The CGL_* defines in COGL were always meant to be private and should
have never been exposed in the first place. The API in COGL has been
updated to never require them starting from 1.1, but using the original
GL symbols has always been the intent of the API.
This commit removes the CGL_TEXTURE_RECTANGLE_ARB usage in favour of the
ARB-sanctioned GL_TEXTURE_RECTANGLE_ARB enumeration value.
Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=607398
The ICE connection is opened by libSM; we can't just close it when
we get an IOError on the ICE connection; instead call SmcCloseConnection()
and mark the connection as closed. This will prevent a segfault if we
exit out of the metacity main loop and get to meta_finalize().
https://bugzilla.gnome.org/show_bug.cgi?id=604867
PFNGLACTIVETEXTUREPROC (a GL-1.2 addition) was inadvertently missing
from some recent versions of Mesa (like that in Fedora 11.) Use
the identical PFNGLACTIVETEXTUREARBPROC instead.
Looks like there are some leftovers in include/util.h:
/**
* An object which exists purely to attach signals to; this is to receive
* signals when a child process exits. The signal is "sigchld" with no detail.
*/
extern MetaNexus *sigchld_nexus;
Removing those lines fixes the build
the mutlitexture and texture_rectangle extensions have recently
been incorporated into the GL core; fixes needed to work with
libGL that proceeds that:
GL_TEXTURE_RECTANGLE_ARB - use _ARB name
glActiveTextureARB() - use get_proc_address
https://bugzilla.gnome.org/show_bug.cgi?id=602870
Add MutterTextureTower, an abstraction for getting a image with
the right level of detail for rendering at a particular scale,
by manually scaling down by powers of two.
This results in much better looking scaled window images when
mipmaps can't be used with texture_from_pixmap (which is the
typical case for current GL drivers.)
When framebuffer objects are available, they are used to do
the scaledown using the GPU without having to pull the data
back from video memory. A software codepath is also available
for the case when FBO's are not present, though performance
will suffer
https://bugzilla.gnome.org/show_bug.cgi?id=601032
These sounds are good candidates for caching in the sound server, to
save a bit of CPU and make reaction faster. Hence, tell libcanberra to
cache them.
libcanberra generates specific tooltip popup sounds and for that
recognizes the tooltip windows by the GtkWindowTypeHint set for them.
This trivial patch simply sets the hint for the self-drawn tooltips
metacity uses.
Right now metacity issues only 1 bell event per second. This is
feels buggy when triggering multiple alarm sounds in a terminal.
This patch simple increases the limit to 1/100ms. 100ms is probably a
good choice since the HIG recommends that all user reaction should
happen within 100ms. With this applied pressing 'Left' in gnome-terminal
feels much more responsive.
https://bugzilla.redhat.com/show_bug.cgi?id=498608
The commit that removed metacity-dialog added a global SIGCHLD handler
that caused problems by (a) calling waitpid(-1) and thus breaking
g_child_watch for everyone else, and (b) doing too much from a signal
handler and sometimes causing deadlocks (bug 596200).
This removes the global handler and has each zenity user create its
own child watch to watch for exit. (It also fixes the window class of
the zenity dialogs, so that meta_window_present_delete_dialog()
will work again.)
The commit that removed metacity-dialog added a global SIGCHLD handler
that caused problems by (a) calling waitpid(-1) and thus breaking
g_child_watch for everyone else, and (b) doing too much from a signal
handler and sometimes causing deadlocks (bug 596200).
This removes the global handler and has each zenity user create its
own child watch to watch for exit. (It also fixes the window class of
the zenity dialogs, so that meta_window_present_delete_dialog() will
work again.)
Having a MetaDisplay::window-demands-attention signal allows to deal with
windows demanding attention in a cetralized fashion.
The signal is emitted when a window is created with initial demands-attention
state and/or when the state changes later on.
Based on original patch by Jon Nettleton.
https://bugzilla.gnome.org/show_bug.cgi?id=597052
With the change from bug 582639, we no longer call the reload
functions for properties that are not initially set, so the
initialization of fields in window.c has to match what
window-props.c would set for a missing property.
There was only one discrepancy, window->input, which needs
to be set to TRUE by default (or a window missing a WM_HINTS
property won't get focus); we also add explicit initializers
for a couple of fields that were getting 0-initialized
to the correct default value of FALSE for consistency with
the explicit intialization of the rest of the fields.
Bug reported by Dominique Leuenberger
https://bugzilla.gnome.org/show_bug.cgi?id=601228