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Author SHA1 Message Date
Bilal Elmoussaoui
8008e365b3 clutter: Remove Settings::backend deprecated property
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3103>
2023-08-07 19:30:34 +00:00
Bilal Elmoussaoui
68b4cc661d clutter: Remove deprecated & unnused enums
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3103>
2023-08-07 19:30:34 +00:00
Bilal Elmoussaoui
185058456f clutter: Remove deprecated BoxLayout pack-start property
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3103>
2023-08-07 19:30:34 +00:00
Bilal Elmoussaoui
8d038789f6 clutter: Remove deprecated macros usage
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3103>
2023-08-07 19:30:34 +00:00
Daniel van Vugt
7c0caf5727 clutter/frame-clock: Limit jitter measurements to one frame interval (100%)
Measurements above 100% were originally allowed to show when frame skipping
was occurring so you didn't have to also check the frame rate. But that
also resulted in arbitrarily high jitter values being reported when
returning from idle. And those are frequent enough to look like a bug or
untrustworthy so let's not do that anymore.

Taking the remainder of a high jitter value is still a meaningful jitter
value.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2906
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3123>
2023-07-21 12:32:37 +00:00
Michel Dänzer
9c021b0bc2 clutter/frame-clock: Clamp recorded maxima to refresh interval
clutter_frame_clock_compute_max_render_time_us clamps to the refresh
interval anyway, so the only effect a higher recorded maximum can have
is to delay it falling below the refresh interval again.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3090>
2023-07-20 22:34:58 +00:00
Michel Dänzer
69afa7a142 clutter/frame-clock: Use single pair of maxima for render time estimate
Instead of separate pairs of short- and long-term maxima for each
measured step of the frame update process.

This should result in the render time estimate rising less often:
Previously it did whenever the measurement of any of at least 3 out of
4 steps reached a new maximum, even if that didn't result in a new
maximum for the whole update duration. Now it's only in the latter
case.

This should also result in a lower render time estimate (and thus
input→output latency) in general, since the variability of
measurements for each 3/4 steps doesn't always add up anymore. The flip
side of this is that it might result in missing a display refresh cycle
more often.

v2:
* Fix coding style in maybe_update_longterm_max_duration_us.
  (Robert Mader)

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3090>
2023-07-20 22:34:58 +00:00
Bilal Elmoussaoui
b852bbba47 cleanup: Stop translating nick/blurb for pspecs
As those strings are intended to be used by some UI but nothing uses
that in reality except GStreamer.
So drop them similar to what GTK did at
https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/4717

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3101>
2023-07-19 11:33:59 +00:00
Robert Mader
42336f69cc clutter/backend: Fix core profile description
Cogl actually requests 3.1.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3065>
2023-07-19 10:39:54 +00:00
Jonas Ådahl
f4b76727db stage-view: Add API to inhibit cursor overlay painting
This adds some plumbing to get the "default" paint flags for regular
stage painting, where one either wants to paint the overlay, or not.

If inhibited, the 'no-cursors' paint flag is used, otherwise the 'none'
flag. This will be used to allow having a per stage view hw cursor
state.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2777>
2023-07-17 23:42:38 +02:00
Jonas Ådahl
38d1666049 clutter/event: Set the constrained relative motion too
When a relative pointer motion gets constrained (e.g. a monitor edge or
barrier), save the constrained relative motion delta too.

This will later be used to send the remaining motion delta to input
capture clients.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2628>
2023-07-14 22:23:45 +00:00
Jonas Ådahl
a2bdce2c8e clutter/seat: Add seat name
This is similar to the existing seat-id that is part of MetaSeatNative,
but meant to be passed to created input capture seats.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2628>
2023-07-14 22:23:45 +00:00
Jonas Ådahl
e917b7de43 clutter/stage: Add input-only grabs
An input only grab is a ClutterGrab on the stage that doesn't have an
explicit actor associated with it. This is useful for cases where event
should be captured as if focus was stolen to some mysterious place that
doesn't have anything in the scene graph that represents it.

Internally, it's implemented using a 0x0 sized actor attached directly
to the stage, and a clutter action that consumes the events. An
input-only grab takes a handler, user data and a destroy function for
the user data. These are handed to the ClutterAction, which handles the
actual event handling.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2628>
2023-07-14 22:23:45 +00:00
Jonas Ådahl
b32ee7225d clutter/event: Add clutter_event_get_name()
This is useful for debug logging.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2628>
2023-07-14 22:23:45 +00:00
Daniel van Vugt
2305efa990 clutter/paint-volume: Don't over-enlarge 2D actorless paint volumes
A 2D actorless paint volume can't ever need `enlarge_for_effects` because
it has no depth. Clamping to the pixel boundary is sufficient in this case
and avoids extending volumes on the edge of the view into the next view.
Which then avoids unnecessary secondary monitor updates.

