* clutter/clutter-actor.c:
* clutter/clutter-alpha.c:
* clutter/clutter-behaviour-opacity.c:
* clutter/clutter-behaviour-scale.c:
* clutter/clutter-clone-texture.c:
* clutter/clutter-feature.c:
* clutter/clutter-label.c:
* clutter/clutter-main.c:
* clutter/clutter-stage.c:
* clutter/clutter-texture.c
* clutter/clutter-timeline.c:
* clutter/clutter-debug.h:
Make CLUTTER_NOTE() just take a string rather than a func.
Add more default context to output.
* configure.ac:
Fix flag and add more help docs for --ebable-debug option.
* configure.ac: Enable debug messages also when
--enable-debug is set to "minimum".
* clutter/Makefile.am:
* clutter/clutter-debug.h: Move all debugging macros inside
this private header; make all debug macros depend on the
CLUTTER_ENABLE_DEBUG compile time define, controlled by
the --enable-debug configure switch; add G_LOG_DOMAIN define.
* clutter/clutter-main.c: Clean up the debug stuff; add
command line argument parsing using GOption; the debug
messages now are triggered like this:
CLUTTER_DEBUG=section:section:... clutter-app
or like this:
clutter-app --clutter-debug=section:section:...
where "section" is one of the sections listed in clutter-main.c,
or "all", for all sections; each section is bound to a flag,
which can be used to define a domain when adding a debug note
using the CLUTTER_NOTE() macro; the old CLUTTER_DBG() macro is
just a wrapper around that, under the CLUTTER_DEBUG_MISC domain;
CLUTTER_NOTE() is used like this:
CLUTTER_NOTE (DOMAIN, log-function);
where log function is g_printerr(), g_message(), g_warning(),
g_critical() or directly g_log() - for instance:
CLUTTER_NOTE (PANGO, g_warning ("Cache miss: %d", glyph));
will print the warning only if the "pango" flag has been
set to the CLUTTER_DEBUG envvar or passed to the --clutter-debug
command line argument.
similar to CLUTTER_SHOW_FPS, there's also the --clutter-show-fps
command line switch; also, the --display and --screen command
line switches have been added: the first overrides the DISPLAY
envvar and the second controls the X screen used by Clutter to
get the root window on the display.
* clutter/clutter-main.h:
* clutter/clutter-main.c: Add extended support for GOption
in Clutter; use clutter_init_with_args() to let Clutter
parse your own command line arguments; use instead
clutter_get_option_group() to get the GOptionGroup used by
Clutter if you want to do the parsing yourself with
g_option_context_parse(). The init sequence has been verified,
updated and moved into common functions where possible.
* clutter/pango/pangoclutter-render.c:
* clutter/*.c: Include "clutter-debug.h" where needed; use
CLUTTER_NOTE() instead of CLUTTER_DBG().
* examples/super-oh.c: Use the new clutter_init_with_args()
function, and add a --num-hands command line switch to
the SuperOH example code controlling the number of hands at
runtime.
* clutter/clutter-rectangle.h:
* clutter/clutter-rectangle.c: Add border to the ClutterRectangle
actor; add "border-width", "border-color" and "has-border"
properties, plus their accessors. The border generation code is
pretty lame, at the moment.
* examples/behave.c: Add code to test the new rectangle properties.
* clutter/Makefile.am:
* clutter/clutter.h:
* clutter/clutter-version.h.in: Auto-generated versioning macros.
* clutter/clutter-actor.h:
* clutter/clutter-actor.c: Add a ClutterActor::parent-set signal,
for notificating changes of an actor's parent; add api-doc for
the actor's properties; add the ClutterActor "name" property; clean
up a bit some functions; emit the "parent-set" signal when setting
te parent and when unparenting; better warnings when lowering
and raising an actor.
* configure.ac:
* clutter/Makefile.am: Add a --enable-debug configure option,
with three levels of debugging: no, minimum and yes; default
for development releases (odd minor version) is "yes"; update
the version m4 defines; update the libtool macros: now just
changed the clutter_interface_age when releasing will update
everything else.
