1
0
Fork 0
Commit graph

140 commits

Author SHA1 Message Date
Jonas Ådahl
3602762a18 tests/wayland-unit-tests: Add test case for remapping popup with subsurface
This test reproduces the crash in
https://gitlab.gnome.org/GNOME/mutter/-/issues/1828. It does not
reproduce with 'window-actor/wayland: Remove subsurface actors on
dispose' (dd416dd3e2). applied. This test case differs slightly
from the one that came with the dd416dd3e2 as in that it uses
withdrawn popup surfaces instead of explicitly client managed state.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1993>
2021-12-19 15:48:51 +00:00
Robert Mader
ba8499f9ec wayland/subsurface: Move placement ops to the parents pending state
Unlike other subsurface state, placement operations need to get
applied in order. As per spec:

```
Requests are handled in order and applied immediately to a pending
state. The final pending state is copied to the active state the
next time the state of the parent surface is applied.
```

Having placement operations being part of the subsurface state
makes it difficult to support arbitrary orderings. Make them
part of the parents surface pending state instead.

Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/1691

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1768>
2021-03-14 00:38:18 +01:00
Ivan Molodetskikh
bb57f35296 wayland: Add presentation_feedback_present()
Regarding the sequence = 0 fallback: in some cases (moving a cursor
plane on atomic amdgpu) we get sequence = 0 in the page flip callback.
This seems like an amdgpu bug, so work around it by assuming a sequence
delta of 1 (it is equal to 1 because of the sequence != 0 check above).

Sequence can also legitimately be 0 if we're lucky during the 32-bit
overflow, in which case assuming a delta of 1 will give more or less
reasonable values on this and next presentation, after which it'll be
back to normal.

Sequence is also 0 on mode set fallback and when running nested, in
which case assuming a delta of 1 every frame is the best we can do.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
2021-03-08 09:48:11 +00:00
Ivan Molodetskikh
dccc60ec3e wayland: Implement stub presentation-time
The presentation-time protocol allows surfaces to get accurate
timestamps of when their contents were shown on screen.

This commit implements a stub version of the protocol which correctly
discards all presentation feedback objects (as if the surface contents
are never shown on screen). Subsequent commits will implement sending
the presented events to surfaces shown on screen.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
2021-03-08 09:48:11 +00:00
Jonas Dreßler
0b9a71ea3c wayland/surface: Don't update outputs recursively on mapped changes
There's no need to update the outputs recursively in case the actor gets
mapped or unmapped. That's because mapping happens recursively itself,
so if a window with multiple subsurfaces is shown, all subsurfaces will
receive a "notify::mapped" signal.

Since this was the only remaining user of
meta_wayland_surface_update_outputs_recursively(), we can now remove
that function.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1358
2020-08-29 12:40:11 +00:00
Jonas Ådahl
d6af59612c wayland/shell: Apply geometry after subsurface state application
The subsurface state may affect the geometry end result, e.g. when
window decoration enlarging the toplevel window are applied. If we don't
wait with calculating the window geometry, intersecting the set region
with the subsurface tree extents will not include the subsurfaces.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/928

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1295
2020-06-26 07:47:40 +00:00
Jonas Ådahl
066bc5986d wayland: Drive frame callbacks from stage updates
Don't tie frame callbacks to actor painting, as it may end up in
situations where we miss sending frame callbacks when we should have. An
example of this is when a surface is partially off screen, and then
reports damage that is fully off screen. When this happen, we are likely
not to repaint anything, thus we won't send any frame callbacks even
though it's "suitable" for rendering again, as the surface is not on a
separate workspace or fully obscured.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/817
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1152

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1218
2020-05-26 16:46:57 +02:00
Jonas Dreßler
d9fb6b5ca2 wayland/surface: Connect to "output-destroyed" in surface_entered_output
Since we're now connecting to one more signal of MetaWaylandOutput, keep
signal connections in one place and move connecting the
"output-destroyed" signal to surface_entered_output() and disconnecting
it to surface_left_output().

This also allows us to use the "outputs_to_destroy_notify_id" as a
simple set and rename it to "outputs".

While at it, also use g_hash_table_destroy() instead of
g_hash_table_unref() since destroy is more clear than unref and does the
same thing in this case.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1230
2020-05-11 18:06:58 +00:00
Jonas Ådahl
ff7a42b8bc wayland: Add API to acquire a CoglScanout from a surface
This will check whether the current backing buffer is compatible with
the primary plane of the passed CoglOnscreen. Since this will extend the
time before a buffer is released, the MetaWaylandBufferRef is swapped
and orphaned if a new buffer is committed before the previous one was
released. It'll eventually be released, usually by the next page flip
callback.

