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Author SHA1 Message Date
Jonas Ådahl
0330ce1f15 context: Make the context own MetaWaylandCompositor
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1861>
2021-07-15 11:34:37 +02:00
Ivan Molodetskikh
82af1fb87e wayland: Send presentation feedbacks to cursors
This commit assumes that cursor surfaces work in a "mailbox" fashion. If
they are painted multiple times before a successful flip, all commits
but the last get discarded, and the last commit gets presented after the
flip succeeds. This is more or less how it works in the atomic backend,
and also more or less how it works in other backends, with the exception
that the cursor painting might fail without any way of knowing. This
assumption is still better than unconditionally discarding all cursor
surface feedbacks as if the cursor painting always fails.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
2021-03-08 09:48:12 +00:00
Ivan Molodetskikh
cd9ae13465 backend: Pass stage view to cursor-painted signal
Will be used for presentation-time handling.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
2021-03-08 09:48:12 +00:00
Carlos Garnacho
c6849a66e8 clutter: Drop clutter_input_device_get_coords() method
This is not device state anymore. It uses ClutterSeat API underneath,
so let callers do that instead.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>
2020-11-27 15:14:33 +00:00
Carlos Garnacho
c93bea9f59 wayland: Move away from meta_cursor_renderer_get_position()
Fetch the cursor renderer device, and query its position instead.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>
2020-11-27 15:14:33 +00:00
Carlos Garnacho
e721fde259 backends: Add argument for best scale on MetaCursorSprite::prepare-at
Instead of letting implementations poke backend internals from various
places, give that information right away.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>
2020-11-27 15:14:33 +00:00
Jonas Ådahl
066bc5986d wayland: Drive frame callbacks from stage updates
Don't tie frame callbacks to actor painting, as it may end up in
situations where we miss sending frame callbacks when we should have. An
example of this is when a surface is partially off screen, and then
reports damage that is fully off screen. When this happen, we are likely
not to repaint anything, thus we won't send any frame callbacks even
though it's "suitable" for rendering again, as the surface is not on a
separate workspace or fully obscured.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/817
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1152

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1218
2020-05-26 16:46:57 +02:00
Jonas Ådahl
d02c124e1d wayland/surface-role: Rename commit() vfunc apply_state()
The vfunc is not called when a surface commits its state, but when the
state is applied. Make this clearer by changing the name to
"apply_state" (and "pre_apply_state").

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
bbec8abb68 wayland/surface: Rename MetaWaylandPendingState to MetaWaylandSurfaceState
The name didn't communicate it was about surface state, and it somewhat
confusingly had the name "pending" in it, which could be confused with
the fact that while it's used to collect pending state, it's also used
to cache previously committed pending state.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Robert Mader
92375c75f8 cleanup: Use g_clear_signal_handler() where possible
This is inspired by 98892391d7 where the usage of
`g_signal_handler_disconnect()` without resetting the corresponding
handler id later resulted in a bug. Using `g_clear_signal_handler()`
makes sure we avoid similar bugs and is almost always the better
alternative. We use it for new code, let's clean up the old code to
also use it.

A further benefit is that it can get called even if the passed id is
0, allowing us to remove a lot of now unnessecary checks, and the fact
that `g_clear_signal_handler()` checks for the right type size, forcing us
to clean up all places where we used `guint` instead of `gulong`.

No functional changes intended here and all changes should be trivial,
thus bundled in one big commit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/940
2019-11-21 15:02:27 +00:00
Georges Basile Stavracas Neto
94682e69aa Replace ClutterRect by graphene_rect_t
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Georges Basile Stavracas Neto
160cc9182d Replace ClutterPoint by graphene_point_t
Remove the tests for ClutterPoint since it's
corresponding code moved to private ClutterStage
methods.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Jonas Ådahl
36b361617d wayland/cursor-surface: Update sprite when attaching NULL
Attaching a NULL buffer should hide the cursor sprite. In these cases,
we we'll have neither surface nor buffer damage, so also update when we
just attached a NULL buffer.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/630
2019-06-07 16:06:47 +00:00
Carlos Garnacho
e5881156f6 wayland: Handle NULL cursor renderer finding the outputs of a cursor role
Having a cursor role with a NULL renderer is valid state, and even desirable
on tablets (eg. after proximity out). In those cases it should be
interpreted as the cursor surface not being over any output.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/545
2019-05-31 09:57:24 +00:00
Jonas Ådahl
252e64a0ea wayland: Move surface texture ownership to MetaWaylandSurface
Prior to this commit, MetaWaylandSurface held a reference to
MetaWaylandBuffer, who owned the texture drawn by the surface. When
switching buffer, the texture change with it.

