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Author SHA1 Message Date
Jonas Dreßler
dc8e5c7f8b clutter/actor: Replace ABSOLUTE_ORIGIN_CHANGED flag with a property
The ABSOLUTE_ORIGIN_CHANGED allocation flag is only really useful to
propagate the information of the absolute origin of an actor having
changed inside Clutter. It wasn't used anywhere else besides for some
debug messages and it probably shouldn't be used in custom layout
implementations anyway since 1) actors shouldn't have to be aware of
absolute allocation changes and 2) it doesn't factor in changes to the
transformation matrix of a parent.

Also the propagation of absolute origin changes using this flag broke
with commit 0eab73dc2e and now hidden actors are no longer notified
about those changes.

Additionally, this flag gets in the way of a few potential optimizations
since it has to be propagated even if the allocation box of the child
hasn't changed, forcing a reallocation of the child.

So replace this flag with a simple new private property of ClutterActor
absolute_origin_changed, but keep the exact same behavior for now.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:31 +00:00
Jonas Dreßler
04e983383f clutter/stage: Remove ABSOLUTE_ORIGIN_CHANGED flag from debug message
The ABSOLUTE_ORIGIN_CHANGED allocation flag is going to be removed from
Clutter, so stop using it for this debug message.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:31 +00:00
Jonas Dreßler
7ae6e0101c clutter/actor: Remove clutter_actor_maybe_layout_children()
Since we now only layout the children ourselves in case the actor
implementation doesn't override the allocate vfunc, we can remove
clutter_actor_maybe_layout_children() and move the functionality inside
clutter_actor_real_allocate().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:31 +00:00
Jonas Dreßler
affb3de829 clutter/actor: Don't layout children inside set_allocation()
Now that we no longer have the DELEGATE_LAYOUT we expect all actors
overriding the allocate() vfunc to allocate their children themselves.

Since clutter_actor_set_allocation() is only called from custom
vfunc_allocate() implementations, the condition in
clutter_actor_maybe_layout_children() would always fail, which makes
calling the function useless anyway.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:30 +00:00
Jonas Dreßler
24d7a7ad0b clutter: Remove DELEGATE_LAYOUT allocation flag
The CLUTTER_DELEGATE_LAYOUT flag is unintuitive and makes the allocation
process inside Clutter unnecessarily complicated. It's very easy for
actors overriding the allocate() vfunc to layout their children
themselves (in fact most of them do this), and it also never made sense
that clutter_actor_set_allocation() does eventually layout children.

There was no ClutterActor implementation in mutter or gnome-shell which
actually used the DELEGATE_LAYOUT flag, but even without it, it's fairly
easy to archive the same behavior now: In the allocate() override,
adjust the allocation as wanted, then chain up to the parent vfunc
without calling clutter_actor_set_allocation().

So remove the CLUTTER_DELEGATE_LAYOUT flag, which will allow making the
relayout code in Clutter a bit easier to follow.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:30 +00:00
Jonas Dreßler
4729cb779e clutter/stage: Stop using DELEGATE_LAYOUT allocation flag
We're going to remove allocation flags, so stop depending on the
DELEGATE_LAYOUT flag in ClutterStage and call
clutter_layout_manager_allocate() directly, which is pretty
straightforward.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:30 +00:00
Jonas Dreßler
a7bf6322e3 clutter/actor: Use priv->parent instead of public API sometimes
The public API to get the parent actor, clutter_actor_get_parent() does
a type check whether the actor is actually a ClutterActor. In case of
_clutter_actor_apply_relative_transformation_matrix(), which is called
recursively and very often during the paint process, this type check
shows up with almost twice the amount of hits than the actual matrix
multiplication.

