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Author SHA1 Message Date
Juliano de Souza Camargo
a43821311b Update Portuguese translation
(cherry picked from commit d9e34ebbb8d9fafbce2f2e9ed9be542a71699d10)
2020-10-24 14:06:06 +00:00
Daniel van Vugt
a24b2f4b0f background-content: Assume background clones are always transformed
Because clones may not have identical geometry to their source actors.
So we can't use the geometry of the source actor to decide to take the
more optimized (more clipped) path.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1480
2020-10-23 22:54:25 +00:00
Jonas Dreßler
cc7c7fa015 clutter/actor: Remove the paint signal and keep the paint vfunc
The "paint" signal of ClutterActor has been a pain for everyone involved
long enough now, turns out we actually use it nowhere except tests
anymore (which has been handled in the last commits), so get rid of it
for good before anyone starts using it again.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1522
2020-10-23 22:07:01 +02:00
Jonas Dreßler
4e63ed524e tests: Use ClutterStage "after-paint" instead of ClutterActor "paint"
The "paint" signal of ClutterActor is deprecated and will be removed. We
have a good replacement to get notified about stage paints nowadays,
that is "after-paint" on ClutterStage, so switch to that signal where it
makes sense.

I didn't bother to update the few tests (namely Clutters
conform/texture-fbo.c, conform/text-cache.c,
interactive/test-cogl-multitexture.c and Cogls
conform/test-multitexture.c, conform/test-texture-mipmaps.c) where it's
harder to replace the signal since we don't build those anyway.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1522
2020-10-23 22:06:58 +02:00
Jonas Dreßler
a03e233b44 tests/interactive: Remove clutter paint-wrapper test
The paint-wrapper test wraps around the painting process of an actor to
paint its own texture before and after painting, it does that using the
"paint" signal.

This signal is deprecated and will be removed from Clutter, and since
this "use-case" won't be supported anymore afterwards (the proper way is
to use a ClutterEffect for things like this), remove the test.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1522
2020-10-23 21:40:43 +02:00
Carlos Garnacho
027abc6ea7 clutter: Drop unused field in ClutterInputDevice struct
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:19 +00:00
Carlos Garnacho
8d9dc097e4 clutter: Drop clutter_input_device_set_time()
An input device does not have time on itself, events do. This was made
unused so drop it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:19 +00:00
Carlos Garnacho
a76a47fbde clutter: Pass timestamp to clutter_input_device_set_actor()
This function emits crossing events, so needs a (most times truthful)
timestamp. Make it explicit instead of fetching it from the device.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:19 +00:00
Carlos Garnacho
90001f09b3 clutter/main: Drop dead code branches
We shouldn't get an input event that has not a device.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:19 +00:00
Carlos Garnacho
6e49ad436d clutter: Drop clutter_input_device_set_stage()
Also drop the stage argument from clutter_input_device_set_coords()
in consequence. No one uses this already.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:19 +00:00
Carlos Garnacho
ce2b3728a2 backends/x11: Drop users of clutter_input_device_set_stage()
There is no getter, so this information is useless.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:19 +00:00
Carlos Garnacho
942b3c63df backends/native: Drop users of clutter_input_device_set_stage()
There is no getter, so doing this is now pointless.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:19 +00:00
Carlos Garnacho
a67f676b0d clutter: Drop clutter_input_device_get_[pointer_]stage()
Input devices are not related to the stage in any way. Drop all the
users that relied on it being so.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:19 +00:00
Carlos Garnacho
e3644acbbf backends/x11: Drop all users of clutter_input_device_get_stage()
And clutter_input_device_get_pointer_stage().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:19 +00:00
Carlos Garnacho
9598eedd04 backends/native: Drop all uses of clutter_input_device_get_stage()
Rely on the seat stage, or other ways to fetch it. Also rely that
there is actually a single stage, so that we assign the right stage
to all events going out of the seat, in a single place.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:19 +00:00
Carlos Garnacho
af249ddf44 clutter: Do not depend on device stage on ClutterInputMethod
Look it up through other means.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:19 +00:00
Carlos Garnacho
f99fc2ae9c clutter: Pass stage on to _clutter_input_device_set_actor()
Don't rely on the device stage, so specify the stage in the callers.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
6a6894a397 clutter: Specify stage on clutter_input_device_update() function
This is the function performing the picking, tell it explicitly the
stage it should happen on.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
3c8376ad91 backends/native: Move relative motion filter to MetaSeatNative altogether
And drop the relative motion filter API. The seat will handle relative motion
across outputs with different scales. This accesses the MetaMonitorManager
ATM.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
90df3c6fa3 backends/native: Make seat constrain pointer to monitors out of the box
It does access the MetaMonitorManager directly ATM.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
27ef073432 backend/native: Move barrier manager to MetaSeatNative
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
6cb1557d99 backends: Move absolute/relative device mapping to native backend
This is a bit scattered around, with the setter/getter in Clutter, and
it only being only directly honored in Wayland (it goes straight through
device properties in X11).