Currently implemented for EGLImage and DMA-BUF buffer types.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 15:05:52 +02:00
Jonas Ådahl
f36120757f wayland: Make MetaWaylandBufferRef reference counted
So that we can have a more dynamic ownership.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 14:08:19 +02:00
Jonas Ådahl
47002bf0cd wayland/surface: Put buffer reference on heap
Currently a buffer use count always reaches zero before it is replaced.
This is due to the fact that at the point a new buffer is attached, the
last potential user releases it (the stage) since the currently
displayed frame has a composited copy of the buffer.

This may however change, if a buffer is scanned out directly, meaning it
should not be released until the page flip callback is invoked.

Prepare for this by making the buffer reference a heap allocated struct,
enabling us to keep a pointer to it longer than the buffer is attached.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 10:43:34 +02:00
Jonas Ådahl
44ae38599f wayland: Move MetaWindow ownership to window owning roles
There are two surface roles owning a MetaWindow: MetaWaylandShellSurface
(basis of MetaWaylandXdgToplevel, MetaWaylandXdgPopup,
MetaWaylandWlShellSurface, etc), and MetaXwaylandSurface.

With these two role types, the MetaWindow has two different types of
life times. With MetaWaylandShellSurface, the window is owned and
managed by the role itself, while with MetaXwaylandSurface, the
MetaWindow is tied to the X11 window, while the Wayland surface and its
role plays more the role of the backing rendering surface.

Before, for historical reasons, MetaWindow was part of
MetaWaylandSurface, even though just some roles used it, and before
'wayland: Untie MetaWindowXwayland lifetime from the wl_surface' had
equivalent life times as well. But since that commit, the management
changed. To not have the same fied in MetaWaylandSurface being managed
in such drastically different ways, rearrange it so that the roles that
has a MetaWindow themself manages it in the way it is meant to; meaning
MetaWaylandShellSurface practically owns it, while with Xwayland, the
existance of a MetaWindow is tracked via X11.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
2020-02-19 22:34:28 +00:00
Jonas Ådahl
54194e67e3 wayland/surface: Move relative coordinate calculating to roles
The role determines how a relative coordinate is calculated. More
specifically, using clutters API to transform coordinates is only
accurate right after a clutter layout pass but this function is used
e.g. to deliver pointer motion events which can happen at any time. This
isn't a problem for Wayland clients since they don't control their
position, but X clients do and we'd be sending outdated coordinates if a
client is moving a window in response to motion events.

This was already done already, but now move the Xwayland specific logic
to the Xwayland surface role, keeping the generic transformation logic
in the generic actor surface role.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
2020-02-19 22:34:28 +00:00
Jonas Ådahl
c0c74484bc wayland: Don't access MetaWaylandSurface::window directly
It'll be moved to the role owning it, accessed via a helper function
implemented by the role. Currently it still just fetches the field in
MetaWaylandSurface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
2020-02-19 22:34:28 +00:00
Jonas Ådahl
5149e1e43a wayland: Move tree updating to the shell surface role
The shell surface role is the one where subsurfaces may exist, and it
has direct relation to the MetaWindowActorWayland which currently has
the subsurface stacking logic.

Instead of directly finding the window actor when dealing with
subsurfaces, notify the parent surface that the subsurface state
changed, so that it can outsource the application of this information to
the role. For subsurface roles, this simply means forward upward to the
parent; for shell surface roles, this means regenerate the surface actor
layering.

This allows us to move away from accessing the window directly from the
surface, which in turn allows us to change the ownership structure of
windows.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
2020-02-19 22:34:28 +00:00
Jonas Ådahl
fcfe90aa9f wayland: Replace manual GNode subsurface iteration with macro
Similar to wl_list_foreach(), add
META_WAYLAND_SURFACE_FOREACH_SUBSURFACE() that iterates over all the
subsurfaces of a surface, without the caller needing to care about
implementation details, such as leaf nodes vs non-leaf nodes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:21 +00:00
Jonas Ådahl
d02c124e1d wayland/surface-role: Rename commit() vfunc apply_state()
The vfunc is not called when a surface commits its state, but when the
state is applied. Make this clearer by changing the name to
"apply_state" (and "pre_apply_state").