So use the parent pointer directly in some code paths that are executed
very often and avoid the expensive type checking there, we can do that
since both places are not public API.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1259
2020-05-19 08:17:09 +00:00
Jonas Dreßler
fbfa136bbb clutter/stage-cogl: Cleanup damage history (un-)scaling a bit
Reverting the scale and offset applied to the damage history can be done
in one step, using a few less temporary allocations by passing the
offset right away to a new scale_offset_and_clamp_region() function.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:54 +00:00
Jonas Dreßler
434845dbe5 clutter/stage-cogl: Don't loop through region rects twice
There's no reason for using two loops to fill the rects array in
offset_scale_and_clamp_region(), we can do that using only one loop.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:54 +00:00
Jonas Dreßler
967511be61 clutter/stage-cogl: Don't intersect the damage region with the view
Since the damage history region is tracked per-view, all the regions it
includes should be inside the current view anyway, so don't
unnecessarily intersect that region with the view.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
43c7a82461 clutter/stage-cogl: Cleanup setting of the damage history
Since we now check for the buffer age before setting up the
fb_clip_region, that region will be set to the full extents of the view
in case the buffer age is invalid. This in turn means we don't have to
do this again later and can simply fill the damage history with the
fb_clip_region that's already set for us.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
066e78c9b3 clutter/stage-cogl: Warn if the fb_clip_region is empty
Since a NULL redraw_clip means that a full view redraw should be done
and an empty redraw clip may never be set (see the width/height checks
in clutter_stage_view_add_redraw_clip()), the fb_clip_region should
always be set to a reasonable region that's either the whole view or
individual regions inside the view.

So make sure that's actually the case by warning and that the
fb_clip_region isn't empty, which allows dropping another few lines of
code.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
08f47fee16 clutter/stage-cogl: Check for DISABLE_CLIPPED_REDRAWS earlier
Right now we're checking for the DISABLE_CLIPPED_REDRAWS debug flag
after creating the fb_clip_region and adjusting the redraw_clip. That
means that if may_use_clipped_redraw was TRUE, the redraw_clip will
still be set to the region and thus cause the stage to only be partially
redrawn. Since we don't push a clip to the framebuffer though
(use_clipped_redraw is now FALSE), parts of the view will get corrupted.

To fix that, disable clipped redraws right away if the debug flag is
set. This also allows removing the may_use_clipped_redraw bool and
replacing it entirely with use_clipped_redraw.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
afe4cd482e clutter/stage-cogl: Stop painting redraw clip outline
We already have a better way to paint the redraw clip: Painting the
damage region paints the individual rects of the clip region and not
only the bounding rect.

So stop painting an outline around the redraw clip bounding rect when
CLUTTER_DEBUG_REDRAWS is set.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
3fed768db4 clutter/stage-cogl: Don't push scissor clip with one clip rectangle
While this is meant as an optimzation to only use the scissor clip and
not the stencil buffer if there's only one clip rectangle, it's not
needed since this optimization is going to be applied to region clips
anyway inside _cogl_clip_stack_gl_flush() (see cogl-clip-stack-gl.c).

So remove the unnecessary optimization here and rely on cogl-clip-stack
to do it for us.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
8c52b431bb clutter/stage-cogl: Stop doing subpixel compensation
This was introduced with commit 9ab338d7b6 because the clipping of
fractionally scaled redraws caused glitches, it seems like this is no
longer needed nowadays, so let's remove it.

This should make obscured region culling work a bit better for
fractionally scaled framebuffers because because we overdraw a slightly
smaller region than the actually damaged one. We still do overdraw
though since the clipping region is stored using integers and thus
any non-integer values have to be extended to the bounding rect.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
d9ffbf0576 clutter/stage-cogl: Don't clip when clipped redraws are disabled
It doesn't make sense to set the redraw clip when painting the stage if
clipped redraws are disabled. That's because when visualizing the redraw
clip and any new redraws are clipped, the old visualiziations would
remain visible, leaving multiple confusing rectangles on the screen.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
b0953b92ba clutter/stage-cogl: Remove scale_and_clamp_rect() function
This function  is only used in offset_scale_and_clamp_region() and can
simply be included there.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Daniel van Vugt
1880e22229 clutter-actor: Remove unused clutter_actor_get_allocation_vertices
It was also apparently broken (mutter#1126)

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1126
2020-05-08 09:52:49 +00:00
Jonas Ådahl
322b51cded clutter: Remove ClutterAnimation
This removes ClutterAnimation and related tests. ClutterAnimation has
been deprecated for a long time, and replacements exist and are used by
e.g. GNOME Shell since a while back.