Make this private native API, and out of public ClutterInputDevice API.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
82c6c3f303 backends: Move device mapping check into backend
Make the upper parts agnostic about the device being relative in
order to apply the display mapping. Just make the low level bits
resort to the identity matrix for those.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
c4d11f7550 backends: Fold device mapping check into backend
Make the upper part agnostic about the device being relative in order
to avoid applying keep-aspect. The X11 bits already are, so make it
sure it's also the case for the native backend.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
b6a020e9ff clutter: Sanitize ClutterInputDevice header
Move some exposed setters to private headers. It makes some sense to
provide those for backends, not as much to the upper layers.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
e28007edb9 backends: Drop extra layer of touch info handling
We have a hashtable in the device that does not add much on top
to the seat handling. Make all the places rely on the seat accounting
instead.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
c9a405ff9e backends/native: Use libinput seat slot API
Instead of creating a seat-wide touch slot ID ourselves, rely on libinput
API doing this for us.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
439e9a5567 backends/native: Assign unique ranges of slots to virtual devices
We are moving to seat-wide touch slot accounting, so move these virtual
devices to using their own range each. The theoretical case of
overflow/rollover is also handled.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
bd4062a196 clutter: Limit number of touch slots available to a virtual touch device
It's not worth letting these devices have an "unlimited" range of touch
slots. Limiting it to 32 is more than enough to map it with real touch
devices nowadays.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
7698fc4aaf backends: Drop the filter for libinput events
This is now unused, and it's arguably any useful to stay.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
f00e567417 wayland: Use Clutter event to handle touch cancel
The semantics for libinput events are not as expected here. Besides
it's pointless, as those should arrive per-slot in a burst, and we
cancel on the first event.

We can simply use the Clutter event for this.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
dd60fa2bc6 backends: Use slot from cancel events
As it does seem from a read to libinput code, TOUCH_CANCEL events
actually do contain slot information, and are emitted per-slot.
This means we can avoid iterating over the slots ourselves, they
are still expected to be sent altogether.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Carlos Garnacho
3a65ee7c6a wayland: Simplify wl_touch.frame handling
We want to coalesce multiple touch events into the same wl_touch.frame
event. Instead of poking internals to peek the touch events (and their
slots) coming at us before we handle them, simplify things by queueing
the event at a slightly lower priority than events, so we are ensured
to handle all pending input events before sending the event.

