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8 commits

Author SHA1 Message Date
Robert Bragg
69c0da91e5 Creates a src/compositor/clutter directory to help de-clutter things 2008-10-08 14:17:54 +01:00
Neil Roberts
735877d89a Don't try to use multisampling for textures that are sliced. 2008-09-30 16:54:12 +01:00
Neil Roberts
ee60128334 Support for GL ES in the Clutter compositor.
Check for whether clutter/glx/clutter-glx-texture-pixmap.h is
available in the configure script and if not use
ClutterX11TexturePixmap directly.

glGetTexLevelParameter isn't available on GL ES so instead it checks
whether NPOTs textures are available and assumes the next power of two
size if not.
2008-09-30 15:33:18 +01:00
Tomas Frydrych
33ae559eca Stripped trailing space. 2008-09-25 09:29:57 +01:00
Neil Roberts
6654cb65d7 Made MetaShapedTexure take XRectangles instead of ClutterGeometries to
represent the rectangles.
2008-09-24 22:52:56 +01:00
Neil Roberts
19d338cb50 Make MetaShapedTexture a subclass of ClutterGLXTexturePixmap and use
it for window actors.
2008-09-24 21:48:02 +01:00
Neil Roberts
0bbe8b8004 Add a cast in shaped-texture.c to prevent warnings about comparing
signed and unsigned integers.
2008-09-24 21:40:10 +01:00
Neil Roberts
99d3cc1b2b Add an actor for drawing textures clipped to a list rectangles 2008-09-24 21:36:38 +01:00