This also disables a few relatively unrelated interactive tests, as they
rely on ClutterAnimation to implement some animations they use to
illustrate what they actually test.

As interactive tests currently are more or less untestable due to any
interaction with them crashing, as well as they in practice means
rewriting the tests using non-deprecated animation APIs, they are not
ported right now. To actually port the interactive tests, it needs to be
possible to fist interact with them.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1192
2020-05-07 20:04:07 +00:00
Jonas Ådahl
da5be1fdea clutter/animatable: Remove left-over vfunc
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1192
2020-05-07 20:04:07 +00:00
Jonas Ådahl
bc18438cb0 clutter/box-layout: Make 'easing-mode' be an enum
In the past, it was a odd mix of possible different types, all coalesced
into an unsigned integer. Now, hovewer, it's always a
ClutterAnimationType, so lets change the name of getter, setter and
property to what it really is.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1192
2020-05-07 20:04:07 +00:00
Jonas Ådahl
73cb96ddb9 clutter: Remove 'ClutterAlpha'
It was some kind of deprecated interpolation mechanism used in
ClutterAnimation. We're not using it, and have non-deprecated
replacement functionality, so lets drop it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1192
2020-05-07 20:04:07 +00:00
Jonas Ådahl
1cb59f44ab clutter/layout-manager: Remove unused animation API
One less unused animation API to care about.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1192
2020-05-07 20:04:07 +00:00
Jonas Ådahl
a55a286b15 clutter: Remove deprecated 'ClutterState'
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1192
2020-05-07 20:04:07 +00:00
Jonas Dreßler
c38fa4fa5c clutter: Remove CLUTTER_ACTOR_IN_REPARENT flag
The CLUTTER_ACTOR_IN_REPARENT and the CLUTTER_IN_REPARENT flag are never
set and the logic for skipping unmap, unrealize and the emission of the
"parent-set" signal during reparents has been solved differently by
leaving out the CHECK_STATE and EMIT_PARENT_SET flags when calling
add_child_internal() and remove_child_internal().

The only place where those REPARENT flags are theoretically still useful
is in the clutter_actor_verify_map_state() debugging function, but that
is never called during reparent anyway, so simply leave the comment
regarding reparent there.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1228
2020-05-07 09:01:31 +00:00
Jonas Dreßler
793a9d45e1 clutter/stage-cogl: Fix painting the redraw clip with the damage region
The redraw clip that's painted together with the damage region has to be
copied earlier than we do right now. That's because if
PAINT_DAMAGE_REGION is enabled, buffer age is disabled and thus
use_clipped_redraw is FALSE. That means the redraw_clip is updated and
set to the full view-rect. If we copy the queued_redraw_clip after that,
it's also going to be set to the full view-rect. So copy the redraw clip
a bit earlier to make sure we're actually passing the real redraw clip
to paint_damage_region().

Also keep the queued_redraw_clip around a bit longer so it can actually
be used by paint_damage_region() and isn't freed before that.

While at it, move paint_damage_region() from swap_framebuffer() into
clutter_stage_cogl_redraw_view() so we don't have to pass things to
swap_framebuffer() only for debugging.