If there's no pending events, we can just send the frame event. As it
doesn't make sense to hold any longer.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
2020-10-23 18:48:18 +00:00
Christian Rauch
7e0d80be39 backend/dummy: Do not enforce minimum screen size
https://gitlab.gnome.org/GNOME/mutter/-/issues/1481
2020-10-23 12:12:15 +01:00
Christian Rauch
4862e4cb39 backend/dummy: Warn about missing dummy mode specs
When malformed modes are provided and no valid mode spec is found, mutter
will eventually try to access the last element of an empty list. Warn about
this and exit properly.

https://gitlab.gnome.org/GNOME/mutter/-/issues/1481
2020-10-23 12:12:08 +01:00
Christian Rauch
a51ad8f932 core/window: Store/load window dimensions before/after fullscreen
We will use a dedicated variable when transitioning to/from fullscreen state
and leave the previously used 'saved_rect' exclusively for transitioning
between floating and maximized state.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/801
2020-10-22 16:29:09 +00:00
Christian Rauch
3faea8532c core/window: Move size hints to dedicated function
https://gitlab.gnome.org/GNOME/mutter/merge_requests/801#note_676932
2020-10-22 16:29:09 +00:00
Christian Rauch
20519a1486 core/window: Do not apply limits if no previous size has been stored
A previously stored width and height of 0 signifies that no previous window
size has been stored. This might be the case if an application starts in
maximized or fullscreen mode. If no previous window size has been stored,
the client needs to determine its own size.

https://bugzilla.gnome.org/show_bug.cgi?id=783901
https://gitlab.gnome.org/GNOME/mutter/merge_requests/801#note_607607
2020-10-22 16:29:09 +00:00
Christian Rauch
a93ef84d57 wayland/window: Provide prior floating window dimensions
Implements the "prior window window geometry dimensions" as described in
the documentation of 'xdg_toplevel' request 'unset_maximized':
"If available and applicable, the compositor will include the window
geometry dimensions the window had prior to being maximized in the
configure event."
and 'unset_fullscreen':
"The compositor may include the previous window geometry dimensions in
the configure event, if applicable."

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/792.
2020-10-22 16:29:09 +00:00
Carlos Garnacho
f4a1dcfc93 wayland: Set IO error exit handler
If this call is available, we can turn libX11 IO errors (fatal by definition)
into something we can recover from. Try to dispose all X11 resources and close
the display instead, so the compositor can survive the event.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1447
2020-10-21 18:57:13 +02:00
Carlos Garnacho
1b39b92fa5 xwayland: Protect against MetaX11Display abruptly closing
If the MetaX11Display abruptly closed when X11 windows were present,
we would still try to deal with them while freezing/thawing for the
"fade out" animation.

At the bottom of that, the X server may be gone, just try to cope
with it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1447
2020-10-21 18:57:12 +02:00
Uday Kiran Pichika
d504086ebf cogl: correcting the cogl trace log
Remove the extra & symbol appearing in cogl debug log

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1517
2020-10-21 12:10:16 +00:00
Uday Kiran Pichika
9d0bac0754 output: Move edid parse function to the right file
Move the edid parsing function from MetaMonitorManager to MetaOutput
to read the monitor manufacturer,serial,vendor,etc.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1516/
2020-10-21 17:04:44 +05:30
Jonas Ådahl
cd52288ddc wayland: Allow specifying Wayland display name from command line
Useful to avoid warnings when starting when there is already an active
Wayland compositor in the session.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1515
2020-10-20 21:16:30 +00:00
Jonas Dreßler
de610a13f1 clutter/actor: Reset allocation when unrealizing actor
Since commit eb9cd3857d we initialize the allocation of ClutterActors to
an UNINITIALIZED ClutterActorBox. We do that to ensure the actor even
emits notify::allocation in case it got a new valid allocation of
0,0,0,0.

Now there's still the case where an actor gets removed from the
scenegraph and added again to a different parent, in this case we still
don't emit notify::allocation right now in case the new allocation
equals the old one. There's two good reasons to do so though:

1) To Clutter, there's no difference between a newly created actor and
an actor which got removed from the scenegraph, it's not consistent to
always notify the allocation property in the former situation, but not
always notify it in the latter situation.

2) When an allocation changes, Clutter notifies the subtree of that
actor about an absolute geometry change (see the call to
transform_changed() in clutter_actor_set_allocation_internal()). Now
when an actor gets reparented, obviously the absolute geometry might
change, so to make sure transform_changed() is always called in that
case we need to make sure an allocation change happens.