* clutter/clutter-behaviour-path.h:
* clutter/clutter-behaviour-path.c: Add "since" strings; add
a "knot" property which can be used to append a knot to the path;
fix apidoc.
* clutter/clutter-alpha.c: Add "since" strings.
* clutter/clutter-feature.c: Add apidoc.
* clutter/clutter-behaviour-opacity.c: Add the "opacity-start"
and "opacity-end" properties; rewrite constructor to use them.
* clutter/clutter-behaviour-path.h:
* clutter/clutter-behaviour-path.c: Add a "knot-reached" signal,
which is emitted when the path reaches a node in the nodes list;
flesh out the documentation a bit; sync the parameters names
so that gtk-doc doesn't complain about missing stuff.
* clutter/clutter-behaviour.h:
* clutter/clutter-behaviour.c: Add the alpha value to the
ClutterBehaviour::alpha_notify vfunc, so you don't have to
get the value from the alpha inside the behaviour implementations;
add more documentation.
* clutter/clutter-alpha.c: Flesh out the description.
* clutter/clutter-actor.h: Update the header.
* clutter/clutter-behaviour-opacity.c:
* clutter/clutter-behaviour-scale.c: Update docs.
* clutter/clutter-private.h:
* clutter/clutter-actor.c: Implement the defined
clutter_actor_reparent() method; call unrealize
when unparenting an actor.
* clutter/clutter-alpha.h:
* clutter/clutter-alpha.c: Add a data parameter to
the ClutterAlphaFunc; add a data+destroy parameter
to clutter_alpha_set_func() and to clutter_alpha_new(),
and turned the latter into clutter_alpha_new_full();
add a simple, empty constructor clutter_alpha_new().
These changes makes writing bindings a tad more easy,
as bindings require passing their own functions in
order to call the real alpha function.
* clutter/clutter-behaviour.h: Clean up the header.
* clutter/clutter-behaviours.[ch]:
* clutter/clutter-behaviour-opacity.[ch]:
* clutter/clutter-behaviour-path.[ch]:
* clutter/clutter-behaviour-scale.[ch]: Split the
ClutterBehaviourPath, ClutterBehaviourOpacity and
ClutterBehaviourScale into their own files as they
have been growing a bit. Fix ClutterBehaviourPath
API.
* clutter/clutter-media.h: Remove the commented
"metadata_available" signal: gtk-doc chokes up on that.
* clutter/clutter-timeline.h:
* clutter/clutter-timeline.c: Remove the useless
ClutterTimelineAlphaFunc signature; add missing accessor
methods for the properties; clean up a bit.
* clutter/clutter-util.h:
* clutter/clutter-util.c: Remove unneeded function
clutter_util_can_create_texture().
* clutter/clutter-feature.h: Sync the name of
clutter_feature_get_all() with the name declared
in clutter-feature.h.
* clutter/Makefile.am:
* clutter/clutter.h: Update.
* examples/behave.c: Update to the new ClutterAlpha
constructor.
* examples/super-oh.c: Use the right pointer and avoid
the compiler making a fuss about it.
* clutter/clutter-actor.h:
* clutter/clutter-actor.c:
Add new API clutter_actor_move_by(), clutter_actor_get_size()
* clutter/clutter-alpha.c:
* clutter/clutter-alpha.h:
Add clutter alpha sine func
* clutter/clutter-behaviours.h:
* clutter/clutter-behaviours.c:
Add a basic scale behaviour (needs work)
* examples/behave.c: (main):
More playing with new behaviour functionality
* clutter/clutter-feature.c:
* clutter/clutter-feature.h:
* clutter/clutter-main.c:
Add new experimental sync to vblank code
Set env CLUTTER_VBLANK=none to disable.
2006-11-15 Bruno Boaventura <brunoboaventura@gmail.com>
2006-11-15 Björn Lindqvist <bjourne@gmail.com>
* src/menu.c: added MetaMenuItemType enum; added it
to MenuItem; added values of this type to menuitems
array.
* src/menu.c (menu_item_new): rewrite to take a MenuItem
instead of a set of parameters describing the menu item.
* src/menu.c (meta_window_menu_new): use proper checkboxes
or radio buttons on the window menu.