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1104

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1208
2020-04-25 16:42:30 +02:00
Jonas Ådahl
c4535fdf85 screen-cast: Add RecordArea for screen cast arbitrary area
It takes coordinates in stage coordinate space, and will result in
a screen cast stream consisting of that area, but scaled up by the scale
factor of the view that overlaps with the area and has the highest scale
factor.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1207
2020-04-23 14:45:53 +00:00
Jonas Ådahl
d2c3272eb7 clutter/paint-context: Add 'no-cursors' paint flag
Will be used by the stage to not paint the overlays. We skip all
overlays since overlays are only ever used for pointer cursors when the
hardware cursors cannot or should not be used.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1207
2020-04-23 14:45:53 +00:00
Jonas Ådahl
b7bf42e778 clutter/stage: Add API to paint to a custom target
Either onto a framebuffer, or into a CPU memory buffer. The latter will
use an former API and then copy the result to CPU memory. The former
allocates an offscreen framebuffer, sets up the relevant framebuffer
matrices and paints part of the stage defined by the passed rectangle.

This will be used by a RecordArea screen cast API. The former to paint
directly onto PipeWire handled dma-buf framebuffers, and the latter for
PipeWire handled shared memory buffers.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1207
2020-04-23 14:45:53 +00:00
Jonas Ådahl
a4f55d4986 clutter/paint-context: Allow passing redraw clip to offscreen paint context
So that we can mark the redraw clip of the part of the stage we're
painting.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1207
2020-04-23 14:45:53 +00:00
Jonas Ådahl
1b33a5a3a7 clutter/paint-context: Add paint flag
A paint flag affects a paint operation in ways defined by the flags.
Currently no flags are defined, so no semantical changes are defined
yet. Eventually a flag aiming to avoid painting of cursors is going to
be added, so that screen cast streams can decide whether to include a
cursor or not.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1207
2020-04-23 14:45:53 +00:00
Jonas Ådahl
65a6c4c361 compositor: Add support for direct scanout of Wayland surfaces
Try to bypass compositing if there is a fullscreen toplevel window with
a buffer compatible with the primary plane of the monitor it is
fullscreen on. Only non-mirrored is currently supported; as well as
fullscreened on a single monitor. It should be possible to extend with
more cases, but this starts small.

It does this by introducing a new MetaCompositor sub type
MetaCompositorNative specific to the native backend, which derives from
MetaCompositorServer, containing functionality only relevant for when
running on top of the native backend.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 15:05:52 +02:00
Jonas Ådahl
753066598f clutter/view: Make it possible to assign a temporary direct scanout
Make it possible to cause the next frame to scan out directly from the
passed CoglScannout. This makes it possible to completely bypass
compositing for the following frame.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 15:05:52 +02:00
Jonas Ådahl
bc178b711f clutter/actor: Add semi-private API to check for transitions
Transitions are used for animating actors when e.g. going from/to
fullscreen, and the like. We need to know such things when deciding
whether to avoid compositing a window actor, so make add API visible to
mutter that checks whether there are any transitions active.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 14:08:19 +02:00
Elias Aebi
425a10de11 clutter: Use #mesondefine
Use #mesondefine instead of manual concatenation.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1179
2020-04-15 12:56:34 +00:00
Georges Basile Stavracas Neto
0d0834f87c Revert "clutter/click-action: Do not process captured event if action is disabled"
This reverts commit 5f5ce08ba4. There is
no way to reach this callback when the click action is disabled.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Georges Basile Stavracas Neto
676997e0af clutter/click-action: Make sure to never schedule more than one timeout
click_action_query_long_press() can potentially schedule more than
one timeout, since it doesn't clear any already-existing timeout.

Make sure to clear the long press timeout before scheduling a new
one.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Georges Basile Stavracas Neto
633d5d1b84 clutter/gesture-action: Cancel gesture when disabling the action
Like the click action, it makes sense to cancel the ongoing gesture
when the action is disabled. Do so by overriding our new friend,
ClutterActorMeta.set_enabled, and canceling the gesture when disabling
the action.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Georges Basile Stavracas Neto
f620f43353 clutter/click-action: Release when disabling
ClutterClickAction, like other actions, can potentially be disabled
at any time (that is not during painting). When that happens with
ClutterClickAction, it must release all timeouts and disconnect from
the stage's 'capture-event'.