So simply reset the allocation property of the actor to an UNINITIALIZED
ClutterActorBox as soon as it gets unrealized.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1498
2020-10-20 18:22:10 +02:00
Jonas Dreßler
76578e5aa0 clutter/actor: Remove absolute_origin_changed flag again
We introduced the absolute_origin_changed flag when preparing for the
removal of ClutterAllocationFlags in commit dc8e5c7f8b. Turns out in the
mean-time commit df4eeff6f2 happened, which renders the whole
absolute_origin_changed flag moot.

That's because we now notify the whole subtree about the absolute origin
change by calling transform_changed() when the allocation of an actor
changes. transform_changed() traverses the subtree and calls
absolute_geometry_changed() on every actor immediately, which renders
the whole propagation of the absolute_origin_changed flag obsolete.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1498
2020-10-20 18:22:10 +02:00
Jonas Dreßler
29caa5bea5 clutter/actor: Don't queue relayouts inside add/remove_child_internal
Since we now moved the queuing of relayouts into the mapping and
unmapping functions, we no longer need to do it when adding or removing
a child, that's because removing a child always unmaps the child, and
adding it to a stage (if it's visible) will map it.

So remove those calls to queue_relayout() since they're no longer
needed.

With the above we no longer queue a relayout in
clutter_actor_add_child_internal(), that means there's one place where
we need to explicitely queue relayouts now: That's when using the
set_child_at_index/above/below() APIs, those are special because they
avoid unmapping and mapping of actors and would now no longer get a
relayout.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1366
2020-10-20 15:27:43 +00:00
Jonas Dreßler
3bca29f303 clutter/actor: Only allocate when actor is mapped, not only visible
In theory there's no big difference between only handling mapped actors
vs only handling visible actors in clutter_actor_allocate(): The
function is called recursively starting with an actor that is attached
to a stage, so it should only be called on mapped actors anyway.

The behavior of skipping hidden actors was introduced as an optimization
with commit 0eab73dc. Since the last commit, we handle
enable_paint_unmapped a bit better and don't do unnecessary work when
mapping or unmapping, so we can now be a bit stricter enforcing our
invariants and only allow mapped actors in clutter_actor_allocate().

We need to exclude toplevel actors from this check since the stage has a
very different mapped state than normal actors, depending on the
mappedness of the x11 window. Also we need to make an exception for
clones (of course...): Those need their source actor to have an
allocation, which means they might try to force-allocate it, and in that
case we shouldn't bail out of clutter_actor_allocate().

Also moving the clutter_actor_queue_relayout() call from
clutter_actor_real_show() to clutter_actor_real_map() seems to fix a bug
where we don't queue redraws/relayouts on children when a parent gets
shown.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2973

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1366
2020-10-20 15:27:43 +00:00
Jonas Dreßler
717b857bd8 clutter/actor: Use separate priv pointer in clutter_actor_real_(un)map
We're accessing self->priv quite often in those functions, it makes
sense to use a separate variable for it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1366
2020-10-20 15:27:43 +00:00
Jonas Dreßler
9b50215008 clutter/actor: Handle getting (un-)mapped during painting differently
We currently support only one case where an actor can get mapped or
unmapped during painting, that is using
_clutter_actor_enable_paint_unmapped() (although we could arguably do a
better job explicitely forbidding it in other cases). This function is
called when painting ClutterClone or MetaWindowActors during
screensharing. It temporarily (fake) realizes and maps the actor and all
its children so it can get painted.

Now a problem will appear when we'll start coupling layout and the
mapped state of actors more closely with the next commit: Since
enable_paint_unmapped() is meant to be enabled and disabled during every
clone paint, we also notify the "mapped" property twice on every clone
paint. That means with the next commit we would queue a relayout for the
source actor on every clone paint.

To avoid this unnecessary work, check whether we're being painted while
unmapped using the new unmapped_paint_branch_counter. Then avoid queuing
relayouts or invalidating paint volumes in that case.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1366
2020-10-20 15:27:43 +00:00