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Author SHA1 Message Date
Jasper St. Pierre
a27744503b shaped-texture: Make Cullable
Make MetaWindowActor chain up to the generic default MetaCullable
implementation, and remove the helper methods for MetaSurfaceActor
and MetaShapedTexture.
2013-11-25 17:25:47 -05:00
Jasper St. Pierre
7d88b3593b surface-actor: Remove unused field 2013-11-21 17:29:41 -05:00
Jasper St. Pierre
c749f7b6fb Revert "ff"
This reverts commit 74462133ca.

Pushed by accident, if it wasn't obvious...
2013-11-19 11:22:49 -05:00
Jasper St. Pierre
74462133ca ff 2013-11-18 21:35:30 -05:00
Jonas Ådahl
ea916b6c49 Introduce MetaSurfaceActor for drawing MetaWindowActor content
Instead of having MetaWindowActor only have one single MetaShapedTexture
as actor drawing its content, introduce a new abstract MetaSurfaceActor
that takes care of drawing.

This is one step in the direction to decouple MetaWaylandSurface with a
MetaWindow and MetaWindowActor (except for shell/xdg surfaces) in order
to finally support subsurfaces like features, or any feature where
window is not drawn using a single texture.

The first step, implemented in this patch, is to not have
MetaWindowActor work directly with a shaped texture. There are still
some cases where it simply gets the texture and goes on as before, but
this should be changed by either removing the need of going via
MetaWindowActor or by adding some generic interface to MetaSurfaceActor
that doesn't limit its functionality to one shaped texture.

There should be no visible difference nor after this patch, but
meta_window_actor_get_texture() and meta_surface_actor_get_texture()
should be deprecated when equivalent functionality has been introduced.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=705502
2013-11-18 21:19:00 -05:00