Paint volumes correctly become actorless where `clutter_actor_finish_layout`
calls `_clutter_paint_volume_transform_relative`.

Relates to: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/6819

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3112>
2023-07-14 15:04:42 +00:00
Bilal Elmoussaoui
3590640932 clutter: Drop unnused private IDPool APIs
Nothing uses them

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3100>
2023-07-14 13:48:49 +00:00
Florian Müllner
9f46258ff9 clutter/actor: Make sure expand_set flags are set correctly
If an actor's expand properties haven't been set explicitly, its
expand flags are computed by traversing its children.

However we currently also traverse into children when explicitly
setting "expand" to FALSE, because that is the default value and
the properties are only marked as explicitly-set when the value
actually changed.

Fix this, so propagating expand flags can be stopped without
hacks like
```c
  g_object_set (actor, "x-expand", TRUE, NULL);
  g_object_set (actor, "x-expand", FALSE, NULL);
``

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3088>
2023-06-22 21:58:23 +02:00
Dor Askayo
e30eb78891 clutter/frame-clock: Treat GPU rendering duration of 0 as valid
This is expected for the common case of direct scanout of Wayland
buffers where transactions guarantee that all buffer fences are
signalled before a buffer is included in a frame.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3080>
2023-06-20 15:32:25 +00:00
Daniel van Vugt
e7a210d963 clutter/frame-clock: Add dispatch jitter to frame timing measurements
Dispatch jitter is how much the dispatch interval has changed between
frames. It's a measure of sampling smoothness for events that are occurring
at a higher rate than the screen is refreshing:

 * Mouse movement
 * Clients rendering at swap interval zero
 * Keyframe animation position

Zero jitter is ideal but will practically never happen, and a jitter value
of several thousand microseconds will be visible to the naked eye as stutter
even if you're maintaining a perfect frame rate.

To make the numbers easier to interpret we also log the jitter as a
percentage of the refresh interval.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3082>
2023-06-20 10:35:51 +00:00
Daniel van Vugt
be0aa2976e clutter/frame-clock: Avoid rapidly toggling dynamic max render time
This could happen when moving the cursor over GUIs that only redraw
in response to cursor movement. Mutter would experience alternating
cursor-only updates and page flips, and so the `max_render_time_allowed_us`
would jump between pessimised and optimised resulting in inconsistent
frame pacing.

Aside from fixing the smoothness problem this should also provide
lower latency cursor movement.

Fixes: https://launchpad.net/bugs/2023766
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3074>
2023-06-20 09:47:23 +00:00
Carlos Garnacho
c01580cec6 clutter: Remove some unused code
The drag actors were practically unused, and became wholly
unused API with commit eb6e1f694a. There is no provision for
using this in the future, so drop this internal API.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3058>
2023-06-15 16:27:48 +00:00
Carlos Garnacho
7716b62fa2 clutter: Separate ClutterInputFocus event processing and filtering
Currently, we let the same function handle key event filtering as they
are passed to the IM, and the IM events resulting in actions like text
commit or preedit changes.

Split these two aspects into filter/process functions, and port
ClutterText to it. MetaWaylandTextInput still handles everything in
a single place, but that will be split in later commits.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3044>
2023-06-13 14:21:41 +00:00
Jonas Ådahl
49e6ce459c backend: Dispatch initial burst of events synchronously on init
This will consist of device-added events, meaning before init finishes,
we can derive some state that depends on the set of input devices
available on startup, such as cursor visibility.

This avoids cursor visibility switching between hidden and visibility
during startup.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3070>
2023-06-12 18:16:01 +00:00
Jonas Ådahl
060c4c2dfc clutter/seat: Add API to initialize pointer position
This is different from "warping" as it doesn't necessarily result in a
pointer motion event. This can be helpful during initializing so we can
avoid faked pointer events that would otherwise need to be special cased
to not appear as actual pointer movements.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3070>
2023-06-12 18:16:01 +00:00
Robert Mader
c36f3f0101 clutter/actor: Some code-style fixes
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2679>
2023-06-06 11:41:01 +00:00
Jonas Dreßler
b408be0b1e clutter/actor: Return NULL instead of FALSE when type check fails
Fix a small oversight in clutter_actor_peek_stage_views(), it should return
NULL instead of FALSE when the check fails.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2679>
2023-06-06 11:41:01 +00:00
Jonas Dreßler
26344fb533 clutter/actor: Don't store a second stage-views list for the stage
The stage already maintains its own list of stage-views via
clutter_stage_peek_stage_views(), it's a bit superfluous to copy that list
around all the time into priv->stage_views of ClutterActor. Let's deal with
