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Author SHA1 Message Date
Jasper St. Pierre
7f6a77232f compositor: Don't use deprecated Cogl-1.0 API
https://bugzilla.gnome.org/show_bug.cgi?id=694224
2013-02-19 20:05:33 -05:00
Jasper St. Pierre
cd7a74fbcd texture-tower: Remove potential leak
The expression in here does not match the one where we malloc the
data.

https://bugzilla.gnome.org/show_bug.cgi?id=674876
2012-04-26 10:02:41 -04:00
Neil Roberts
ed358c8f4b meta-texture-rectangle: Use Cogl's API to create a rectangle texture
Cogl now has public experimental API to create a rectangle texture
which we can use instead of creating a foreign texture with GL. This
avoids Mutter depending on Cogl including a GL header from its public
headers which it might not do in future.

https://bugzilla.gnome.org/show_bug.cgi?id=672711
2012-04-25 14:54:09 +01:00
Jasper St. Pierre
162213be0d Fix cogl crash from updating non-existent texture
The code here was always incorrect - we were processing damage events for
windows without having a texture. Before, this didn't matter, as
cogl_texture_get_width silently returned 0 for invalid handles. Cogl commit
4c3dadd35e changed this.

The fix here involves two strategies. First, we try to guard MetaTextureTower
from invalid textures. Second, we try not to go down the path that eventually
calls meta_shaped_texture_update_area by not handling damage events if we
don't have a texture for the window.

https://bugzilla.gnome.org/show_bug.cgi?id=660941
2011-11-10 16:40:12 -05:00
Jasper St. Pierre
f82966adb5 Various annotation fixes
https://bugzilla.gnome.org/show_bug.cgi?id=660854
2011-10-04 16:44:39 -04:00
Neil Roberts
fccd626604 Use a utility function to create GL_ARB_texture_rectangles
meta-texture-rectangle and meta-shaped-texture both create textures
with GL_TEXTURE_RECTANGLE_ARB as the target using direct GL
calls. This patch moves that code into a shared utility function in a
separate file instead. The function resolves the required GL symbols
dynamically instead of linking to them directly so that if Clutter
eventually stops linking to -lGL mutter will continue to build. The
function also splits the texture creation into a separate texture
creation and data upload stage so that it can use
cogl_texture_set_region to upload the data. That way it can avoid
clobbering the glPixelStore state and it can let Cogl do any necessary
format conversion. The code preserves the old value of the rectangle
texture binding instead of clobbering it because Cogl expects to be
able to cache this value to avoid redundant glBindTexture
calls. Finally, the function uses cogl_object_set_data to
automatically destroy the GL texture when the Cogl texture is
destroyed. This avoids having to have special code to destroy the cogl
texture.

https://bugzilla.gnome.org/show_bug.cgi?id=654569
2011-07-19 11:06:23 +01:00
Adel Gadllah
3f694c7335 MetaTextureTower: Remove workaround for old clutter bug
texture_tower_revalidate_fbo() called cogl_flush() to work around
clutter bug #2110, which has been long fixed.

As we depend on clutter 1.7.x anyway we can just remove that workaround.

https://bugzilla.gnome.org/show_bug.cgi?id=654729
2011-07-16 14:24:31 +02:00
Andreas Mueller
d3df33ecdb Fix errors building for gles-systems (clutter-eglx)
* GL_TEXTURE_RECTANGLE_ARB not avaliable
* clutter_glx_texture_pixmap_using_extension / CLUTTER_GLX_TEXTURE_PIXMAP not avaliable

Signed-off-by: Andreas Mueller <schnitzeltony@gmx.de>
2011-01-04 11:27:16 -05:00
Owen W. Taylor
1920f211b0 Remove Mutter namespace prefix
Move all objects and functions namespaced with Mutter into the Meta namespace
to get a single consistent namespace. Changes that aren't simply changing mutter
to meta:

 MutterWindow              => MetaWindowActor
 mutter_get_windows        => meta_get_window_actors
 mutter_plugin_get_windows => meta_plugin_get_window_actors

https://bugzilla.gnome.org/show_bug.cgi?id=628520
2010-10-23 15:48:29 -04:00
Renamed from src/compositor/mutter-texture-tower.c (Browse further)