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
554644f9e0 wayland: Rework asynchronous window configuration
This changes how asynchronous window configuration works. Prior to this
commit, it worked by MetaWindowWayland remembering the last
configuration it sent, then when the Wayland client got back to it, it
tried to figure out whether it was a acknowledgment of the configuration
or not, and finish the move. This failed if the client had acknowledged
a configuration older than the last one sent, and it had hacks to
somewhat deal with wl_shell's lack of configuration serial numbers.

This commits scraps that and makes the MetaWindowWayland take ownership
of sent configurations, including generating serial numbers. The
wl_shell implementation is changed to emulate serial numbers (assuming
each commit acknowledges the last sent configure event). Each
configuration sent to the client is kept around until the client one. At
this point, the position used for that particular configuration is used
when applying the acknowledged state, meaning cases where we have
already sent a new configuration when the client acknowledges a previous
one, we'll still use the correct position for the window.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
f7e256e9a1 wayland/surface: Make cached subsurface state generic
This moves the cached subsurface surface state into the generic
MetaWaylandSurface namespace. Eventually it'll be used by other surface
roles which as well aim to implement synhcronization.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
bbec8abb68 wayland/surface: Rename MetaWaylandPendingState to MetaWaylandSurfaceState
The name didn't communicate it was about surface state, and it somewhat
confusingly had the name "pending" in it, which could be confused with
the fact that while it's used to collect pending state, it's also used
to cache previously committed pending state.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
d60d671fec wayland: Use helper to access pending state from the outside
With the eventual aim of exposing the internals of MetaWaylandSurface
outside of meta-wayland-surface.c, make users of the pending state use a
helper to fetch it. While at it, rename the struct field to something
more descriptive.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Jonas Ådahl
8dc730e5ca wayland/surface: Move subsurface synchronization logic to role
It's an implementation detail of subsurfaces when to cache state
and when not to, so move that logic to the subsurface role
implementation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
2019-12-09 10:09:40 +01:00
Georges Basile Stavracas Neto
94682e69aa Replace ClutterRect by graphene_rect_t
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:14 +00:00
Jonas Ådahl
b5f50028f2 wayland: Untie MetaWindowXwayland lifetime from the wl_surface
For the most part, a MetaWindow is expected to live roughly as long as
the associated wl_surface, give or take asynchronous API discrepancies.

The exception to this rule is handling of reparenting when decorating or
undecorating a window, when a MetaWindow on X11 is made to survive the
unmap/map cycle. The fact that this didn't hold on Wayland caused
various issues, such as a feedback loop where the X11 window kept being
remapped. By making the MetaWindow lifetime for Xwayland windows being
the same as they are on plain X11, we remove the different semantics
here, which seem to lower the risk of hitting the race condition causing
the feedback loop mentioned above.

What this commit do is separate MetaWindow lifetime handling between
native Wayland windows and Xwayland windows. Wayland windows are handled
just as they were, i.e. unmanaged together as part of the wl_surface
destruction; while during the Xwayland wl_surface destruction, the
MetaWindow <-> MetaWaylandSurface association is simply broken.

Related: https://gitlab.freedesktop.org/xorg/xserver/issues/740
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/762

https://gitlab.gnome.org/GNOME/mutter/merge_requests/774
2019-10-07 20:25:20 +00:00
Robert Mader
77229f99b8 wayland: Implement subsurface.place_below() for parents
Flatten the subsurface actor tree, making all surface actors children
of the window actor.
Save the subsurface state in a GNode tree in MetaWaylandSurface, where
each surface holds two nodes, one branch, which can be the tree root
or be attached to a parent surfaces branch, and a leaf, which is
used to save the position relative to child branch nodes.

Each time a surface is added or reordered in the tree, unparent all
surface actors from the window actor, traverse all leaves of the
tree and readd the corresponding surface actors back to the window
actor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/664
2019-08-27 11:31:00 +03:00
Jonas Ådahl
252e64a0ea wayland: Move surface texture ownership to MetaWaylandSurface
Prior to this commit, MetaWaylandSurface held a reference to
MetaWaylandBuffer, who owned the texture drawn by the surface. When
switching buffer, the texture change with it.

This is problematic when dealing with SHM buffer damage management, as
when having one texture per buffer, damaged regions uploaded to one,
will not follow along to the next one attached. It also wasted GPU
memory as there would be one texture per buffer, instead of one one
texture per surface.

Instead, move the texture ownership to MetaWaylandSurface, and have the
SHM buffer damage management update the surface texture. This ensures
damage is processed properly, and that we won't end up with stale
texture content when doing partial texture uploads. If the same SHM
buffer is attached to multiple surfaces, each surface will get their own
copy, and damage is tracked and uploaded separately.