that by returning clutter_stage_peek_stage_views() when
clutter_actor_peek_stage_views() gets called for the stage.

In order to make sure ClutterActor::stage-views-changed still gets emitted
correctly for the stage, always emit that signal on the ClutterStage when
the stage views get invalidated. This now depends on the backend only
actually invalidating the views and calling
clutter_stage_clear_stage_views() when things have actually changed, but
that should be the case.

This needs a change in one of the stage-views tests, namely the one which
tests stage-view-changed emission on the stage: Here we now see an emission
of stage-views-changed, but that signal emission actually seems correct.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2679>
2023-06-06 11:41:01 +00:00
Jonas Dreßler
2ef4960b4f clutter/actor: Cache absolute modelview matrices
While we're now doing a fairly good job at not needing those matrices
all the time anymore, we still need it multiple times during every paint
cycle, so it definitely makes sense to introduce some caching here.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2679>
2023-06-06 11:41:01 +00:00
Jonas Dreßler
4579e86330 clutter/actor: Avoid always traversing actor tree on finish_layout
With commit 5a565b4258, we changed
clutter_actor_finish_layout() to be not only about updating stage views,
but also take care of updating the visible_paint_volume, for that we
started doing a full tree traversal of all mapped actors.

This can be quite a performance issue, apparently especially on certain
ARM devices, where the simple tree traversal can take as long as 2ms.
This is precious time we need to paint our next frame, so lets do a bit
more work to avoid those useless traversals.

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/2459

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2679>
2023-06-06 11:41:01 +00:00
Jonas Dreßler
261f516af4 clutter/stage: Avoid queueing stage updates when they're already queued
We're using clutter_stage_schedule_update() now from ClutterActor to kick
off the stage updating machinery when a redraw needs to happen.

This introduced a bunch of unnecessary calls to
clutter_stage_schedule_update() and thus
clutter_stage_view_schedule_update() when multiple actors request redraws
during the same stage update cycle, which is a very common case.

Cut off all those unnecessary calls by bailing out in
clutter_stage_schedule_update() when updates are already queued.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2679>
2023-06-06 11:41:00 +00:00
Jonas Dreßler
d2d730ec0b clutter/actor: Use GArray to store redraw clips
Using a list of heap allocated ClutterPaintVolumes adds quite a bit of
unnecessary overhead: It means for every single redraw clip we allocate a
list and a paint volume on the heap.

Let's avoid all those heap allocations by using a GArray with static
ClutterPaintVolumes instead.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2679>
2023-06-06 11:41:00 +00:00
Jonas Dreßler
699e1b305b clutter/actor: Refactor redraw clip to be centered around ClutterActor
So far our logic for queueing redraws goes like this: Actor notices that it
needs to redraw -> actor tells stage that it needs to redraw via
clutter_stage_queue_actor_redraw() -> stage collects more and more redraws
into a QueueRedrawList before the actual stage update happens -> when
that happens, the stage collects the actual redraw clips from the actors via
clutter_actor_get_redraw_clip().

The logic behind this QueueRedrawList was that by storing a list of
redraw entries on the stage, way we can avoid traversing the whole actor
tree one more time to build the redraw clip before the stage update.

These days we have clutter_actor_finish_layout() though, which is basically
exactly that, a whole actor tree traversal that happens before every stage
update.

Since we have that now, we might as well get rid of the whole dance back and
forth between ClutterStage and ClutterActor, and simply merge the logic to
queue redraws into the finish-layout step.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2679>
2023-06-06 11:41:00 +00:00
Jonas Dreßler
4cad96ed24 clutter/actor: Cache the visible paint volume
If no actors have changed their positions and we're only repainting
because a window needs a repaint, the paint volumes of all actors
remain unchanged. There is no reason to redo those paint volumes on every
stage update.

So introduce caching and invalidation logic for the visible_paint_volume
that allows us to avoid a ton of matrix multiplications that right now
are happening for the whole mapped actor tree on every redraw.

Note that this removes two places where the visible paint volume is set
to an empty paint volume: This is a compromise so that we can keep
around the cached pv when hiding and showing an actor, it does "regress"
one case though: When hiding -> moving -> showing an actor, we'll now
include the old paint volume of the actor in the redraw clip on show (even
though redrawing that old region is not necessary, the actor was hidden
after all). This results in a bit of overpaint in this very specific case,
but for the sake of simplicity let's not care about that.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2679>
2023-06-06 11:41:00 +00:00
Robert Mader
64feb2e5f0 clutter/actor-box: Avoid rounding compensation for empty boxes