This is problematic when dealing with SHM buffer damage management, as
when having one texture per buffer, damaged regions uploaded to one,
will not follow along to the next one attached. It also wasted GPU
memory as there would be one texture per buffer, instead of one one
texture per surface.

Instead, move the texture ownership to MetaWaylandSurface, and have the
SHM buffer damage management update the surface texture. This ensures
damage is processed properly, and that we won't end up with stale
texture content when doing partial texture uploads. If the same SHM
buffer is attached to multiple surfaces, each surface will get their own
copy, and damage is tracked and uploaded separately.

Non-SHM types of buffers still has their own texture reference, as the
texture is just a representation of the GPU memory associated with the
buffer. When such a buffer is attached to a surface, instead the surface
just gets a reference to that texture, instead of a separately allocated
one.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/199
2019-02-25 15:35:38 +00:00
Jonas Ådahl
2f4a68c8c3 Clean up include macros mess
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
2018-11-06 17:17:36 +01:00
Armin Krezović
1d5e37050d Stop using MetaScreen where it is unnecessary
https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:47:16 +02:00
Jonas Ådahl
ea05d2af49 cursor-renderer/native: Let the backend realize cursor sprite itself
It knows better when it's needed. For now, just do it just as before,
before drawing. Eventually, we can conditionalize where to realize
depending on the cursor sprite position.

https://gitlab.gnome.org/GNOME/mutter/issues/77
2018-06-15 19:09:55 +00:00
Jonas Ådahl
9dcf9782b6 cursor-renderer: Centralize hw cursor realization paths
Use a common entry point into the cursor renderer implementations HW
cursor realization paths for all cursor sprite types. This is in
preparation for realizing at more strategic times.

https://gitlab.gnome.org/GNOME/mutter/issues/77
2018-06-15 19:09:53 +00:00
Jonas Ådahl
42c78bd41f cursor-renderer/native: Fetch instead of pass wl_buffer when realizing
This is the next step in centralizing the cursor sprite hw sprite
realization paths.

https://gitlab.gnome.org/GNOME/mutter/issues/77
2018-06-15 19:09:53 +00:00
Jonas Ådahl
817c8e568c wayland: Add wl_surface backed cursor sprite implementation
This removes the last use of the non-abstract form of MetaCursorSprite
usage.

https://gitlab.gnome.org/GNOME/mutter/issues/77
2018-06-15 19:09:52 +00:00
Jonas Ådahl
b7e9388906 wayland/cursor-surface: Remove unnecessary NULL check
The priv->cursor_sprite is created on init() and destroyed on dispose()
so it will never be NULL when updating the cursor sprite texture.

https://gitlab.gnome.org/GNOME/mutter/issues/77
2018-06-15 19:09:52 +00:00
Jonas Ådahl
50ff9d4c71 wayland: Rename cursor role types
Rename the two cursor role types according to the convention used by the
other roles. This means that MetaWaylandSurfaceRoleCursor was renamed to
MetaWaylandCursorSurface, and MetaWaylandSurfaceRoleTabletCursor was
renamed to MetaWaylandTabletCursorSurface. The corresponding filenames
were renamed accordingly too.

https://gitlab.gnome.org/GNOME/mutter/issues/77
2018-06-15 19:09:49 +00:00
Renamed from src/wayland/meta-wayland-surface-role-cursor.c (Browse further)