Non-SHM types of buffers still has their own texture reference, as the
texture is just a representation of the GPU memory associated with the
buffer. When such a buffer is attached to a surface, instead the surface
just gets a reference to that texture, instead of a separately allocated
one.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/199
2019-02-25 15:35:38 +00:00
Robert Mader
ba7af4f7d3 wayland/surface: Add support for wp_viewporter
This adds the required bits to wayland surfaces and ties them up
to the compositor parts.

It is based on and very similar in nature to buffer transforms.

From the specification:
> The global interface exposing surface cropping and scaling
> capabilities is used to instantiate an interface extension for a
> wl_surface object. This extended interface will then allow cropping
> and scaling the surface contents, effectively disconnecting the
> direct relationship between the buffer and the surface size.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/323
2019-02-06 12:24:03 +00:00
Jonas Ådahl
12a42a9295 wayland: Move DND surface role into its own file
This avoids a -Wredundand-decls warning about the get_type() function.
2019-01-22 18:32:28 +01:00
Robert Mader
e4de9ed580 wayland/surface: Add support for buffer transforms
This adds the required bits to wayland surfaces and ties them up
to the compositor parts.

The central part here is to recalculate the surface size accordingly
and to translate surface damage into buffer damage.

The choosen approach additionally lays groundwork for wp_viewporter
support, which is closely related in its nature.

A further explanation of buffer transforms from the specification:
> The purpose of this request is to allow clients to render content
> according to the output transform, thus permitting the compositor
> to use certain optimizations even if the display is rotated.
> Using hardware overlays and scanning out a client buffer for
> fullscreen surfaces are examples of such optimizations.
2018-12-03 19:13:51 +01:00
Carlos Garnacho
f8cd1e55a4 wayland: Make DnD role inherit from MetaWaylandActorSurface
It is meant to hold surfaces that require a ClutterActor, just like wl/xdg
shell surfaces and subsurfaces. Make it inherit from MetaWaylandActorSurface
so it gets that for free.

The type declaration is also made completely private, in order to avoid
cyclic dependency between meta-wayland-surface.h and
meta-wayland-actor-surface.h. We just require the GType fro assign_role()
anyway.
2018-12-01 09:42:48 +00:00
Jonas Ådahl
2f4a68c8c3 Clean up include macros mess
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
0ace58d05f wayland/surface: Add API to cache frame callbacks
Sometimes it may be useful for roles to put callbacks in the generic
surface frame callback queue. The surface frame callback queue will
either eventually be processed on the next surface role assignment that
places the frame callbacks in a role specific queue, processed at some
other point in time by a role, or cleaned up on surface destruction.

https://gitlab.gnome.org/GNOME/mutter/issues/240
2018-08-27 11:43:53 +00:00
Robert Mader
ad864083f9 wayland/surface: Add get_width() and get_height() helper functions
With viewporter / transformations it get's more complicated to
figure out the dimensions of a surface. Bundle it in this helper-
functions.
2018-08-20 14:37:09 +00:00
Carlos Garnacho
22485ba36f wayland: Refactor surface actor into MetaWaylandActorSurface
All surface roles that do need a backing actor inherit from this
class, it makes sense to move actor management there. This also
means the MetaWaylandActorSurface is in charge of emitting
::geometry-changed on the MetaWaylandSurface.
2018-04-23 21:31:19 +02:00
Carlos Garnacho
b12c92e206 wayland: Add MetaWaylandSurface::geometry-changed signal
Abstract this instead of having callers connect to notify:: signals
on the surface actor.
2018-04-23 21:31:19 +02:00
Carlos Garnacho
70036429bd wayland: Abstract access to the actor corresponding to a wl_surface
The actor itself will be shuffled around, abstract all external
access to it behind a function to make that easier later on.
2018-04-23 12:24:46 +02:00
Jonas Ådahl
d714a94d97 wayland: Add support for stable xdg-shell
This commit adds support for xdg_shell (the stable version). This was
done by first copying the old xdg-shell unstable v6 implementation into
a separate .c .h file pair (including various symbol renaming) then
porting the old xdg-shell unstable v6 implementation to the new stable
version.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=791938
2018-02-23 18:57:53 +08:00
Jonas Ådahl
44624736c5 wayland: Push actor state instead of itself pulling
Make the Wayland objects push the state relevant to their role to the
MetaSurfaceActor instead of MetaSurfaceActorWayland pulling the state
from the associated surface.

This makes the relationship between the actor and the objects that
constructs it more clear; the actor is a drawable that the protocol
objects control, not the other way around.