* src/window.c (meta_window_show_menu): unstick and stick
are always shown.
* clutter/clutter-alpha.h:
* clutter/clutter-alpha.c: ClutterAlpha is an initially
floating object, as it makes sense only when bound to
a ClutterBehaviour; add checks for public API.
* clutter/clutter-behaviour.h:
* clutter/clutter-behaviour.c: Remove the ClutterBehaviour
constructor: ClutterBehaviour is an abstract class which
must be implemented by subclassing; add checks for public
API; unref the actors on finalize; sink the ClutterAlpha
object.
* clutter/clutter-behaviours.h: ClutterKnot is a boxed
type: add the _get_type() function declaration and the
type macro.
2006-11-05 Justin Mason <jm@jmason.org>
* src/keybindings.c: implement handle_move_to_{side|corner}_* to
allow the user to flip a window to the side or corner of the
screen. Fixes#317884.
* src/prefs.h: keybindings for the above.
* src/metacity.schemas.in: keybindings for the above.
2006-10-30 Dan Mick <dan.mick@sun.com>
* src/window.c: (__window_is_terminal): Fix strict focus
mode by picking up on res_class. Fixes#361054, strict focus
mode still not working; should look for res_class, not res_name
2006-10-13 Carlo Wood <carlo@alinoe.com>
Fix cases when titlebar is allowed offscreen and shouldn't be (and
vice-versa). #333995.
* src/display.[ch] (struct _MetaDisplay): add grab_frame_action
member
* src/display.[ch] (meta_display_begin_grab_op):
* src/window.[ch] (meta_window_begin_grab_op):
* src/core.[ch] (meta_core_begin_grab_op):
Add frame_action parameter (core & window versions pass it on to
display)
* src/display.c (event_callback):
* src/window.c (meta_window_begin_grab_op,
meta_window_client_message, menu_callback):
* frames.c (meta_frames_button_press_event):
* keybindings.c (do_choose_window, handle_begin_move,
handle_begin_resize, handle_workspace_switch):
Pass whether the action should be considered a 'frame_action',
which will be used to determine whether to force the titlebar to
remain onscreen, to meta_*_begin_grab_op
* constraints.c (constrain_titlebar_visible):
Replace previous ugly hack by using grab_frame_action (and whether
the action is a user action) to determine whether to enforce the
titlebar_visible constraint.
* common.h: Added "above" to the list of flags a frame can have, so
that we know when to mark it as always on top. Added six grab ops,
one to do and one to undo each of the three new titlebar buttons
(shade, above, stick). Added six new button functions, similarly.
(#96229)
* frame.c (meta_frame_get_flags): If a frame has the WM_STATE_ABOVE X
attribute, set META_FRAME_ABOVE in its flags.
* frames.c (meta_frames_apply_shapes): Allow variable amounts of
rounding. (#113162)
* frames.c (show_tip_now, meta_frames_paint_to_drawable, control_rect,
get_control): extend handling of existing buttons to the
3*2 new kinds of button. (#96229)
* frames.c (meta_frames_button_press_event): translate clicks on the 3*2
new kinds of button to the new grab ops. (#96229)
* frames.c (meta_frames_button_release_event): implement the various
actions for the 3*2 new kinds of button. (#96229)
* frames.c (meta_frames_update_prelit_control,
meta_frames_motion_notify_event): extend existing motion
notifications for buttons to the 3*2 new kinds of button. (#96229)
* frames.c (meta_frames_set_window_background): handle specified
background colours and alpha transparency. (#151261)
* frames.h (MetaFrameControl): New control types for the 3*2 new kinds
of button. (#96229)
* iconcache.[ch] (meta_read_icons): use theme's fallback icons if a
window has no icon; use metacity's fallback icons only if the theme
does not provide any. (#11363)
* iconcache.[ch] (meta_invalidate_default_icons (new function)): clear
icon cache on windows using default icons, and update them. (#11363)
* main.c (main): added \n to error message.