Override ClutterActorMeta.set_enabled and release the click action
when the action is being disabled.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Jonas Dreßler
eb6e1f694a clutter: Remove drag and drop actions
We aren't using those actions in the shell or anywhere in Mutter, our
DnD support is implemented on the shell side.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/789
2020-04-08 20:21:31 +00:00
Georges Basile Stavracas Neto
6aead84d7a clutter/offscreen-effect: Override ClutterActorMeta.set_enabled
Again, the same case of the previous commits.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:14:02 -03:00
Georges Basile Stavracas Neto
5b984c1e53 clutter/constraint: Override ClutterActorMeta.set_enabled
Pretty much like the previous commit.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:14:00 -03:00
Georges Basile Stavracas Neto
7660ca2579 clutter/effect: Override ClutterActorMeta.set_enabled
Instead of using GObject.notify to queue a redraw, use the new
ClutterActorMeta.set_enabled vfunc.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:13:57 -03:00
Georges Basile Stavracas Neto
ac52631e8a clutter/actor-meta: Add a new 'set_enabled' vfunc
Various subclasses of ClutterActorMeta need to reacto to being
disabled. Right now, however, the only way to do that is by
overriding GObject's 'notify' vfunc, and doing a string comparison
against "enabled".

Add a new vfunc to ClutterActorMeta in order to replace this bad
practice.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:13:47 -03:00
Carlos Garnacho
a5294ce55f cogl: Remove CoglPath and the tesselator
This was barely used, and doesn't represent the way we want to
do 2D rendering.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1126
2020-04-08 11:38:48 +02:00
Carlos Garnacho
553372ffb7 clutter: Drop CoglPaths handling from ClutterPaintNode
This seems unused.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1126
2020-04-08 11:38:46 +02:00
Carlos Garnacho
f672d6ee3b clutter/text: Drop usage of ClutterPath
In the unlikely case we have multiple rectangles in our selection
(selection spanning several lines, or across LTR/RTL bounds), paint each
of those instead of setting a CoglPath-based clip/fill.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1126
2020-04-08 11:37:11 +02:00
Jonas Dreßler
e74c2e42cf clutter/stage: Don't assume stage relayouts reallocate everything
With the introduction of "shallow" relayouts, we are now able to enter
allocation cycles not only at the stage but also deeper down the
hierarchy if we know an actors allocation isn't affected by its children
since the NO_LAYOUT flag is set.

Now that means when queuing relayouts it's possible that
`priv->needs_allocation` gets set to TRUE for some actors down the
hierarchy, but not for actors higher up in the hierarchy. An actor tree
where that happens could look like that:

stage -> container -> container2 (NO_LAYOUT) -> textActor

With that tree, if the "textActor" queues a relayout, "container2" will
be added to the relayout hashtable of the stage and the actors "stage"
and "container" will have `priv->needs_allocation` set to FALSE.

Now if another relayout on the stage actor is queued,
`clutter_stage_queue_actor_relayout()` currently removes all the other
hashtable entries in favour of the stage entry, (wrongly) assuming that
will allocate everything. It doesn't allocate everything because in the
example above "container" has `priv->needs_allocation` set to FALSE,
which makes clutter_actor_allocate() return early before allocating its
children, so in the end "container2" will never get a new allocation.

To fix this, stop flushing the relayout hashtable when queuing a
stage-relayout and still add new entries to the hashtable if a stage
relayout is already queued to make sure we still go through all the
previously queued "shallow" relayouts. That shouldn't hurt performance,
too, because as soon as an actor got allocated once, it doesn't need an
allocation anymore and should bail out in clutter_actor_allocate() as
long as it's absolute position didn't change.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1173
2020-04-07 14:34:52 +00:00
Jonas Ådahl
08431a127a clutter/stage: Remove ability to set custom perspective
Unused, and complicates things, so drop it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:26 +00:00