1
0
Fork 0
Commit graph

108 commits

Author SHA1 Message Date
Emmanuele Bassi
b0569d0f27 2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c (clutter_script_get_object): Construct
	the requested object if it hasn't been already. This allows
	referencing objects within the same snippet.

	* tests/test-script.c: Declare a timeline and use it inside
	multiple behaviours; apply multiple behaviours to various
	actors, then retrieve the timeline to start it when the test
	runs.
2007-10-09 16:21:04 +00:00
Emmanuele Bassi
0d7184db20 2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-private.h:
	* clutter/clutter-script.c: Allow applying behaviours directly
	inside the UI definition data.

	* tests/test-script.c: Test the "behaviours" member.
2007-10-09 15:11:01 +00:00
Emmanuele Bassi
ac9aa06fcf 2007-10-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-private.h:
	* clutter/clutter-script.h:
	* clutter/clutter-script.c: Add licensing information to
	the newly added files.

	* clutter/clutter-script.c: Support creating behaviours with
	ClutterScript. ClutterAlpha objects are implicit, but
	timelines can be both explicit objects using their id or
	implicit objects. Make the property resolution and translation
	more robust. Support the pixbuf property.

	* tests/test-script.c: Test the newly added features.

	* docs/reference/clutter-docs.sgml:
	* docs/reference/clutter-sections.txt: Add ClutterScript.
2007-10-09 13:29:03 +00:00
Emmanuele Bassi
98841e2be8 2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c: Parse ClutterMargin and ClutterPadding
	properties from arrays or integers (assume pixels).
2007-10-08 16:48:22 +00:00
Emmanuele Bassi
76dd06bc7b 2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script-private.h:
	* clutter/clutter-script.c: Allow defining childrens for every
	container actor inside the UI definition files.
2007-10-08 16:25:10 +00:00
Emmanuele Bassi
9e81870d0b 2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-script.c (json_parse_end):
	* clutter/json/json-object.c (json_object_get_members): Replace
	the GLib 2.14 API with the equivalent code for GLib < 2.14.

	* configure.ac: Revert the dependency bump.
2007-10-08 15:18:31 +00:00
Emmanuele Bassi
adcfc6d130 Fix includes in ClutterScript 2007-10-08 15:04:13 +00:00
Emmanuele Bassi
991562f536 2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
Initial implementation of the UI definition files. (#424)

	* clutter/json/Makefile.am:
	* clutter/json/*.[ch]: In-tree copy of JSON-GLib, a GLib-based
	JSON parser/generator library. We use it in-tree because we might
	need to change the API. Ideally, we'd depend on it.

	* clutter/clutter.h:
	* clutter/clutter-script-private.h:
	* clutter/clutter-script.[ch]: ClutterScript, the scenegraph
	generator class. It parses JSON streams in form of buffers and
	files and builds the scene.

	* clutter/clutter-debug.h:
	* clutter/clutter-main.c: Add a "script" debug flag

	* clutter/Makefile.am: Build glue.

	* tests/Makefile.am:
	* tests/test-script.c: Add a test case for the ClutterScript.

	* configure.ac: Depend on GLib 2.14, so we can use the
	g_hash_table_get_key() and g_hash_table_get_values() functions
	for the time being; we can probably reimplement those, but we
	are going to need 2.14 anyway if we are going to implement a
	list model using GSequence.
2007-10-08 15:03:22 +00:00