* prefs.c (button_function_from_string): extend for 3 new button
types. (#96229)
* prefs.c (button_opposite_function (new function)): return a button
function's inverse (shade -> unshade, etc) (#96229)
* prefs.c (update_button_layout): allocate space for a button's
inverse, if it has one. (#96229)
* theme-parser.c (ParseState): add state for fallback icons (#11363)
* theme-parser.c (ParseInfo): add format_version; remove
menu_icon_* (#114305)
* theme-parser.c (parse_positive_integer): add lookup for integer
constants (#331356)
* theme-parser.c (parse_rounding (new function)): parse window
rounding amount (#113162)
* theme-parser.c (parse_alpha): don't set error if the number can't
be parsed since it'll already be set; change tolerance in comparison
from 1e6 to 1e-6
* theme-parser.c (parse_color (new function)): parse colour, including
possible constant lookup.
* theme-parser.c (parse_toplevel_element): allow defining of various
new kinds of constant; allow
hide_buttons (#121639) and more detailed rounding attributes on
<frame_geometry> (#113162); allow background and alpha attributes on
<frame_style>; (#151261) remove support for <menu_icon> except as
stub; (#114305) add support for loading stock images (#113465); add
support for <fallback>. (#11363))
* theme-parser.c (parse_draw_op_element): add from and to attribute
for arcs. (#121603)
* theme-parser.c (parse_style_element): add check for theme version
supporting a button function. (#96229)
* theme-parser.c (parse_style_set_element): add ability for shaded
windows to be resizable (#114304)
* theme-parser.c (meta_theme_load): add theme versioning routine.
* theme.c ( meta_frame_layout_get_borders): return rectangles for
the new 3*2 kinds of button, except where they're
inapplicable. (#96229)
* theme.c (meta_frame_layout_calc_geometry): don't format buttons on
windows with no buttons (#121639); strip the 3*2 new kinds of button
correctly (#96229); allow variable amounts of rounding (#113162).
* theme.c (meta_frame_style_new): set alpha to 255 by
default. (#151261)
* theme.c (meta_frame_style_unref): free colour spec if
allocated. (#151261)
* theme.c (meta_frame_style_validate): it's only an error not to
include a button if that button is valid in the current
theme. (#96229)
* theme.c (button_rect): return rectangles for the new 3*2 kinds
of button. (#96229)
* theme.c (meta_frame_style_set_unref): free differently resizable
shaded styles. (#114304)
* theme.c (get_style): look up differently resizable styles
for shaded windows. (#114304)
* theme.c (free_menu_ops (removed function), get_menu_icon
(removed function), meta_theme_draw_menu_icon (removed function),
meta_menu_icon_type_from_string (removed function),
meta_menu_icon_type_to_string (removed function),
meta_theme_free, meta_theme_validate): removed menu icon code. (#114305)
* theme.c (meta_theme_load_image): add size_of_theme_icons
parameter. (#113465)
* theme.c (meta_theme_define_color_constant (new function),
meta_theme_lookup_color_constant (new function)): allow
definition of colour constants. (#129747)
* theme.c (meta_button_type_from_string, meta_button_type_to_string):
add the 3*2 new kinds of button. (#96229)
* theme.c (meta_theme_earliest_version_with_button (new function)):
return the theme version each button was introduced in. (#96229)
* theme.h ( MetaFrameLayout): add "hide_buttons" flag (#121639) and
corner radiuses. (#113162)
* theme.h (MetaFrameGeometry): add rectangles for the 3*2 new
buttons. (#96229)
* theme.h (MetaButtonType): the 3*2 new buttons. (#96229)
* theme.h (MetaFrameStyle): add window_background_color and
window_background_alpha so that we can specify background on a
<frame_style>. (#151261)
* theme.h (MetaFrameStyleSet): shaded_styles gets resize
dimension. (#114304)
* theme.h (MetaTheme): added format_version, color_constants
hash, (#129747) fallback_icon and fallback_mini_icon, (#11363)
and removed menu_icons. (#114305)
* theme.h (META_THEME_ALLOWS (new macro)): return whether a theme
supports a given feature. Also, several macros representing
new features in v2.
* ui.c (meta_ui_set_current_theme)): also invalidate default
icons. (#11363)
* window.[ch] (meta_window_update_icon_now)): became
non-static. (#11363)