This will make it easier to "detach" a surface actor from a surface,
which is necessary when unmapping a window while the underlying surface
is yet to be destroyed and potentially reused.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=791938
2018-02-23 18:57:47 +08:00
Jonas Ådahl
704b73b041 wayland: Restructure surface role building blocks code
This commit moves out non-core wl_surface related code into separate
code units, while renaming types to fit a common scheme. The changes
done are:

 * ClutterActor based surface roles built upon
   MetaWalyandSurfaceRoleActorSurface. This object has been renamed to
   MetaWaylandActorSurface and related functionality has moved into
   meta-wayland-actor-surface.c.

 * The code related to roles backed by a MetaWindow (i.e. built upon
   MetaWaylandShellSurface) was moved into meta-wayland-shell-surface.c

 * The majority of subsurface related code was moved into into
   meta-wayland-subsurface.c and the object was renamed
   MetaWaylandSubsurface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=791938
2018-02-23 18:57:40 +08:00
Jonas Ådahl
d8f13f6b4c wayland: Shorten MetaWaylandSurfaceRoleShellSurface name
It was annoyingly long, so rename it to MetaWaylandShellSurface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=791938
2018-02-23 18:57:25 +08:00
Olivier Fourdan
dd12f569d9 wayland: add inhibit shortcut mechanism
Add a mechanism to MetaWaylandSurface that inhibits compositor's own
shortcuts when the surface has input focus, so that clients can receive
all key events regardless of the compositor own shortcuts.

This will help with implementing "fake" active grabs in Wayland and
XWayland clients.

https://bugzilla.gnome.org/show_bug.cgi?id=783342
2017-08-02 11:58:55 +02:00
Jonas Ådahl
9af6ec78ab wayland: Add support for wl_surface.damage_buffer
Implements support for the wl_surface.damage_buffer request, which
damages the buffer using buffer coordinate space.

https://bugzilla.gnome.org/show_bug.cgi?id=784080
2017-07-12 12:08:57 +08:00
Jonas Ådahl
36f2d5b0f1 wayland: Make surface role vfunc better named
It checks whether a surface is on a given "logical monitor", not
output. Output here is the Wayland name for the same thing, but should
not be confused with MetaOutput.

https://bugzilla.gnome.org/show_bug.cgi?id=777732
2017-01-25 16:28:51 +08:00
Jonas Ådahl
842ff5d6aa Rename MetaMonitorInfo MetaLogicalMonitor
In preparation for further refactorizations, rename the MetaMonitorInfo
struct to MetaLogicalMonitor. Eventually, part of MetaLogicalMonitor
will be split into a MetaMonitor type.

https://bugzilla.gnome.org/show_bug.cgi?id=777732
2017-01-25 16:28:51 +08:00
Jonas Ådahl
fccdd00f74 MetaWaylandSurface: Move destroy signal even earlier
Move the MetaWaylandSurface::destroy signal before starting the actual
destruction, in wl_surface_destructor, so that all fields (e.g. surface
role) are intact when the listeners are invoked.

https://bugzilla.gnome.org/show_bug.cgi?id=771050
2016-09-09 10:09:46 +08:00
Olivier Fourdan
4f58a46217 wayland: add min/max size from xdg-shell v6
Implement min/max size request from xdg-shell-v6 and plug it into the
existing code so that windows with fixed size cannot be tiled/maximized
in Wayland just like in X11.

Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=770226
2016-09-06 08:54:08 +02:00
Jonas Ådahl
f21df37190 wayland: Let shell surface role sync generic window state
Instead of having each final role do the same call, lets just make the
common role object deal with synchronizing window buffer size.

https://bugzilla.gnome.org/show_bug.cgi?id=769936
2016-08-25 12:19:40 +08:00
Jonas Ådahl
817911d9d3 wayland: Keep track of configured position
Besides the configured dimension, also keep track of the configured
position. This will later be used by popup position feedback.

https://bugzilla.gnome.org/show_bug.cgi?id=769936
2016-08-25 12:19:40 +08:00
Jonas Ådahl
3a75e55cd8 wayland: Move gtk_surface fields out of MetaWaylandSurface
Let the gtk_shell extension unit handle its own state.

https://bugzilla.gnome.org/show_bug.cgi?id=769936
2016-08-25 12:19:40 +08:00
Jonas Ådahl
335cd8e74c MetaWaylandSurface: Move 'destroying' field
It is not related to the gtk_surface extension, so move it to other
generic fields.

https://bugzilla.gnome.org/show_bug.cgi?id=769936
2016-08-25 12:19:40 +08:00