Empty boxes should not be enlarged to non-empty boxes, otherwise we
potentially confuse tests where we expect a zero-sized actor to also be on
zero stage views.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2679>
2023-06-06 11:41:00 +00:00
Pascal Nowack
30a5178204 clutter/clutter-stage: Get rid of an unused variable warning
When building mutter with -Ddebug=false, a warning appears, that
`ClutterStagePrivate *priv` is unused.
Simply remove this variable and directly use `stage->priv` in
`CLUTTER_NOTE` to get rid of this warning.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3046>
2023-06-02 12:22:18 +02:00
Bilal Elmoussaoui
9a6ee5d7c7 clutter: Drop unnused cairo specific APIs
The APIs are not used by Mutter and GNOME Shell, so they should be safe to remove

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3040>
2023-06-01 16:10:13 +00:00
Georges Basile Stavracas Neto
52579c545b clutter/text: Use named pipelines
Cleanup the static color pipeline in favour of using named
pipelines. This is a more modern approach, and helps when
tearing down CoglContext.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3007>
2023-05-23 12:47:07 +00:00
Georges Basile Stavracas Neto
8f6ebe4800 clutter/text: Don't paint background
The background is already painted by clutter_actor_paint_node(),
there's no need to (re)paint the background.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3007>
2023-05-23 12:47:07 +00:00
Georges Basile Stavracas Neto
28774a23aa clutter/text: Plug a pipeline leak
ClutterText paints selected text using the selection_paint()
function. This function has to main branches of execution:
when the position is in the selection bound, or not. In the
former, we are leaking the CoglPipeline created by copying
the default color pipeline.

Unref the copied pipeline after using it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3007>
2023-05-23 12:47:07 +00:00
Georges Basile Stavracas Neto
0e8356936c clutter/actor: Move root node to ClutterStage
For now, it goes the "easy" way of creating the root node and
immediately painting and destroying it. From now on, the main
root node is created only by ClutterStage itself.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3007>
2023-05-23 12:47:07 +00:00
msizanoen1
ab835787bd clutter/actor: Publish get_relative_transformation_matrix
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2726>
2023-05-22 14:44:33 +00:00
msizanoen1
f671cec514 clutter/paint-volume: Do not use nearest rounding for actor bounds
This ensures clipped redraw work properly with transformed actors.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2726>
2023-05-22 14:44:33 +00:00
msizanoen1
ddc5de610b clutter/actor: Introduce notify_transform_invalid
This allows clients to maybe avoid triggering a redraw if they don't know
beforehand if the transform would actually change.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2726>
2023-05-22 14:44:33 +00:00
Jonas Ådahl
61b42e5303 build: Use / operator instead of join_paths everywhere
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2985>
2023-05-04 12:35:38 +00:00
Sebastian Keller
5b26db8ae8 clutter: Remove struct paddings
Due to clutter being a private library we don't need worry about ABI
compatibility.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2986>
2023-05-04 12:11:26 +00:00
msizanoen1
4048562961 stage: Keep queued actor redraw clip volumes separate
This aims to reduce the amount of pixels that have to be redrawed on the
screen on a clipped actor redraw in case using the union of two
different clips in a surface will substantially increase the redrawn
area.

This should not result in excessive memory consumption as callers of
`clutter_actor_queue_redraw_with_clip` are expected to ensure that the
redraw clip rectangles are adequately deduplicated.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2965>
2023-05-03 08:53:36 +00:00
Marco Trevisan (Treviño)
17414fd242 clutter: Remove class paddings
mutter-clutter is a private library that is only used by the shell and
not meant to be ABI/API compatible in between versions, so there's no
need to add padding to classes.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2903>
2023-05-02 19:48:03 +00:00
Jonas Ådahl
429cc9a674 clutter/backend: Allow unsetting input method
This is needed by GNOME Shell to remove itself as a input method
implementation during its shutdown sequence. We can't do it ourself
later because at mutters own shutdowns equence, the GNOME Shell
Javascript context has by that time already been teared down.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2934>
2023-04-18 14:04:41 +00:00
Robert Mader
87b3843615 clutter/stage-view: Add destroy signal
It will be used in the next commit.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2823>
2023-04-17 09:16:10 +00:00
Robert Mader
ff246a2dc8 clutter/frame: Add API to query minimal render time of a frame
It will be used to schedule Wayland frame events independently from both
update and presentation time, as the former may happen multiple times
frame and the later not at all.

For frame events we want a timing that is just late enough to ensure
that a following commit by a Wayland client will not get included into
the current frame any more.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2823>
2023-04-17 09:16:10 +00:00