after the input thread is done constraining before continuing.
Related: https://bugzilla.redhat.com/show_bug.cgi?id=2147502
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2711>
We've been sending all events to clients immediately for quite some time
now, so this is only really impacting the Clutter scene graph, not
clients anymore.
That makes this behavior a somewhat unnecessary optimization (it was
useful at the time it was added, but it's not anymore), which will only
make our lives harder when we actually expect an event to be queued
(eg. in tests), so remove it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2697>
We put a DEVICE_ADDED or DEVICE_REMOVED event into Clutters event queue
here, so we should also wait for Clutter to process events once.
Just putting an event into the queue doesn't mean it gets processed
immediately (especially when the commit after this one is applied), so
wait for a stage update here.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2697>
Currently, we will notify the display about a new window being created
during the constructed phase of the GObject. During this time,
property-change notifications are frozen by GObject, so we'll emit a few
::notify signals only after the window-created signal, although
the actual property change happened before that.
This caused confusion in gnome-shell code where a notify::skip-taskbar =
true emission was seen when the property already was true inside a
window-created handler before.
In order to fix that that, we notify the window creation
post-construction
of the GObject on GInitable.init vfunc
Details
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/6119#note_1598983
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/6119
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2703>
As suggested by Carlos in a review of this MR, refactor the logic of
clutter_do_event() to have both adding and removing of devices from the
devices list in a single place.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2696>
Having the stage device list be responsible for delivering the
same events twice (first immediately to clients, then later to Clutter)
was expected to be tricky, a sneaky problem with it right now is the
following case:
While collecting events for a stage update cycle, we get three touch
events from the backend: TOUCH_BEGIN(seq=1) -> TOUCH_END(seq=1) ->
TOUCH_BEGIN(seq=1)
What we do right now when we see a TOUCH_BEGIN event is adding a device
to the stage right when it comes in from the backend. And when we see
a TOUCH_END, we remove the device from the stage not immediately but
only after it went through the queue.
In the case of the three events mentioned above, with the current
behavior, this will happen when they come in from the backend:
- TOUCH_BEGIN(seq=1): device gets added to the stage with seq 1, event
gets queued
- TOUCH_END(seq=1): Nothing happens, event gets queued
- TOUCH_BEGIN(seq=1): we try to add device to the stage, but seq 1 is
already there, event gets queued
Now when we go through the queue and see the TOUCH_END, the device with
seq 1 gets removed, but on the subsequent TOUCH_BEGIN, we won't add a
new device, so this event (and all events with seq=1 that are still in
the queue) is now ignored by Clutter because it has no device.
What we want to do here is to cut short once the TOUCH_END event comes
in: Process queued events immediately and make sure the device is
removed from the stage list before a new device can be added. Same goes
for any other events that will lead to devices getting removed.
Small note: Since this leads to clutter_stage_get_device_actor()
returning NULL, I was wondering why we never crash because of this:
Turns out _clutter_actor_handle_event() handles self = NULL just fine
without crashing...
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2696>
With commit 6c17aa66c6 we made sure no
stale device entries might land in the stage device list. The same can
happen for pointer devices too in theory, in practice we never really
filter them out, but it's good to handle them here anyway.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2696>
We'll call this function from a few more places for the
CLUTTER_DEVICE_REMOVED case, so move the check for which devices are
valid into the function itself to avoid having to check everywhere.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2696>
If two X11 windows were the last two, we'd remove them from the stack
while unmanaging them. That'd hit an assert in
meta_stack_tracker_restack_managed(), resulting in the following crash
when Xwayland exited unexpectedly with two or more X11 windows being the
only windows on the stack:
#1 g_assertion_message() at ../glib/gtestutils.c:3256
#2 g_assertion_message_expr() at ../glib/gtestutils.c:3282
#3 meta_stack_tracker_restack_managed() at ../src/core/stack-tracker.c:1210
#4 on_stack_changed() at ../src/core/stack.c:142
#5 _g_closure_invoke_va() at ../gobject/gclosure.c:895
#6 g_signal_emit_valist() at ../gobject/gsignal.c:3456
#7 g_signal_emit() at ../gobject/gsignal.c:3606
#8 meta_stack_changed() at ../src/core/stack.c:265
#9 meta_stack_remove() at ../src/core/stack.c:324
#10 meta_window_unmanage() at ../src/core/window.c:1542
#11 meta_x11_display_unmanage_windows() at ../src/x11/meta-x11-display.c:111
#12 meta_x11_display_dispose() at ../src/x11/meta-x11-display.c:141
#13 g_object_run_dispose() at ../gobject/gobject.c:1448
#14 meta_display_shutdown_x11() at ../src/core/display.c:831
The added test specifically checks that this scenario is handled
gracefully.
Related: https://bugzilla.redhat.com/show_bug.cgi?id=2143637
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2704>
Instead of having users of the test client manually deal with alarm
filters, let the test client automatically add itself as filters. This
changes the MetaX11Display a bit, to handle an array of filters instead
of a single filter.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2704>
The CRTC cursor sprite scale was incorrectly assumed to be always 1.0
when using the default not-scale-monitor-framebuffer mode. This is
harmless in most cases, as most clients provide HiDPI capable cursors,
but for the ones that didn't, we'd end up drawing their cursors
unscaled, when using the cursor planes.
Fix this by using the "texture scale" which is what is intended for
this.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2477
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2698>
Cursor planes tend to be ARGB8888 and support no other format (ideally
we should not hard code this, but un-hard-coding that is for another
day), and if we put e.g. a XRGB8888 buffer in there, it'll either result
in the gbm_bo allocation failing (it doesn't allow USE_CURSOR with any
other format) or mode setting failing if using dumb buffers directly.
In the former case, we'll fall back to OpenGL indefinitely, and in the
latter, we'll have failed mode sets as long as we try to set the invalid
cursor buffer as the cursor plane.
Change things to process all buffers that are not ARGB8888 using the
scale/rotate machinery we already have, turning XRGB8888 into ARGB8888.
Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/2477
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2698>
Attaching a new buffer with a different size than the old one means
that the viewport needs to be recalculated.
Not doing this caused the viewport to be incorrectly applied when
viewport_src_rect remained the same after attaching such buffer.
Pipeline reset usually happens when applying a new viewport,
but it doesn't happen when the viewport values remain the same.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2689>